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941. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
Bright Cloud wrote: Talos Vagheitan wrote: Regarding team deploy restricted to PC. I actually feel cautiously optimistic that might be the best move. Q syncing will still be much easier anyways with 2 8-man squads. If you nee...
- by Talos Vagheitan - at 2015.06.24 16:50:00
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942. CCP and Caldari: FANBOYS - in General Discussions [original thread]
maybe deadcatz wrote: you need to invest some skill points in to english. try getting proto in it So do you.
- by Talos Vagheitan - at 2015.06.24 16:17:00
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943. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
Regarding team deploy restricted to PC. I actually feel cautiously optimistic that might be the best move. Q syncing will still be much easier anyways with 2 8-man squads.
- by Talos Vagheitan - at 2015.06.24 16:03:00
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944. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
Looks great! Regarding the anti-ringer initiative however: I would agree that PC forces should be mostly representative of their own corp(s). But having said that, we are still mercenaries, so I wouldn't want to see punitive measures against ...
- by Talos Vagheitan - at 2015.06.24 15:59:00
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945. Announcement:Dev Blog: Warlords 1.2 Progression System - in General Discussions [original thread]
Beauty!
- by Talos Vagheitan - at 2015.06.24 15:34:00
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946. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Talos Vagheitan wrote: On a different note: While we debate the potential of abuse, are there any other objections you'd have to this idea? Voting withheld, I think a system like this could work very well, provided i...
- by Talos Vagheitan - at 2015.06.24 15:22:00
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947. WP rewards evaluation. - in Feedback/Requests [original thread]
Krias Thracian wrote: I don't agree with your triage WP assessment. The WP's for Triage are high because logi players die. A lot. Their suits are incredibly expensive if they do the job well and they have to be in the thick of the action to do ...
- by Talos Vagheitan - at 2015.06.24 15:16:00
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948. Potential solution to match-leaving - in General Discussions [original thread]
Aeon Amadi wrote: Talos Vagheitan wrote: I punitive timer would really hurt this game. Match leaving can't be completely fixed as long as teams are so frequently mis-matched. A lot of vets forget what it's like to be new. Some people turn...
- by Talos Vagheitan - at 2015.06.24 15:09:00
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949. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Point taken. A plan like this might well be better off without the human element, as some mentioned, but I wanted a system that would also effect AFKers and AWOXers as well. I just don't think abuse would be that muc...
- by Talos Vagheitan - at 2015.06.24 00:33:00
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950. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Talos Vagheitan wrote: Adipem Nothi wrote: Downvoting seems like it might have potential to be abused. By alts, for example. Or by "honour-bombing". I appreciate that the idea is to solve a problem, but the potentia...
- by Talos Vagheitan - at 2015.06.23 16:33:00
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951. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Liking the feedback. Up voting is an interest idea, but I'd prefer if a high standing reflected consistent match completion, and a lack of negative votes. I'd be OK with up voting as long as it cost you 5 Honour points or so. Meaning to up vote...
- by Talos Vagheitan - at 2015.06.23 16:29:00
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952. Potential solution to match-leaving - in General Discussions [original thread]
I punitive timer would really hurt this game. Match leaving can't be completely fixed as long as teams are so frequently mis-matched. A lot of vets forget what it's like to be new. Some people turn Dust on and just want to play pubs and have fu...
- by Talos Vagheitan - at 2015.06.23 15:20:00
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953. Thank you ccp! - in General Discussions [original thread]
Why are you named after the sound of someone moving through bushes?
- by Talos Vagheitan - at 2015.06.23 15:05:00
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954. Earn xxxx SP in one battle - in General Discussions [original thread]
Hadn't thought of this. Is there a limit to the amount of boosters you can stack? IE: Is this mission completely impossible? Technically you are right of course, this is an unfortunate problem for you. But I see it as sort of a "first world probl...
- by Talos Vagheitan - at 2015.06.23 15:03:00
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955. Should we allow vehicle turrets to damage the MCC? - in General Discussions [original thread]
This would be pretty bad for gameplay. We don't want to remove people from the battle, in order to sit on a turret all match. This disconnects a merc and a turret from the actual battle.
- by Talos Vagheitan - at 2015.06.23 14:57:00
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956. [Suggestion] Buff blueberries - in General Discussions [original thread]
Blueberries in this game are bad. I propose the following buffs. - Double their intelligence. - Triple their situational awareness - Introduce the ability to shoot reds. - If possible, make it so they are able to coordinate with their team mates...
- by Talos Vagheitan - at 2015.06.23 14:55:00
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957. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Downvoting this thread So that's how it's going to be hey? So be it.
- by Talos Vagheitan - at 2015.06.23 14:43:00
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958. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Downvoting seems like it might have potential to be abused. By alts, for example. Or by "honour-bombing". I appreciate that the idea is to solve a problem, but the potential negativity here could turn into one more thing ...
- by Talos Vagheitan - at 2015.06.23 13:37:00
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959. Logged in, PASSIVE AURUM IS HERE!!! - in General Discussions [original thread]
You're welcome
- by Talos Vagheitan - at 2015.06.23 12:41:00
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960. Getting Rid of the Quiters, And Stuff... - in Feedback/Requests [original thread]
Megaman Trigger wrote: Players need an incentive or reason to see a battle through. If the battle is so heavily stacked against them, they need to have a reason to be willing fight to the end rather than cut their losses. I have an idea to ...
- by Talos Vagheitan - at 2015.06.23 04:55:00
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