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101. Tanks for listening - in Feedback/Requests [original thread]
Kharga Lum wrote: These are good ideas however implementing all of these would reduce tanks to 1.6 cheese again. Considering that tanks are weaker then 1.6 when hardeners are off...if you have 1 and it goes off. Instead of introducing a bunc...
- by Stinker Butt - at 2013.12.24 10:12:00
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102. Tanks for listening - in Feedback/Requests [original thread]
Exodeon Salviej wrote: Stinker Butt wrote: EMP grenades - completely disable a tank for a brief period of time, leaving it vulnerable, unable to attack, and unable to retreat. only effective against vehicles. It sounds awesome, but I wouldn'...
- by Stinker Butt - at 2013.12.23 14:50:00
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103. CCP STOP LISTENING TO CRY BABIES - in Feedback/Requests [original thread]
Redwall778 wrote: THAT IS ALL I HAVE TO SAY STOP OPING THING AND NERFING THINGS AND STOP LISTENING TO DAM CRY BABIES BECAUSE YOU KEEP SCREWING UP YOUR GAME BY LISTENING TO CRY BABIES ON THIS FORUM. LIKE US A BRAIN. PLUS NO FIRST PERSON SHOOTER ...
- by Stinker Butt - at 2013.12.23 14:34:00
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104. buff remote explosive damage - in Feedback/Requests [original thread]
I vote that we nerf the HP of the tank instead
- by Stinker Butt - at 2013.12.23 08:19:00
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105. Tanks for listening - in Feedback/Requests [original thread]
CLONE117 wrote: id say our current tanks r fine.. well mlt feels fine any ways... now since hardeners and other such modules are cycled with if they worked like this u have 3 shield hardeners on a gunlogi. instead of being able to cycle them....
- by Stinker Butt - at 2013.12.23 07:25:00
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106. Tanks are ruining this game - in General Discussions [original thread]
The dark cloud wrote: Anyway ive let a guy from CCP feel how it is to be on the "receiving end" from a hardened shield tank. Used a gunnlogi and did put 3 shield hardeners onto it. kept 1 running all the time and let him get some volleys off to...
- by Stinker Butt - at 2013.12.23 00:17:00
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107. CCP, nerf tanks OR I WILL NERF YOU! - in General Discussions [original thread]
Korvin Lomont wrote: Templar 10 wrote: to take out tanks it can cost you under 10k isk if u have a bpo lav 6 - 7 remote explosives 1 lav and ram the thing problem solved sure beats the av at the moment 6 tanks on one team would of been a war...
- by Stinker Butt - at 2013.12.23 00:10:00
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108. CCP, nerf tanks OR I WILL NERF YOU! - in General Discussions [original thread]
Templar 10 wrote: to take out tanks it can cost you under 10k isk if u have a bpo lav 6 - 7 remote explosives 1 lav and ram the thing problem solved sure beats the av at the moment 6 tanks on one team would of been a war point field day with th...
- by Stinker Butt - at 2013.12.22 22:03:00
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109. Tanks for listening - in Feedback/Requests [original thread]
CLONE117 wrote: i thought ccp had already reduced movement speed of them? they feel much slower now than when i was driving them on day1.. they did slow them down. But still way faster than a tank should be, in my opinion.
- by Stinker Butt - at 2013.12.22 21:55:00
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110. Tanks for listening - in Feedback/Requests [original thread]
kickin six wrote: Alena Ventrallis wrote: kickin six wrote: 3. No ability to shoot while the hardener is activated. 3. All kinds of no. what would be the point of vehicles then? I guess I was looking at the combo of nearly impenetra...
- by Stinker Butt - at 2013.12.22 21:54:00
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111. How to take out tanks... - in General Discussions [original thread]
Anmol Singh wrote: Now you know many tankers don't turn their resistances on after they get hit so why not hit em hard... Take you and another person with you, bot get two proto breach FG and ADV heavy suit, put two complex dmg mods... hit em a...
- by Stinker Butt - at 2013.12.22 20:47:00
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112. Request: Kamikaze LAV aka Jihad jeep - in Feedback/Requests [original thread]
lol, 2 thumbs up. I had someone kamikaze my lav today. kinda made me laugh cuz they could have just thrown a remote on the lav and saved both of their lives. but they just kept ramming until it blew.
- by Stinker Butt - at 2013.12.22 07:16:00
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113. Tanks for listening - in Feedback/Requests [original thread]
twitchy- mc wrote: Reduce the rate and damage threshold that the shield/armor can repair for tanks. create movement penalties for some of the modules damage mods, hardeners, shield extenders etc.( to create a sacrifice to movement) increase the...
- by Stinker Butt - at 2013.12.22 07:12:00
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114. Calling for a couple of proto forge gunners - in General Discussions [original thread]
I'm done for the night, but I'll add you guys to contacts for another time. I'm in the Gunfall channel, among others. ran with patrick tonight. We had a pretty good time.
- by Stinker Butt - at 2013.12.22 07:02:00
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115. Calling for a couple of proto forge gunners - in General Discussions [original thread]
Harpyja wrote: Benjamin Ciscko wrote: Stinker Butt wrote: Not even a single message in game. Kinda depressing. I only have a missile tank which can destroy an armor tank in almost 1 volley. Yeah? I can destroy almost any armor tank o...
- by Stinker Butt - at 2013.12.22 03:22:00
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116. Calling for a couple of proto forge gunners - in General Discussions [original thread]
then invite me to squad and lets go down in a blaze of glory. lol
- by Stinker Butt - at 2013.12.22 02:16:00
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117. Calling for a couple of proto forge gunners - in General Discussions [original thread]
Patrick57 wrote: Do advanced Assault Forge Guns work? btw CatDog does not have Proto Forges. well, i guess beggars can't be choosers, so I'm willing to try. Benjamin Ciscko wrote: I only have a missile tank which can destroy an armor t...
- by Stinker Butt - at 2013.12.22 02:12:00
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118. Calling for a couple of proto forge gunners - in General Discussions [original thread]
Not even a single message in game. Kinda depressing.
- by Stinker Butt - at 2013.12.22 02:05:00
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119. Calling for a couple of proto forge gunners - in General Discussions [original thread]
I'm looking for a couple of good forge gunners to ride shotgun and teach some tankers a lesson. Message me in game. Mic is helpful, but I guess if you can listen it would probably still work. I'm driving.
- by Stinker Butt - at 2013.12.22 01:19:00
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120. Hey tankers you do know how "OP" you guys are right ? - in General Discussions [original thread]
Tyjus Vacca wrote: This is one nerf hammer I can't wait for...... :D They are all in denial that they are OP. They think that they suddenly have k/d ratio's of 20 to 1 because of the superior "skill," that they acquired with 1.7. It would be...
- by Stinker Butt - at 2013.12.22 00:43:00
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