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61. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
Geirskoegul wrote: TcuBe3 wrote: Turn off FF for merc skirmish when you fix the god damned nanite injectors! Other than the clipping bugs with them, what's wrong with them, and what does it have to do with this? The same argument could be ...
- by TcuBe3 - at 2013.06.01 20:11:00
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62. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
Geirskoegul wrote: XiBravo wrote: Way to many trolls for this to work. -1 Teamkilling reduces your WP already. It would take seriously dedicated trolls to sacrifice any chance of progress just to grief. In the deepest darkest bowels of ...
- by TcuBe3 - at 2013.06.01 20:04:00
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63. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
Turn off FF for merc skirmish when you fix the god damned nanite injectors!
- by TcuBe3 - at 2013.06.01 20:02:00
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64. Suggestion? Is Kill Cam like from CoD trademarked? - in Feedback/Requests [original thread]
Geirskoegul wrote: TcuBe3 wrote: If there is one thing that COD creators are good at its showmanship. The kill cam is just another gimmic to get users wrapped up in the hype of the game. CoD is played at tourneys, there's sponsors and player...
- by TcuBe3 - at 2013.06.01 19:59:00
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65. Suggestion? Is Kill Cam like from CoD trademarked? - in Feedback/Requests [original thread]
If there is one thing that COD creators are good at its showmanship. The kill cam is just another gimmic to get users wrapped up in the hype of the game. CoD is played at tourneys, there's sponsors and players that stream their sessions. DUST I ho...
- by TcuBe3 - at 2013.06.01 19:44:00
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66. Double kill....triple kill.....KILLAMONJARO!!!!!! Can we get extra WP for things... - in Feedback/Requests [original thread]
I am against double-kill and multi kill winning streaks. It's true that rewarding gamers for head hunting and kills is really not helping the team effort that much. The objective of most DUST games is to seize and control terrain. Who really cares...
- by TcuBe3 - at 2013.06.01 19:35:00
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67. Just add purchasable respecs already - in Feedback/Requests [original thread]
Malkai Inos wrote: TcuBe3 wrote: Malkai, I actually agree with you, I'm not trying to change your culture, religion or whatever Internet cult you follow. I would just like to see Greater access to in game references regarding each individua...
- by TcuBe3 - at 2013.05.31 17:21:00
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68. Just add purchasable respecs already - in Feedback/Requests [original thread]
Malkai Inos wrote: TcuBe3 wrote: Malkai, I actually agree with you, I'm not trying to change your culture, religion or whatever Internet cult you follow. I would just like to see Greater access to in game references regarding each individua...
- by TcuBe3 - at 2013.05.31 16:59:00
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69. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
I agree that higher sp players are not gods, but this game rewards me more for putting the game down and building passive SP than it rewards me for actually playing the game. That is why I say this game isn't play to win, it is sit on wait to buil...
- by TcuBe3 - at 2013.05.31 16:55:00
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70. Just add purchasable respecs already - in Feedback/Requests [original thread]
Malkai, I actually agree with you, I'm not trying to change your culture, religion or whatever Internet cult you follow. I would just like to see Greater access to in game references regarding each individual skill treed and the consequences of m...
- by TcuBe3 - at 2013.05.31 16:49:00
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71. Just add purchasable respecs already - in Feedback/Requests [original thread]
@cross So are you for or against a respec option? Also curious how much sp you are rolling with since you have been around since closed beta.
- by TcuBe3 - at 2013.05.31 16:40:00
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72. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
I'm not going to send out a wall of text but I think if I could para phrase all of this it would be. 1. Allow a higher SP cap for lower end users to keep a healthy level of rewards going. 2. Players that are just starting out have a very difficu...
- by TcuBe3 - at 2013.05.31 16:34:00
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73. [Suggestion] Overheating for all weapons - in Feedback/Requests [original thread]
Yeah I do agree to level the playing field assault rifles will have to be limited by overheating. 2 full magazines would be adequate, question is how much of a cool down period would be appropriate?
- by TcuBe3 - at 2013.05.31 16:15:00
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74. Just add purchasable respecs already - in Feedback/Requests [original thread]
I'm curious if most of the people who are against respecs are either. A. EVE players who are "elitist a" and swear by a gaming culture that is almost a religion. Or B. Those who have 10+ million SP already and don't want to even the playing fi...
- by TcuBe3 - at 2013.05.31 16:11:00
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75. [Suggestion] Overheating for all weapons - in Feedback/Requests [original thread]
Ulysses Knapse wrote: TcuBe3 wrote: Ulysses Knapse wrote: TcuBe3 wrote: Ulysses Knapse wrote: Also, I already made a thread on this. Congratulations? Duplicate threads are rather frowned upon on forums. The author should have...
- by TcuBe3 - at 2013.05.30 22:17:00
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76. [Suggestion] Overheating for all weapons - in Feedback/Requests [original thread]
Ulysses Knapse wrote: TcuBe3 wrote: Ulysses Knapse wrote: Also, I already made a thread on this. Congratulations? Duplicate threads are rather frowned upon on forums. The author should have used the search function. Dude, really...
- by TcuBe3 - at 2013.05.30 22:10:00
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77. Just add purchasable respecs already - in Feedback/Requests [original thread]
Ok ok, not to be ignorant here but where are the resources for me that actually explain what I'm spending my sp on? I feel that until ccp does a really good job of explaining all the details of my sp purchases than respecs are needed. Not every pl...
- by TcuBe3 - at 2013.05.30 22:07:00
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78. [Suggestion] Overheating for all weapons - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Also, I already made a thread on this. Congratulations?
- by TcuBe3 - at 2013.05.30 22:00:00
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79. Request smoke grenades - in Feedback/Requests [original thread]
Use the smoke grenade for masking friendly movement, or smoke grenade canisters for tanks as counter measures. I would like to see concussion grenades used in CQC for entries into urban enviornments
- by TcuBe3 - at 2013.05.30 21:29:00
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80. [Suggestion] Overheating for all weapons - in Feedback/Requests [original thread]
This is now over my head I do not claim to know anything about these plasma projectiles. I feel it just makes sense that the races would produce a hand held battle Rifle that doesn't overheat after sustained firing.
- by TcuBe3 - at 2013.05.30 21:21:00
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