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221. [Request] ISK efficiency stat. - in Feedback/Requests [original thread]
Hi again, it's your friendly forum drunk Tallen. In a game where gear can give people an advantage over others and economic considerations are taken into account when someone has superior gear, how solid is a KDR stat? It's alright but New Eden ha...
- by Tallen Ellecon - at 2014.01.11 10:16:00
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222. Do something about the basic frames. [Feedback] - in Feedback/Requests [original thread]
They are the most useless SP sink. They might have some relevance if they added a bonus to every suit in their class or if every specialized suits had another bonus tied to the basic frame skill. People are all over the forums complaining about su...
- by Tallen Ellecon - at 2014.01.09 21:57:00
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223. When the new rifles come out. - in Feedback/Requests [original thread]
*clears throat*
- by Tallen Ellecon - at 2014.01.09 11:13:00
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224. Why did you add a turret to my Gurista Saga? - in Feedback/Requests [original thread]
Curiosity Bump
- by Tallen Ellecon - at 2014.01.05 09:55:00
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225. Why did you add a turret to my Gurista Saga? - in Feedback/Requests [original thread]
Bump
- by Tallen Ellecon - at 2014.01.05 00:09:00
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226. Why did you add a turret to my Gurista Saga? - in Feedback/Requests [original thread]
To CPP So in 1.7 you didn't make turrets a requirement for vehicles. My Gurista saga before 1.7 was a BPO without a turret and in order to use it I had to add a turret. So I was looking forward to having an LAV BPO I could devote to fitting more ...
- by Tallen Ellecon - at 2014.01.04 07:49:00
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227. New Repair Tools - in Feedback/Requests [original thread]
Wouldn't it be nice to have a repair tool that instead of repairing armor gives a significant damage resistance to the person it's repairing? It can be charge based in order to keep it from being OP. In this low TTK environment a repair logi and r...
- by Tallen Ellecon - at 2013.12.31 18:58:00
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228. When the new rifles come out. - in Feedback/Requests [original thread]
*cough*
- by Tallen Ellecon - at 2013.12.29 08:49:00
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229. [Request] OB timer. - in Feedback/Requests [original thread]
+1 again...but they may be on holiday.
- by Tallen Ellecon - at 2013.12.23 06:04:00
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230. [Request] Rework Infantry skill tree. I need resonable feedback - in Feedback/Requests [original thread]
I've heard the idea that heavies should have a higher damage resistance in the front.
- by Tallen Ellecon - at 2013.12.21 17:58:00
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231. [Request] P2P trading &/or PvE - in Feedback/Requests [original thread]
Levithunder wrote: Keri Starlight wrote: I believe that an open market / trading system has to come before 2.0, or people will stop playing Caldari and Amarr FW definitely, since it's almost impossible to win and to cover the outgoing. PvE ...
- by Tallen Ellecon - at 2013.12.20 21:16:00
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232. [Request] Rework Infantry skill tree. I need resonable feedback - in Feedback/Requests [original thread]
Before the player market comes out there needs to be a reasonable balance to how dropsuits are skilled into. As it stands now there are a few things that seem completely unnecessary. Most of the Race and Class bonuses are useless. Most are generi...
- by Tallen Ellecon - at 2013.12.20 20:50:00
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233. Dropsuit Names - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Velites Dropsuit -- Gallente Light Dropsuit, T1 Proskopos Dropsuit -- Gallente Scout Dropsuit, T2 Legionnaire Dropsuit -- Gallente Medium Dropsuit, T1 Phalanx Dropsuit -- Gallente Assault Dropsuit, T2 Iatros Dropsuit --...
- by Tallen Ellecon - at 2013.12.20 19:26:00
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234. [Suggestion] CCP if you want to make money, sell in Playstation Home - in Feedback/Requests [original thread]
CCP wanted to turn EVE into PS home with Incarna, players didn't like that. I'm all for them trying new ways to make money but not at the expense of resources towards more important things like gameplay.
- by Tallen Ellecon - at 2013.12.20 19:18:00
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235. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
Great idea. I think all the ideas you have are great, but they should also be customizable.
- by Tallen Ellecon - at 2013.12.20 19:14:00
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236. Increase shield module HP - in Feedback/Requests [original thread]
To be fair though, most of the Caldair proto suits I see try to brick tank as opposed to purely shield tank last a bit longer but don't do much better than a pure armor tank. What they'd be best suited for is getting in and out of cover from longe...
- by Tallen Ellecon - at 2013.12.20 18:53:00
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237. Increase shield module HP - in Feedback/Requests [original thread]
George Moros wrote: The spread in HP of shield extenders is too high across tiers. 22-33-66 makes no sense at all, as it overly favors high SP players. It should be more in the line of 44-55-66 - this would be a considerable buff to shield exte...
- by Tallen Ellecon - at 2013.12.20 18:33:00
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238. The Caldari Logistics suit - in Feedback/Requests [original thread]
I'm one of those weird people who wants to spec into Caldari from Gallente because I like shield tanking in theory. I sat through the Cal Logi era and think it doesn't need any more slots or CPU than it currently has.
- by Tallen Ellecon - at 2013.12.20 08:14:00
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239. Increase shield module HP - in Feedback/Requests [original thread]
I am a Gallente armor tanking logi, apparently it's the new thing, I don't follow these FOTM trends so I'm interested in a more mobile shield tanking suit like Caldari. When armor got their buff it was both a decrease to speed penalty (me like) an...
- by Tallen Ellecon - at 2013.12.20 07:49:00
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240. [Request] OB timer. - in Feedback/Requests [original thread]
+1
- by Tallen Ellecon - at 2013.12.19 21:22:00
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