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301. 1.10 minja buff :) - in General Discussions [original thread]
fragmentedhackslash wrote: CCP Rattati wrote: Cat Merc wrote: Bright Steel wrote: Cat Merc wrote: Of course it buffed scouts. Rattati used the barbershop's numbers. /me prepares to be attacked by the lobbyshop How does scouts ...
- by TYCHUS MAXWELL - at 2014.12.03 01:54:00
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302. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
LUGMOS wrote: TYCHUS MAXWELL wrote: LUGMOS wrote: OK, so what reasoning do you give that there are no real HAV battles anymore? I assure you, I'm definitely not Spkr 2.0 in any way. I just want HAVs to be something... More meaningful. An...
- by TYCHUS MAXWELL - at 2014.12.03 01:43:00
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303. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
LUGMOS wrote: OK, so what reasoning do you give that there are no real HAV battles anymore? I assure you, I'm definitely not Spkr 2.0 in any way. I just want HAVs to be something... More meaningful. And more fulfilling. I can't answer a que...
- by TYCHUS MAXWELL - at 2014.12.03 01:36:00
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304. Officer shotgun - in General Discussions [original thread]
fragmentedhackslash wrote: Iron Wolf Saber wrote: Known issue; would fix if had time for it. Seriously? #smh. IWS is the resident CPM troll. You can't take anything he says seriously, I think he only accepted the nomination out of...
- by TYCHUS MAXWELL - at 2014.12.03 01:34:00
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305. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
Crimson ShieId wrote: Quote: Is that Calypso guy the guy that always seems to have a small rail gunner? If so, yeah that guy ******* wrecks or at least that two man team. The large rail not such an issue but the guy on the small rail never s...
- by TYCHUS MAXWELL - at 2014.12.03 01:09:00
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306. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
Crimson ShieId wrote: LUGMOS wrote: So, the general idea is that it is too unfulfilling and boring, with lack of actual skill in input from the operator. It is more about slaying, as its focus has been shifted from having to do multiple thin...
- by TYCHUS MAXWELL - at 2014.12.03 01:05:00
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307. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
LUGMOS wrote: So, the general idea is that it is too unfulfilling and boring, with lack of actual skill in input from the operator. It is more about slaying, as its focus has been shifted from having to do multiple things at once, tank battles ...
- by TYCHUS MAXWELL - at 2014.12.03 00:55:00
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308. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
Vicious Minotaur wrote: Vehicles are awful. They need to be completely reworked from the ground up. No racial parity Lackluster customization/fitting options Unnecessarily expensive Worst vehicle interplay I have ever had the displeasure of ex...
- by TYCHUS MAXWELL - at 2014.12.03 00:45:00
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309. Getting destroyed and am losing patience - in General Discussions [original thread]
Stevez Wingyip wrote: Quote: If that's the assault one then yes definitely, it's really good for an infinite use suit. If it's the logi suit then no that thing folds over like paper. Yes, it is the assault. That one's really good th...
- by TYCHUS MAXWELL - at 2014.12.03 00:42:00
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310. Getting destroyed and am losing patience - in General Discussions [original thread]
Stevez Wingyip wrote: TYCHUS MAXWELL wrote: Stevez Wingyip wrote: Summa Militum wrote: Stevez Wingyip wrote: Okay so I am currently running the Frontline starter fit. I have about 600 of them now. The *AUR* ones with the combat rifl...
- by TYCHUS MAXWELL - at 2014.12.03 00:35:00
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311. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
Crimson ShieId wrote: The 1.7 hatred of tanks has died down for me, though while I don't hate tanks, what I do loathe are the good pilots. I'm not talking about the ones who can farm noobs with their squad of tanks all day long and never die be...
- by TYCHUS MAXWELL - at 2014.12.03 00:31:00
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312. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
Xocoyol Zaraoul wrote: LUGMOS wrote: OK, now we're talking. So would you agree with the below statement: An HAV's primary role should be to destroy other vehicles and provide infantry suppression , only outright killing if the infantry sta...
- by TYCHUS MAXWELL - at 2014.12.03 00:27:00
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313. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
LUGMOS wrote: TYCHUS MAXWELL wrote: LUGMOS wrote: TYCHUS MAXWELL wrote: They usually attract my attention because typically when I ignore vehicles the blueberries feed them corpses. If I didn't have to worry about being cloned out by M...
- by TYCHUS MAXWELL - at 2014.12.03 00:18:00
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314. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
If this thread was fishing for av vs. vehicle balance all I think should be changed is lowering adv/proto module costs on vehicles and increasing the effectiveness on Gallente vehicles. As it stands Gallente vehicles only outperform at the LAV lev...
- by TYCHUS MAXWELL - at 2014.12.03 00:13:00
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315. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
LUGMOS wrote: Xocoyol Zaraoul wrote: LUGMOS wrote: For pilots: 1. When a tank on the enemy team appears, are you reluctant to field your own in fear of death? 2. Do you feel AV should be a thorn on your backside, while other vehicles the ...
- by TYCHUS MAXWELL - at 2014.12.02 23:54:00
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316. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
LUGMOS wrote: TYCHUS MAXWELL wrote: They usually attract my attention because typically when I ignore vehicles the blueberries feed them corpses. If I didn't have to worry about being cloned out by Mcnobrain with 0/16 as their score I would ...
- by TYCHUS MAXWELL - at 2014.12.02 23:49:00
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317. [Discussion] Why do vehicles **** you off? - in General Discussions [original thread]
LUGMOS wrote: So in the light of this question, what about vehicles pisses you off? 1. If you don't kill it, they go 30-0 and lose no ISK? 2. Is it because they instagank you? 3. Is it because all they're good for is camping CRUs? 4. Is it bec...
- by TYCHUS MAXWELL - at 2014.12.02 23:42:00
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318. Why do people fear MCRUs? - in General Discussions [original thread]
Atiim wrote: People don't fear MCRUs, it's just that there are two issues stopping (or discouraging) their use: First, there is a glitch which prevents the spawn beacon on MCRUs from appearing until your clone is terminated. While this can be ...
- by TYCHUS MAXWELL - at 2014.12.02 23:37:00
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319. Why do people fear MCRUs? - in General Discussions [original thread]
KING CHECKMATE wrote: TYCHUS MAXWELL wrote: Ryme Intrinseca wrote: 1. The mcru vehicle could blow up the moment you spawn 2. For dropships, youre likely to have to inertia dampen your way out, which is suicidal 3. For ground vehicles, you...
- by TYCHUS MAXWELL - at 2014.12.02 23:34:00
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320. Why do people fear MCRUs? - in General Discussions [original thread]
Sylwester Dziewiecki wrote: TYCHUS MAXWELL wrote: I've been toying around with MCRUs again lately since they added WP to them and I've been amazed how adverse players seem to be towards either fielding or spawning in them. I've been toying w...
- by TYCHUS MAXWELL - at 2014.12.02 23:32:00
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