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81. Safe spawn - in General Discussions [original thread]
This post is more or less a response to Revelation 514's post. If people are so concerned with dying then why dont they simply petition CCP for shield generators. We've seen them used in EVE Online, so why cant there be field based models meant to...
- by Tanis Jumes - at 2012.11.06 01:17:00
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82. Coming back - in General Discussions [original thread]
Im gonna start playing DUST514 again. Is it worth it? Edited: 11/5/12 I quit playing because I got fed up with the repetataive behavior of the game and the players. Also the fact that the beta will be nothing like the actual game. It has bee...
- by Tanis Jumes - at 2012.11.05 16:31:00
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83. My overall summary - in Feedback/Requests [original thread]
So I've about summed up my experience of the Beta. I see a whole lot of potential in DUST514, of course anyone should, but with all games it will have some flaws here and there. The beta is a beta, it is not perfect. I played all the classes of in...
- by Tanis Jumes - at 2012.07.09 03:14:00
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84. ugh... - in Feedback/Requests [original thread]
nvm. it got posted, lag I guess
- by Tanis Jumes - at 2012.07.09 03:12:00
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85. What is wrong with vehicle weapon damage? - in Feedback/Requests [original thread]
Skills do have a part to play in turrets, but I get what you're saying. I have the same problem with dropships and rockets. I get spammed by the damn things all the time. It just happens to be that they are probably better with aim or something. I...
- by Tanis Jumes - at 2012.07.08 23:14:00
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86. Killcam? - in Feedback/Requests [original thread]
Killcams kill gameplay :(
- by Tanis Jumes - at 2012.07.08 03:23:00
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87. Sprint and Reload? - in Feedback/Requests [original thread]
TY for the link :)
- by Tanis Jumes - at 2012.07.08 03:22:00
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88. Sprint and Reload? - in Feedback/Requests [original thread]
Sprinting and reloading at the same time would be nice. I've had to stop at a corner or crate ect. so many times just to reload, but while I reload some person comes up and mele/shoots me from behind. Maybe it'll be added in during the actual game...
- by Tanis Jumes - at 2012.07.08 03:17:00
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89. Joystick deadzone - in Feedback/Requests [original thread]
I've noticed this sort of issue in Battlefield too. The PS controller is kinda clunky to me.
- by Tanis Jumes - at 2012.07.08 00:24:00
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90. Squad Notification - in Feedback/Requests [original thread]
This would be kinda like a Nick-nack sort of thing, but wouldn't it be helpful to know which squad your in and if your the squad leader? It could be like a little Letter and number. That way you wouldn't have to waste time during combat to pull up...
- by Tanis Jumes - at 2012.07.08 00:17:00
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91. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
These are in the game I thought. They are the single shot high damage assault rifles.
- by Tanis Jumes - at 2012.07.07 19:08:00
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92. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
-Urban -Vehicle map -Story-line -station -desert perhaps? -hostile environment (vicious animals that attack because the battle invades their habitat) -jungle (sniper's dream map) -space - Agent missions (fight with a team to take a station back fr...
- by Tanis Jumes - at 2012.07.07 19:04:00
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93. Maps for use - in Feedback/Requests [original thread]
Alright alright, my bad. I always get confused with the spelling of the two. I fixed it though :P
- by Tanis Jumes - at 2012.07.07 19:02:00
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94. Log-out - in Feedback/Requests [original thread]
Why is there no log-out button for the forums? Oh dear science....I"M GONNA DIE IN HERE!!!!!!!!!!!
- by Tanis Jumes - at 2012.07.07 07:12:00
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95. [Request] Nerf Scissors - in Feedback/Requests [original thread]
I always fail to see how paper can beat a frikin ROCK! Wont the paper just blow away? Why not replace paper with dynamite. Dynamite beats rock and scissors can cut the fuse. See, situation solved.
- by Tanis Jumes - at 2012.07.07 07:06:00
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96. Maps for use - in Feedback/Requests [original thread]
Here are some ideas for maps that I thought about. Also some from other player's posts -Urban -Vehicle map -Story-line -station -desert perhaps? -hostile environment (vicious animals that attack because the battle invades their habitat) -jungle (s...
- by Tanis Jumes - at 2012.07.07 06:59:00
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97. Nerf those ******* TOWERS! - in Feedback/Requests [original thread]
Seriously, I can understand the buildings on the ground, but the towers are just ridiculous. I can't even go from A to C without getting bombarded by rockets. It would be nice if the top of the towers have a barrier so nobody can rocket barrage.
- by Tanis Jumes - at 2012.07.07 06:27:00
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98. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
Yeah, moving HUD would make it seem soooooo much more appealing.
- by Tanis Jumes - at 2012.07.07 06:18:00
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99. Keep my character? - in Feedback/Requests [original thread]
Perhaps contract lvls then? To separate experienced players from newcomers.
- by Tanis Jumes - at 2012.07.07 06:16:00
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100. I BEG YOU. PLEASE... - in Feedback/Requests [original thread]
I still gave a like for acknowledgement.
- by Tanis Jumes - at 2012.07.07 06:13:00
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