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361. Death/Kill mic - in General Discussions [original thread]
but if you die to an installation or hit by an RDV, will CCP hear you rage?
- by Taurion Bruni - at 2013.06.24 22:27:00
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362. Dropship advice - in General Discussions [original thread]
ladwar wrote: Taurion Bruni wrote: when flying my dropship with a friend, I noticed something, Dropships are meant to be used in groups. one dropship is an easy target to follow, big and withount cover, but put two in the sky, and things sta...
- by Taurion Bruni - at 2013.06.24 22:23:00
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363. Dropship advice - in General Discussions [original thread]
when flying my dropship with a friend, I noticed something, Dropships are meant to be used in groups. one dropship is an easy target to follow, big and withount cover, but put two in the sky, and things start to sway in the sky's favor. Today we...
- by Taurion Bruni - at 2013.06.24 21:56:00
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364. Assault dropship. - in General Discussions [original thread]
Fiasco Llana wrote: Caeli SineDeo wrote: Sad thing is CCP will listen to this idiot. Assault dropships take more like 50+ seconds to kill a tank if all shots are placed well and if tank is built well. Oh you're mature, you can call someon...
- by Taurion Bruni - at 2013.06.23 19:56:00
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365. (Suggestion) Undermounted Pilot Turret - in Feedback/Requests [original thread]
sounds like a great idea, but wont the turret fire with the movement of the right stick already? I always thought it would follow the camera
- by Taurion Bruni - at 2013.06.23 19:44:00
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366. [BUG] Dropship on fire - Scripted? - in Technical Support/Bugs [original thread]
shaman oga wrote: I've tried this with my MLT DS. I had activated the repairer on my DS and then i landed badly, the DS was on fire. The repairer brought the DS to half armor but after a short time, it exploded. If the DS catch fire it always e...
- by Taurion Bruni - at 2013.06.23 19:41:00
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367. to all assault i mean - in General Discussions [original thread]
vehicles should not go down without a team effort. two or three cordinated specialists should be required to destroy a tank, or any non-personal vehicle (LAV's, you need to go down for once) this game is created as a team game, but right now, it c...
- by Taurion Bruni - at 2013.06.21 02:11:00
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368. A way to balance lavs and dropships - in Feedback/Requests [original thread]
the dropship is close to the LLV, and because the Logistics Lav is LIGHT and the Dropship Medium, we do have a problem. I do not want the dropships to be as great as tanks, but you have to remember that they take much more damage, as they are abov...
- by Taurion Bruni - at 2013.06.21 02:07:00
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369. Tank Driver calling ALL Vehicle players and ALL AV players together - in General Discussions [original thread]
Just putting my ideas out there, but I think that if someone puts a mil isk into a vehicle, then it should not go down easy unless the group attacking it has a combined isk cost of ~1mil, that way, you fell as if an investment was lost because the...
- by Taurion Bruni - at 2013.06.20 01:47:00
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370. Just stole a Logi LAV from teammate - in General Discussions [original thread]
did you blow it up at the end, that's my favorite part after taking a vehicle, like the amazing madrugar that I found that the enemy died by my hand waiting for it to drop. I got 3 tank kills form that guy, and then drove off into the sunset, and ...
- by Taurion Bruni - at 2013.06.20 01:38:00
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371. A final stop to OP talk - in General Discussions [original thread]
when we begin to look at the problem with this game, it's not CCP and their SOON, but the players and their NOW mentality. changes take time to figure out. by rushing the developers, you get undesirable, rushed outcomes, and nobody wants that.
- by Taurion Bruni - at 2013.06.20 01:36:00
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372. We need Counter measures!!! - in General Discussions [original thread]
while the Destroyer is the bane of the DS, i have a feeling that they will be used only for the turret speed, to shut out ground forces easier...
- by Taurion Bruni - at 2013.06.20 01:26:00
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373. A final stop to OP talk - in General Discussions [original thread]
TheAmazing FlyingPig wrote: To be fair, forums are where we come to discuss balance issues, problems, and the like. But I understand what you're saying. Tons of "DO THIS NOW I'M A PAYING CUSTOMER NOW ON YOUR KNEES CCP" threads. and I get th...
- by Taurion Bruni - at 2013.06.20 01:24:00
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374. BPO tanks - in General Discussions [original thread]
soon we will be able to trade with EVE players, who can make BPO's of anything you want, for a fair price of course
- by Taurion Bruni - at 2013.06.20 01:21:00
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375. A real looks back at dusters - in General Discussions [original thread]
you know what, I think the RDV is op, they one shot my drop ship all the time, they should be removed from the game *two weeks later* why cant I call my dropship in? There should be a vehicle that delivers them! CCP does not have our intrests i...
- by Taurion Bruni - at 2013.06.20 01:19:00
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376. Destroyer HAV - in General Discussions [original thread]
Azura Sakura wrote: If I could fit a large turret on my dropships... I will desorty every little redline ******* tank out there. And those forge gunners too dammit I will fly with you, and we can be death from above in twin assault dropships...
- by Taurion Bruni - at 2013.06.20 01:13:00
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377. CCP, I have to ask. - in General Discussions [original thread]
Lady Sovreign wrote: What was the reasoning behind letting the beta players keep all of the skill points and wealth from a years worth of "testing"? Normally upon release the beta players start over, just like everyone else. Instead you've gi...
- by Taurion Bruni - at 2013.06.20 01:09:00
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378. A final stop to OP talk - in General Discussions [original thread]
almost every time I look at these forms, there seems to be something that is "OP" when I first started it was the LazOr riffle, and today it is everything from AR's to HAV's The only thing that I can gather from these claims, is that people do no...
- by Taurion Bruni - at 2013.06.20 01:07:00
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379. Are HAV's overpowered? - in Feedback/Requests [original thread]
Benari Kalidima wrote: It seems that it's impossible to take down a proper fitted HAV. They stomp infantry so quickly that often it's impossible to even get a single AV grenade out. But it doesn't matter much, because the HAV's can anyway tank ...
- by Taurion Bruni - at 2013.06.20 00:59:00
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380. Siege mode - in Feedback/Requests [original thread]
I thought it would be cool for heavies to be able to activate siege mode, where they would take less damage, but immobile. this would also be cool to see when the Lav tries to run him over, but gets owned by the now immobile force.
- by Taurion Bruni - at 2013.06.19 19:19:00
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