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1961. Rifle "balance" - in General Discussions [original thread]
John Demonsbane wrote: Tectonic Fusion wrote: Zimander wrote: Tectonic Fusion wrote: So... Assault Rifle: Easiest to use. Good against multiple targets, but the shortest range. Defeats shield tankers. Scrambler Rifle: Hardest to use. E...
- by Tectonic Fusion - at 2014.01.24 20:52:00
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1962. Any news of an AR buff or CR/RR nerf in 1.8? - in General Discussions [original thread]
Pvt Numnutz wrote: Hmm, I wonder what all these gek guys I keep dying to are doin that you aren't..... I only died by one rail rifle yesterday, but the combat rifle and assault rifle are used a lot.
- by Tectonic Fusion - at 2014.01.24 20:07:00
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1963. Rifle "balance" - in General Discussions [original thread]
Zimander wrote: Tectonic Fusion wrote: So... Assault Rifle: Easiest to use. Good against multiple targets, but the shortest range. Defeats shield tankers. Scrambler Rifle: Hardest to use. Excels in one on one combat, and has good range. Comp...
- by Tectonic Fusion - at 2014.01.24 20:06:00
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1964. Are Weapons Getting Nerfed Along With Equipment - in General Discussions [original thread]
Skill respec for Caldari scout! (what I originally wanted, but they only had the minmatar as a shield tanker)
- by Tectonic Fusion - at 2014.01.24 20:05:00
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1965. Rifle "balance" - in General Discussions [original thread]
Master Smurf wrote: Tectonic Fusion wrote: John Demonsbane wrote: Take the CR, ScR, put them aside. They're ok. Maybe OP compared to anything but the other 2 rifles but that's another discussion. AR: Make it shorter range with a higher ...
- by Tectonic Fusion - at 2014.01.24 20:00:00
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1966. Rifle "balance" - in General Discussions [original thread]
John Demonsbane wrote: Take the CR, ScR, put them aside. They're ok. Maybe OP compared to anything but the other 2 rifles but that's another discussion. AR: Make it shorter range with a higher ROF/DPS/whatever than currently. It's a gallente ...
- by Tectonic Fusion - at 2014.01.24 19:22:00
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1967. Rifle "balance" - in General Discussions [original thread]
devonus durga wrote: Math time everyone! Everyone seems to think higher ROF = easier to use because of higher margin of error. This is true in most cases, however n the great RR vs AR debate it isn't, in fact the rail rifles lower rate of fire ...
- by Tectonic Fusion - at 2014.01.24 18:52:00
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1968. The heart of the disparity between the Minmitar Scout and Gallente Scout - in General Discussions [original thread]
buzzzzzzz killllllllll wrote: Im pretty sure minmatar is supposed to be the assassin cloaky guy, so i think min scout needs a to pg/cpu. (Im not a scout btw) No. The Gallente scout is suppose to be the invisible sniper guy, while the Minmatar...
- by Tectonic Fusion - at 2014.01.24 06:30:00
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1969. FOTM, Respecs, COMPETITIVE GAME - in General Discussions [original thread]
stlcarlos989 wrote: They went overboard with the cal logi CPU nerf, the buff to armor and cal logi shield bonus change was enough, its now gimped as far true logi work goes. Still a decent suit but pales in comparison to gallente logi, but luck...
- by Tectonic Fusion - at 2014.01.24 06:26:00
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1970. Stop Spamming Militia Tanks - in General Discussions [original thread]
But it's actually fun to run up to them and kill them with my 8k min scout.
- by Tectonic Fusion - at 2014.01.24 06:24:00
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1971. [Video] -Real- Sniping - in General Discussions [original thread]
Noob.
- by Tectonic Fusion - at 2014.01.24 06:23:00
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1972. Rifle "balance" - in General Discussions [original thread]
Justin Tymes wrote: I'm of the opinion that all Rifles need an overheat mechanism or a clip size reduction to put a cap on the DPS it is able to achieve. It would make them more reliant on side-arms, and prevent them from being able to take dow...
- by Tectonic Fusion - at 2014.01.24 05:52:00
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1973. Rifle "balance" - in General Discussions [original thread]
Kira Takizawa wrote: I agree with you on the nerf my scouts cry :( Let us mourn together!
- by Tectonic Fusion - at 2014.01.24 05:28:00
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1974. Rifle "balance" - in General Discussions [original thread]
Justin Tymes wrote: Lol Shield v Armor doesn't matter to Rifles. Scrambler Rifle is supposedly weak against Armor, yet it melts Armor tankers all the same. Well...if they have over 500 armor, the Scrambler Rifle does lose a lot of effectivene...
- by Tectonic Fusion - at 2014.01.24 05:05:00
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1975. Rifle "balance" - in General Discussions [original thread]
Fizzer94 wrote: Kira Takizawa wrote: Fizzer94 wrote: Kira Takizawa wrote: Tectonic Fusion wrote: So... Assault Rifle: Easiest to use. Good against multiple targets, but the shortest range. Defeats shield tankers. Scrambler Rifle: Ha...
- by Tectonic Fusion - at 2014.01.24 05:02:00
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1976. Rifle "balance" - in General Discussions [original thread]
HYENAKILLER X wrote: Why punish rail rifles? They are specificaly used for range. Because they are apparently too good at CQC according to a lot of people, and this will keep it from used as the jack of all trades anti armor monster it is. ...
- by Tectonic Fusion - at 2014.01.24 05:00:00
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1977. Rifle "balance" - in General Discussions [original thread]
Espartoi wrote: What about laser rifles? Where is the non effective agaisnt armor part? You get melted in a few seconds. The Laser Rifle is an Amarr specific weapon, and thus doesn't count in terms of these rifle balancing. As for the other t...
- by Tectonic Fusion - at 2014.01.24 04:54:00
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1978. Rifle "balance" - in General Discussions [original thread]
So... Assault Rifle: Easiest to use. Good against multiple targets, but the shortest range. Defeats shield tankers. Scrambler Rifle: Hardest to use. Excels in one on one combat, and has good range. Completely obliterates shields. Rail Rifle: Secon...
- by Tectonic Fusion - at 2014.01.24 04:17:00
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1979. Woah. The scout suit is good with a complex damage mod. - in General Discussions [original thread]
Arkena Wyrnspire wrote: *uses three damage mods on med frame* Too slow. And the suit isn't infinite.
- by Tectonic Fusion - at 2014.01.22 16:21:00
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1980. Woah. The scout suit is good with a complex damage mod. - in General Discussions [original thread]
Dragonfly scout: Complex damage mod Enhanced armor plate Basic rep armor plate TT-3 assault scrambler pistol Adv nova knives *realizes the complex damage mod is pointless* Never mind. It's just my skill.
- by Tectonic Fusion - at 2014.01.22 16:16:00
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