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2141. When cloaking drops - in General Discussions [original thread]
Knight Soiaire wrote: Scheneighnay McBob wrote: Knight Soiaire wrote: When cloaking arrives, I'm going to jump on enemy HAVs and just go on a ride around the map with them. I already do this When I do it the tanker flips out, and sta...
- by Tectonic Fusion - at 2014.01.01 02:53:00
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2142. When cloaking drops - in General Discussions [original thread]
JL3Eleven wrote: Yay more carebear ****!!! Being invisible has no place in a FPS. Get rid of active scanners while you are at it. You'll be able to see them don't worry. Just not as much though.
- by Tectonic Fusion - at 2014.01.01 02:33:00
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2143. Assault Dropships Price should be dropped - in General Discussions [original thread]
darkiller240 wrote: They cost more then tanks, something is clearly wrong They... take more work to build than tanks?
- by Tectonic Fusion - at 2014.01.01 00:31:00
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2144. JL3Eleven's 10m ISK Lotto Scam - in General Discussions [original thread]
can i haz isk?
- by Tectonic Fusion - at 2014.01.01 00:23:00
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2145. Who Is Your Nemesis? - in General Discussions [original thread]
I don't have one, but I know Lupus Freak's nemesis! This guy names Lupus Draco sent an orbital strike with at him, and he was the only one who died.
- by Tectonic Fusion - at 2014.01.01 00:21:00
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2146. I figured out how to stop spinning with active scanners. - in General Discussions [original thread]
Joel II X wrote: How about just locking you in place so that the scan angles actually have a role? This will also fix the scan spam because almost no one will use them :D No. It would still be useful for pointing out enemy locations like sa...
- by Tectonic Fusion - at 2014.01.01 00:16:00
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2147. I figured out how to stop spinning with active scanners. - in General Discussions [original thread]
Goric Rumis wrote: Tectonic Fusion wrote: Also, how bright people show up will be determined on how low/high their dB level is, but this shouldn't stop people who are aware of things. I like the idea of your signature impacting the way you...
- by Tectonic Fusion - at 2014.01.01 00:09:00
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2148. I tried AV a bit ago and here's what I think: - in General Discussions [original thread]
Packed AV grenades seem okay, as they kill the shields of most armor tanks, however the normal variants suck. Remote explosives only really work when the hardeners are down, so after you kill the shields and they activate their hardeners, you'll h...
- by Tectonic Fusion - at 2014.01.01 00:06:00
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2149. I figured out how to stop spinning with active scanners. - in General Discussions [original thread]
Jungian wrote: ladwar wrote: I know that would work too, but it wouldn't make sense to me. Thats what she said. You quoted the wrong person
- by Tectonic Fusion - at 2013.12.31 22:29:00
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2150. I figured out how to stop spinning with active scanners. - in General Discussions [original thread]
ladwar wrote: no... just make it so it works as intended. one direction. it sends ping(s) and make so that is the only area. look up active sonar for an idea. I know that would work too, but it wouldn't make sense to me. That's all I have aga...
- by Tectonic Fusion - at 2013.12.31 22:19:00
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2151. I figured out how to stop spinning with active scanners. - in General Discussions [original thread]
IrishWebster wrote: How about we only allow a scanner to work for the radius that's marked in its stats page? If it's scans for a radius of 60m, it can ONLY provide a scan for a total of 60 meters, meaning that once you turn it on, you have to ...
- by Tectonic Fusion - at 2013.12.31 21:17:00
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2152. I figured out how to stop spinning with active scanners. - in General Discussions [original thread]
Alistair Idario wrote: The longer you scan someone, the longer they stay visible....seems like a simple and elegant solution to me. That's good enough a reason to speed tank to me.
- by Tectonic Fusion - at 2013.12.31 20:39:00
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2153. I figured out how to stop spinning with active scanners. - in General Discussions [original thread]
Rusty Shallows wrote: Tectonic Fusion wrote: TunRa wrote: Another "How to fix" thread? More or less. It would encourage...well not spinning as much. Won't someone please think of the Ballerinas!?!?! It would seem scanners would be...
- by Tectonic Fusion - at 2013.12.31 20:24:00
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2154. So... when is the scanner getting nerfed? - in General Discussions [original thread]
CUSE TOWN333 wrote: Just stop trying to hide from the scanner and shoot them right in the face with a rail rifle when they find you. I get scanned 50 times a game but it means nothing if they cant beat me in a gun fight. If it's one person, t...
- by Tectonic Fusion - at 2013.12.31 20:22:00
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2155. I figured out how to stop spinning with active scanners. - in General Discussions [original thread]
TunRa wrote: Another "How to fix" thread? More or less. It would encourage...well not spinning as much.
- by Tectonic Fusion - at 2013.12.31 20:16:00
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2156. I figured out how to stop spinning with active scanners. - in General Discussions [original thread]
Make it so you aren't really visible when they just "tag" you, but can still kinda see you. However, if they scan you and other people for say 5 seconds, they become as visible as they are now. Also, how bright people show up will be determined on...
- by Tectonic Fusion - at 2013.12.31 20:11:00
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2157. Tanks. - in General Discussions [original thread]
They are the best distractions in the game. Just ask a squad member to call one in, and let the massacre begin! Every redberry and their mothers will try to re/sl/fg/avg his ass! In the meantime, you and your squads get to take most of the objecti...
- by Tectonic Fusion - at 2013.12.30 06:20:00
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2158. fitting advice mimnatar assault - in General Discussions [original thread]
Princess Abi-Hime wrote: Not only are you going to run min assault, but flaylocks too? That's not fun, that's insanity. Not to mention a basic flaylock...
- by Tectonic Fusion - at 2013.12.30 06:13:00
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2159. damn you new sheid delay! - in General Discussions [original thread]
deepfried salad gilliam wrote: how long is the penalty? 7% x 3 so 21%?
- by Tectonic Fusion - at 2013.12.30 06:09:00
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2160. Give scout snipers a role! - in General Discussions [original thread]
Aizen Intiki wrote: Well, bind it to the suit's precision, and make it just one very short burst. That way you would have to tailor the suit to make the scanner good. At least they would be easier to kill. But still...the scanner is too OP co...
- by Tectonic Fusion - at 2013.12.30 06:01:00
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