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41. Any good min assault fittings? - in General Discussions [original thread]
Benjamin Ciscko wrote: abdullah muzaffar wrote: Benjamin Ciscko wrote: Depends what are you looking for? Tank/Damage Regen/shield Speed/Damage Ultra tryhard ...would the tryhard fit by any chance have a core locus on it? Regen/Shield wo...
- by TYCHUS MAXWELL - at 2014.12.23 19:24:00
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42. Any good min assault fittings? - in General Discussions [original thread]
Bright Steel wrote: Very true, my bad... I still prefer the 3 complex reactives and a complex rep for close to 20 reps I need my speed and only recently stopped putting a complex kincat on it, regular plates just seem wrong I just prefe...
- by TYCHUS MAXWELL - at 2014.12.23 19:22:00
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43. Amarr assault vs Gal assault - in General Discussions [original thread]
Nocturnal Soul wrote: TYCHUS MAXWELL wrote: Nocturnal Soul wrote: TYCHUS MAXWELL wrote: Sequal's Back wrote: While I was doing some fits on protofits, I noticed that the advantages of the Gal assault over the Amarr assault almost do...
- by TYCHUS MAXWELL - at 2014.12.23 19:19:00
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44. Any good min assault fittings? - in General Discussions [original thread]
pagl1u M wrote: Funny how no one here use My same fitting. What's that?
- by TYCHUS MAXWELL - at 2014.12.23 19:10:00
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45. Any good min assault fittings? - in General Discussions [original thread]
Bright Steel wrote: abdullah muzaffar wrote: Bright Steel wrote: abdullah muzaffar wrote: Bright Steel wrote: 3 complex reactives 1 enh armor repai 800 total hp About 16 armor rep (20 if you can fit the complex armor repair) Hits ...
- by TYCHUS MAXWELL - at 2014.12.23 19:01:00
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46. Any good min assault fittings? - in General Discussions [original thread]
abdullah muzaffar wrote: Benjamin Ciscko wrote: Depends what are you looking for? Tank/Damage Regen/shield Speed/Damage Ultra tryhard ...would the tryhard fit by any chance have a core locus on it? Regen/Shield would seem difficult tho, co...
- by TYCHUS MAXWELL - at 2014.12.23 19:00:00
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47. Amarr assault vs Gal assault - in General Discussions [original thread]
Nocturnal Soul wrote: TYCHUS MAXWELL wrote: Sequal's Back wrote: While I was doing some fits on protofits, I noticed that the advantages of the Gal assault over the Amarr assault almost don't exist. I personally dont see the point of the...
- by TYCHUS MAXWELL - at 2014.12.23 18:57:00
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48. Any good min assault fittings? - in General Discussions [original thread]
Assuming you want proto fits: Shotgun fit: 3 comp kincats 1 comp armor rep 2 adv extenders 1 comp recharger 1 comp damage mod Swarmer: 2 comp kincats 1 comp ferro 1 comp armor rep 2 comp damage mod 1 adv extender 1 comp recharger Long range rif...
- by TYCHUS MAXWELL - at 2014.12.23 18:35:00
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49. Any good min assault fittings? - in General Discussions [original thread]
abdullah muzaffar wrote: ^What im looking for. No protofit links please, im on my phone. Tried making an armor rep fit, sucked tank+dmg fit->got dced, though it did feel slow. What meta level?
- by TYCHUS MAXWELL - at 2014.12.23 18:27:00
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50. Amarr assault vs Gal assault - in General Discussions [original thread]
Sequal's Back wrote: While I was doing some fits on protofits, I noticed that the advantages of the Gal assault over the Amarr assault almost don't exist. I personally dont see the point of the Gal assault. Assuming maxed core skills, it has a...
- by TYCHUS MAXWELL - at 2014.12.23 18:15:00
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51. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
Spkr4theDead wrote: Atiim wrote: The tears here are almost as good as last year's. Go back to complaining that a few thousand damage per volley from swarms plus Minmando to 5 isn't enough to destroy a tank. Spkr if you just used sica...
- by TYCHUS MAXWELL - at 2014.12.23 18:02:00
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52. minmatar scouts need a slight buff - in Feedback/Requests [original thread]
Bright Steel wrote: One Eyed King wrote: Iron Toast wrote: I'd rather have a slight speed boost so they are the fastest. Gallente can be faster right now. They can't, but I think the difference is like 0.1 or 0.01 so its negligible. Th...
- by TYCHUS MAXWELL - at 2014.12.23 17:59:00
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53. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
Bring back the stupid AOE on rail turrets and problem solved. Blasters and missiles can already make the JLAVs suicide. Until then you could always fit a small blaster or small missile launcher on top of your turret and get a buddy to help you. If...
- by TYCHUS MAXWELL - at 2014.12.23 17:55:00
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54. minmatar scouts need a slight buff - in Feedback/Requests [original thread]
Vitantur Nothus wrote: * Reduce PG requirements of KinCats and Codebreakers * Lower backpedal speed from 100% of forward movement speed Honestly if players just had lower backpedal speed than that's all that would be needed to make Minjas mo...
- by TYCHUS MAXWELL - at 2014.12.23 17:47:00
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55. Ranges? - in Feedback/Requests [original thread]
BraiNing Harloon wrote: My issue is that it seems to have even crappier ranges in comparison to rail rifles. I Was just shooting a guy with a rail rifle and he turned and shot me while I steady streamed him till near overheat and died. I was lo...
- by TYCHUS MAXWELL - at 2014.12.23 17:41:00
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56. [Request] Nerf the Scrambler Rifle - in Feedback/Requests [original thread]
Fizzer XCIV wrote: TYCHUS MAXWELL wrote: Fizzer XCIV wrote: Stefan Stahl wrote: TYCHUS MAXWELL wrote: All this will do is drive more players towards Gallente and Amarr dropsuits, since all the shield profiled weapons are getting buf...
- by TYCHUS MAXWELL - at 2014.12.23 17:39:00
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57. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: TYCHUS MAXWELL wrote: Yes that, so much that. We need all the variants to be released and balance dps and range through variance and not weapon type. The weapon types should vary the damage profile with equal differences...
- by TYCHUS MAXWELL - at 2014.12.23 17:24:00
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58. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: TYCHUS MAXWELL wrote: Pokey Dravon wrote: I think a minimum threshold of damage should be required to stop the recharge. I still think you should lose the HP, but require a minimum amount of damage to actually stop the...
- by TYCHUS MAXWELL - at 2014.12.23 17:10:00
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59. [Request] Nerf the Scrambler Rifle - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Stefan Stahl wrote: TYCHUS MAXWELL wrote: All this will do is drive more players towards Gallente and Amarr dropsuits, since all the shield profiled weapons are getting buffed to effect armor. Which makes them shred shi...
- by TYCHUS MAXWELL - at 2014.12.23 17:05:00
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60. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: I think a minimum threshold of damage should be required to stop the recharge. I still think you should lose the HP, but require a minimum amount of damage to actually stop the recharge. Shield vehicles work in this way. Al...
- by TYCHUS MAXWELL - at 2014.12.23 17:01:00
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