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2081. So you want to destroy a Tank? - in General Discussions [original thread]
Atiim wrote: Bojo The Mighty wrote: Dumbasses You use remote explosives and flux nades The real dumb@$$ is the person this works on. True, it works on any railgunners camping outside of the redline and unaware tankers.
- by Tectonic Fusion - at 2014.01.13 01:20:00
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2082. Active Scanners - in General Discussions [original thread]
Leadfoot10 wrote: Anytime a scout sneaks under my scanner and kills me... I nod my head in respect for a well played encounter. It sucks that assassination of active scanner users my knives only work when they are playing solo
- by Tectonic Fusion - at 2014.01.13 01:13:00
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2083. Regarding scouts. - in General Discussions [original thread]
Galvan Nized wrote: It's no different than where we are now. You obviously didn't read my other posts...
- by Tectonic Fusion - at 2014.01.13 01:07:00
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2084. 1.8 infantry focused (AR variants, CCP please fix them) [how to fix inside] - in General Discussions [original thread]
LEHON Xeon wrote: Son-Of A-Gun wrote: GLU-5 and Duvolle tactical: in crease RoF to 510 r/m. GK-13 and Allotek burst: increase RoF of both variants to 1000 r/m. Increase the damage to 41.29 for the allotek, and 38.35 for the GK-13 (these num...
- by Tectonic Fusion - at 2014.01.12 22:24:00
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2085. 1.8 infantry focused (AR variants, CCP please fix them) [how to fix inside] - in General Discussions [original thread]
Before or after a damage nerf?
- by Tectonic Fusion - at 2014.01.12 22:18:00
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2086. Defending Points as a scout - in General Discussions [original thread]
You fool! Always fit remote explosives on your suit!
- by Tectonic Fusion - at 2014.01.12 22:13:00
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2087. So How Many Scouts Out There Are Thinking... - in General Discussions [original thread]
Amarrgheddon wrote: Tectonic Fusion wrote: People do seem to be afraid of my militia minja with an enhanced armor plate, basic kin cat, and a basic combat rifle... does the event count light frames or just scouts? I'm just using the bas...
- by Tectonic Fusion - at 2014.01.12 22:11:00
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2088. So it looks like Replication Skirmish 1.0 is dead since CCP killed 24 versus 24?? - in General Discussions [original thread]
Don't expect much till a few years...
- by Tectonic Fusion - at 2014.01.12 22:08:00
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2089. Regarding scouts. - in General Discussions [original thread]
Maken Tosch wrote: Tectonic Fusion wrote: Maken Tosch wrote: True Adamance wrote: Scheneighnay McBob wrote: No, that would be OP as hell. And this is coming from a scout. You can already get 60m passive scan with high precision ...
- by Tectonic Fusion - at 2014.01.12 22:06:00
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2090. Regarding scouts. - in General Discussions [original thread]
Maken Tosch wrote: True Adamance wrote: Scheneighnay McBob wrote: No, that would be OP as hell. And this is coming from a scout. You can already get 60m passive scan with high precision tell me how me sitting on top of an enemy object...
- by Tectonic Fusion - at 2014.01.12 22:02:00
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2091. Regarding scouts. - in General Discussions [original thread]
Maken Tosch wrote: One Eyed King wrote: So buff everyone else too? No thank you. We are not your servants. This^^ @OP Us scouts are not your *****. I never said that. But ok. No need to get excited lol
- by Tectonic Fusion - at 2014.01.12 22:00:00
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2092. Regarding scouts. - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: how about: 1.) give all suits the same amount of pg/cpu. if a logi can have 5 highs AND 4 lows AND 3 equipment slots AND the most cpu/pg in the game, then why the hell does a scout have to have (excluding the com...
- by Tectonic Fusion - at 2014.01.12 21:40:00
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2093. Regarding scouts. - in General Discussions [original thread]
Remove active scanners, and make scouts vision like active scanners, only the range and precision is customizable via enhancers. This would encourage having at least one scout in a squad scouting for enemies, rather than a logistics suit scanning.
- by Tectonic Fusion - at 2014.01.12 20:53:00
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2094. The rise of the tankers. - in General Discussions [original thread]
True Adamance wrote: Tectonic Fusion wrote: True Adamance wrote: Tectonic Fusion wrote: It is time for us non-AV players or AV players to see the true power of how OP tanks are with AV sucking in the next update. They have suffered eno...
- by Tectonic Fusion - at 2014.01.12 20:51:00
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2095. The rise of the tankers. - in General Discussions [original thread]
True Adamance wrote: Tectonic Fusion wrote: It is time for us non-AV players or AV players to see the true power of how OP tanks are with AV sucking in the next update. They have suffered enough, but it is time for us to feel the pain of the...
- by Tectonic Fusion - at 2014.01.12 20:46:00
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2096. The rise of the tankers. - in General Discussions [original thread]
Prediction: successful.
- by Tectonic Fusion - at 2014.01.12 20:43:00
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2097. Scouts need to have no health bar. - in General Discussions [original thread]
Bump because people keep liking the post...
- by Tectonic Fusion - at 2014.01.12 20:40:00
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2098. Pre-shinobi observations - in General Discussions [original thread]
Scheneighnay McBob wrote: SOMETHING isn't right, but I can't tell what as of now. An amarr basic med frame (no idea on the tier, but it wasn't advanced) survived 4 uncharged slashes from my ishukones (I can hear the hits connecting); I'm not ...
- by Tectonic Fusion - at 2014.01.12 03:20:00
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2099. I'm leaving Dust... - in General Discussions [original thread]
No iskies :(
- by Tectonic Fusion - at 2014.01.12 03:14:00
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2100. Cloaks... useful or potential SP dump?? - in General Discussions [original thread]
Monkey MAC wrote: Provided: Scouts are unscannable while cloaked Scouts given a Second Eq Slot Scouts given a Scan Radius buff to 30m It'll be a great addition. Otherwise it'll be pointless, especially if you are scannable. How about we ar...
- by Tectonic Fusion - at 2014.01.12 03:13:00
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