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2121. feedback: The New Comers Welcome .. - in Feedback/Requests [original thread]
I'm glad to see someone who understands that imbalanced matchmaking is not strictly a matter of player equipment.
- by Talos Vagheitan - at 2013.12.26 04:30:00
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2122. what if the forge gun was converted into .. - in Feedback/Requests [original thread]
The Amarr heavy weapon will likely be something along those lines
- by Talos Vagheitan - at 2013.12.26 04:07:00
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2123. feedback: The New Comers Welcome .. - in Feedback/Requests [original thread]
I'm actually all for organizing Public matchmaking according to SP. Think it's a great idea. +1
- by Talos Vagheitan - at 2013.12.26 04:06:00
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2124. request: new sniper rifle variant - in Feedback/Requests [original thread]
I can't see many of Dust 514's "snipers" having the balls or the intelligence to leave the redline with a weapon like this.
- by Talos Vagheitan - at 2013.12.26 03:36:00
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2125. FW - in Feedback/Requests [original thread]
DAN stealYOface wrote: Can we please have a sp limit on fw contracts. To many inexperienced players are making it worthless in playing.. 750,000-1mil minimum Sounds like you've been playing Caldari FW
- by Talos Vagheitan - at 2013.12.26 02:43:00
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2126. [Feedback] Rifles and SMG need a 30% nerf. - in Feedback/Requests [original thread]
KA24DERT wrote: We keep seeing these "TTK" issue threads, but I think it's time to stop dancing around the issue. The time to kill of most weapons is fine, with the exception of the rifles and the SMG. The high damage output of these weapons ...
- by Talos Vagheitan - at 2013.12.26 02:02:00
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2127. [Idea] Sprint dash module (Name to be given) - in Feedback/Requests [original thread]
Cat Merc wrote: Names would be lovely if anyone has any ideas :3 How about : Sexy action danger module
- by Talos Vagheitan - at 2013.12.25 23:50:00
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2128. [Suggestion] Increase LP and Standings Payouts for Losing Factions - in Feedback/Requests [original thread]
I only play Cal FW and it's an absolute joke. I feel like smashing a hole in my TV half the time when I see the blue's on my team. But despite this, I wouldn't want to see the incentive to win disappear.
- by Talos Vagheitan - at 2013.12.25 21:36:00
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2129. Match Maker Options - in Feedback/Requests [original thread]
As I just finished explaining to someone else, this will happen for as long as we are able to replace quitters. And I know you're not proposing we ditch replacing players. What need are better ways to punish quitters. In FW, I feel that quitters...
- by Talos Vagheitan - at 2013.12.25 21:34:00
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2130. Put in a cutoff for joining an inprogress match - in Feedback/Requests [original thread]
As we say here in Canada. "Way of the road, Bubs" You really can't please everyone here. Be angry at quitters, not the replacement system. We either allow quitters to be replaced or we don't. I don't think you'd want to be in a very close game ...
- by Talos Vagheitan - at 2013.12.25 21:27:00
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2131. Recall stolen vehicles - in Feedback/Requests [original thread]
CCP has said they would like to do this, but BPO's and stuff cause problems. Probably after the player market you can expect something like this.
- by Talos Vagheitan - at 2013.12.25 16:56:00
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2132. [Request] Online PSN Linked Dust Fitting Tool - in Feedback/Requests [original thread]
Draco Cerberus wrote: Devs, please consider creating a web interface to access our fits, assets, skills and mail. All of these items should be available through a web interface that mirrors the Dust interface so that we can take time (without n...
- by Talos Vagheitan - at 2013.12.25 16:50:00
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2133. [Observation] LAV's - in Feedback/Requests [original thread]
The LAV's that are currently in the game are clearly not all-terrain vehicles . As far as I can tell they have zero shock absorption, as well as very low body profiles which would be a nightmare for getting high-centered in rough terrain. And all...
- by Talos Vagheitan - at 2013.12.25 16:47:00
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2134. [Request] Make scan effectiveness based on duration of scan - in Feedback/Requests [original thread]
Shadow Archeus wrote: I like this but I'd like to see some kind of deployable scanner that would scan a SMALL area until a timer runs out or it is destroyed.... but that's for a different thread......your idea is solid op +1 I agree. More ...
- by Talos Vagheitan - at 2013.12.25 16:28:00
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2135. [Request] Make scan effectiveness based on duration of scan - in Feedback/Requests [original thread]
Just to clarify: - Add 15% buff to scan effectiveness. - Make the scan build up to 100%(+15%) in the area scanned - Divide total scanner effectiveness by the area scanned. So in the event of a 360 degree turn, all four quadrants scanned, each q...
- by Talos Vagheitan - at 2013.12.25 04:26:00
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2136. [Request] Make scan effectiveness based on duration of scan - in Feedback/Requests [original thread]
Scans need some tweaking. Here's what I would like to see changed. Instead of being able to do a quick 360 and have 100% scan effectiveness all the way around you, I feel that you should have to scan one area for longer if you want to scan it ef...
- by Talos Vagheitan - at 2013.12.25 04:10:00
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2137. [Poll] Vehicle exit/enter animation - in Feedback/Requests [original thread]
How many would like to see this? Any good reasons why we shouldn't have this? Keep in mind, if this were implemented we would likely lose the ability to 'change seats' while in a vehicle.
- by Talos Vagheitan - at 2013.12.25 01:00:00
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2138. Sniper Review - in Feedback/Requests [original thread]
But then again...
- by Talos Vagheitan - at 2013.12.24 23:56:00
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2139. Request: Speaker indicator - in Feedback/Requests [original thread]
Have often wished I had this in game. It's a must have.
- by Talos Vagheitan - at 2013.12.24 06:39:00
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2140. [Feedback/Request] The commando - in Feedback/Requests [original thread]
To be honest, I think 1.7 is a great opportunity for the Commando class. With tanks running a little rampant, many battlefields are screaming for an assault/AV hybrid class, which the Commando can do with their two LW slots. Just run your AR of ...
- by Talos Vagheitan - at 2013.12.23 05:51:00
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