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21. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
Harpyja wrote: Stands Alone wrote: Harpyja wrote: Don't confuse the passive SP gained in a battle (5SP/1s) with normal passive SP (1SP/3.6s) The passive SP gained in battle is NOT being doubled. Since passive SP is majority of your SP...
- by Stands Alone - at 2013.08.06 16:39:00
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22. New Active SP reward system - in Feedback/Requests [original thread]
B
- by Stands Alone - at 2013.08.06 16:38:00
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23. [Suggestion] A really balanced respec system - in Feedback/Requests [original thread]
Hasa Hakira wrote: Stands Alone wrote: Hasa Hakira wrote: Stands Alone wrote: im pretty much for no respec... but if they were to let it up to player choice and not a global respec, then i would say. lose 20% sp and some aurum or very ...
- by Stands Alone - at 2013.08.06 16:33:00
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24. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
Harpyja wrote: Don't confuse the passive SP gained in a battle (5SP/1s) with normal passive SP (1SP/3.6s) The passive SP gained in battle is NOT being doubled. Since passive SP is majority of your SP reward, your 4000-6000 turns into ~5000-...
- by Stands Alone - at 2013.08.06 16:28:00
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25. Tell me how this makes sense. - in Feedback/Requests [original thread]
CCP wrote why this is... lets avoid another endless argument
- by Stands Alone - at 2013.08.06 16:22:00
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26. [Suggestion] A really balanced respec system - in Feedback/Requests [original thread]
Hasa Hakira wrote: Stands Alone wrote: im pretty much for no respec... but if they were to let it up to player choice and not a global respec, then i would say. lose 20% sp and some aurum or very large amount of isk... anyone over like 10 mi...
- by Stands Alone - at 2013.08.06 16:21:00
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27. [Suggestion] A really balanced respec system - in Feedback/Requests [original thread]
im pretty much for no respec... but if they were to let it up to player choice and not a global respec, then i would say. lose 20% sp and some aurum or very large amount of isk... anyone over like 10 mil would be throwing away over a month of play...
- by Stands Alone - at 2013.08.06 16:07:00
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28. [Suggestion] A really balanced respec system - in Feedback/Requests [original thread]
Hasa Hakira wrote: Stands Alone wrote: RA Drahcir wrote: Just make SP free to manipulate all the time. SP requirements are standardized so it should be relatively easy. I would like to try out different playstyles, and if they dont work, ...
- by Stands Alone - at 2013.08.06 15:39:00
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29. [Suggestion] A really balanced respec system - in Feedback/Requests [original thread]
RA Drahcir wrote: Just make SP free to manipulate all the time. SP requirements are standardized so it should be relatively easy. I would like to try out different playstyles, and if they dont work, i do not want to wait 3 months to recover and...
- by Stands Alone - at 2013.08.06 15:35:00
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30. [Suggestion] A really balanced respec system - in Feedback/Requests [original thread]
RA Drahcir wrote: Just make SP free to manipulate all the time. SP requirements are standardized so it should be relatively easy. I would like to try out different playstyles, and if they dont work, i do not want to wait 3 months to recover and...
- by Stands Alone - at 2013.08.06 15:34:00
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31. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
Harpyja wrote: Stands Alone wrote: umm.... its double the active sp per battle... copy and pasted from CCP "Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points."...
- by Stands Alone - at 2013.08.06 15:32:00
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32. [Suggestion] A really balanced respec system - in Feedback/Requests [original thread]
no... 1 a day is too much.... respec = lose 20% of total SP... there... that way you can plan ahead and be awesome, or respec to the FOTM and stay at the same SP by the time they balance or add something else
- by Stands Alone - at 2013.08.06 15:27:00
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33. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
umm.... its double the active sp per battle... copy and pasted from CCP "Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points." meaning you will get 10,000+ per battle...
- by Stands Alone - at 2013.08.06 15:23:00
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34. [Suggestion] New heavies coming in 1.4! (tell me what you think) - in Feedback/Requests [original thread]
zzZaXxx wrote: If they don't have at least one new suit for 1.4 I will be dumbfounded and very disappointed. I think the Minmatar heavy is coming. Just suggestions. Shield recharge for Minmatar is not too high as it needs to be able to shield...
- by Stands Alone - at 2013.08.06 15:00:00
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35. [Request] Vehicule capable of ramming tanks to deliver damage. - in Feedback/Requests [original thread]
1st off. i would like to start with... this is a ridiculous idea. 2nd... just buy a tank
- by Stands Alone - at 2013.08.06 14:58:00
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36. [Suggestion] New heavies coming in 1.4! (tell me what you think) - in Feedback/Requests [original thread]
BL4CKST4R wrote: Stands Alone wrote: BL4CKST4R wrote: Terry Webber wrote: Are other heavy suits actually coming in 1.4 because I find that hard to believe. Its a suggestion, new suits won't be coming till Uprising 2.5 if its 2.5,...
- by Stands Alone - at 2013.08.06 14:43:00
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37. [Suggestion] New heavies coming in 1.4! (tell me what you think) - in Feedback/Requests [original thread]
BL4CKST4R wrote: Terry Webber wrote: Are other heavy suits actually coming in 1.4 because I find that hard to believe. Its a suggestion, new suits won't be coming till Uprising 2.5 if its 2.5, it will no longer be uprising
- by Stands Alone - at 2013.08.06 14:37:00
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38. Feedback - Why isn't this more important? - in Feedback/Requests [original thread]
BL4CKST4R wrote: RINON114 wrote: In EVE, Gallente have the second fastest base speeds (generally) but then armour makes them slower. As for increasing our speed, it'll take a lot more than a 0.1 increase to even make the slightest differen...
- by Stands Alone - at 2013.08.06 14:13:00
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39. Feedback - Why isn't this more important? - in Feedback/Requests [original thread]
maybe since they usually rely on electronic warfare to support them, add an equipment slot and tweak the cpu/pg?
- by Stands Alone - at 2013.08.06 06:32:00
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40. Feedback - Why isn't this more important? - in Feedback/Requests [original thread]
depending on what class i guess... frigs... amarr ships are actually pretty fast... idk... its an endless argument i think because you have to factor in agility and max velocity and bla bla bla
- by Stands Alone - at 2013.08.06 06:18:00
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