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161. The problem isn't the tanks, it's you... - in General Discussions [original thread]
STB-LURCHASAURUS EV wrote: Leither Yiltron wrote: Tanks kill everything, but take as much skill points as getting the skills for half the infantry coin: AV or AP. There's really no argument here. AV needs its teeth back. the av nerf was ...
- by Tbone322 - at 2012.09.05 00:48:00
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162. Penalty for logistics - in General Discussions [original thread]
Most of the time I see the Logi looking frantically for my body trying to revive me but my body is like 3m off. Logi's are trying but I still don't think the revive mechanics are very good.
- by Tbone322 - at 2012.08.31 23:24:00
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163. Is this a battlefield... - in General Discussions [original thread]
I like LAV's, they keep my forge gun busy :)
- by Tbone322 - at 2012.08.26 22:18:00
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164. Forge guns - in General Discussions [original thread]
I've done a lot of forge gunning. They are effective against infantry but only if the infantry is very close or not moving. I've killed my share of long range targets but usually only if they're stationary. I think they're fine because you only ge...
- by Tbone322 - at 2012.08.21 02:01:00
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165. Forge Gun Aiming - in General Discussions [original thread]
WhatszGudDawg wrote: I see what you mean here, but wouldn't you want your aim to be disturbed? Your being shot at, and this along with the damage indicator is meant to show you your being shot at, and you should do something or you'll die. ...
- by Tbone322 - at 2012.08.21 01:55:00
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166. Forge Gun Aiming - in General Discussions [original thread]
Is anyone else annoyed by the fact that when you're charging up the forge gun any kind of small arms fire knocks your aim off? The point of the heavy suit is to take lots of fire and "go toe to toe with a tank." If a grenade or something else big ...
- by Tbone322 - at 2012.08.21 01:46:00
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167. ISK and SP question - in General Discussions [original thread]
That's what I thought. So this is the grind that we can get used to for the actual game. I already miss the multiplier lol
- by Tbone322 - at 2012.08.18 17:14:00
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168. ISK and SP question - in General Discussions [original thread]
Are we still on 4x multiplier? I hope not because I'm not making anything near what I used to. Anybody know?
- by Tbone322 - at 2012.08.18 17:05:00
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169. The new reviving system still isn't good... - in General Discussions [original thread]
I think fixing the angle of the nanite injector would help, because I myself have been killed numerous times trying to find the magic spot to stand in while reviving. Also some type of distance to downed teammate would be helpful as well, I'll st...
- by Tbone322 - at 2012.08.18 17:03:00
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170. Joining a Battle - in General Discussions [original thread]
Got into 1 game, played it and got back to my MQ successfully. 2nd try instant battle - server full 3rd try instant battle - got in now stuck on the Battle Initializing screen with no players
- by Tbone322 - at 2012.08.18 00:22:00
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171. I just saw a new item in Market, it's called 'Singularity Access' an... - in General Discussions [original thread]
That's funny, you sir get a Like
- by Tbone322 - at 2012.08.17 23:51:00
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172. MAG items have beeing removed. - in General Discussions [original thread]
Maybe removing them is what caused all the loading problems
- by Tbone322 - at 2012.08.17 23:48:00
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173. Still LOADING... - in General Discussions [original thread]
Beta Bishop wrote: Tbone322 wrote: cr0ps wrote: ccp is silent, whats going on? Excellent question... I'm assuming they don't know what's going on and that's why we haven't heard anything That or there's nothing to report. It's entir...
- by Tbone322 - at 2012.08.17 23:45:00
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174. Still LOADING... - in General Discussions [original thread]
cr0ps wrote: ccp is silent, whats going on? Excellent question... I'm assuming they don't know what's going on and that's why we haven't heard anything
- by Tbone322 - at 2012.08.17 23:34:00
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175. Still LOADING... - in General Discussions [original thread]
Matthew97 Dust wrote: Quote: Singularity (Test server) Status: Running (Not accepting connections) Players: 1,361 Lets assume 50% of people have the issue (juding by local chat) xD So are the servers just full or is there a legitimate...
- by Tbone322 - at 2012.08.17 23:10:00
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176. Stuck on "Defeat/Victory" screen - in General Discussions [original thread]
Drommy Hood wrote: That sucks spent all my isk and didn't get paid for the last match Same here... Don't **** wit my money bitches!!!
- by Tbone322 - at 2012.08.17 23:04:00
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177. Still LOADING... - in General Discussions [original thread]
I got one game in, which showed me the "YOU LOST SUCKTARD" screen for 5 minutes before I quit out. Now I can't get past the Controller loading screen. I also lost out on my SP and ISK from my first complete game.
- by Tbone322 - at 2012.08.17 23:03:00
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178. Est to Gmt - 20:00 GMT - in General Discussions [original thread]
birdog caledonian wrote: DatFeckinTwat wrote: Has nobody realised the the UK is currently on BST and not GMT? Which actually makes it 21.00BST and not 20.00GMT!!! I missed out on the rewards from server stress test event because the wife...
- by Tbone322 - at 2012.08.17 12:57:00
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179. Things I would Pay AUR for - in General Discussions [original thread]
I like the idea of respeccing for AUR. It makes them money and could help keep the game fresh. We've all been pissed when our favorite gun gets nerfed in a patch, imagine now that you had to spend 3 months to skill up for that gun. Without the abi...
- by Tbone322 - at 2012.08.16 15:59:00
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180. Spend a build cycle on hit detection alone - in General Discussions [original thread]
Dumb question, but with hit detection do you mean hit markers or actual hit's doing damage? The inconsistency of hit markers is whats driving me nuts. Sometimes I see shields depleting but don't get any hit markers, other times I swear I get mark...
- by Tbone322 - at 2012.08.16 15:48:00
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