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3241. Prototype tanks are inevitable - in General Discussions [original thread]
Atiim wrote: With AV in it's current condition, you can bet your @$$ that you will never receive ADV or PRO vehicles. And you shouldn't either. As it is right now, tanks are their own best counter. If we get ADV hulls, that will continue. If...
- by Spkr4theDead - at 2013.12.24 20:20:00
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3242. Totally balanced! - in General Discussions [original thread]
Anmol Singh wrote: 60k isk stock Sica> 500k Python Sica 2 hits the f*cking python... Whose fault is it the pilot doesn't perma-harden shields?
- by Spkr4theDead - at 2013.12.24 20:18:00
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3243. How Long Are You Guys... - in General Discussions [original thread]
Atiim wrote: Spkr4theDead wrote: Atiim wrote: Going to allow pilots to use a MLT HAVs as a scapegoat for the AV problem while they secretly justify the power of STD HAVs with the "I threw ISK/SP at it, so I should stomp", argument? -HAND...
- by Spkr4theDead - at 2013.12.24 20:17:00
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3244. How Long Are You Guys... - in General Discussions [original thread]
Atiim wrote: Going to allow pilots to use a MLT HAVs as a scapegoat for the AV problem while they secretly justify the power of STD HAVs with the "I threw ISK/SP at it, so I should stomp", argument? -HAND "You AV guys" as if he isn't include...
- by Spkr4theDead - at 2013.12.24 20:10:00
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3245. Please fix!! - in General Discussions [original thread]
Kasote Denzara wrote: Lorhak Gannarsein wrote: So... basically, the difference between our mods and yours is that the bonus granted by all the useful mods are identical, or near enough. In other words, SP gives a marginal advantage at best...
- by Spkr4theDead - at 2013.12.24 19:53:00
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3246. Please fix!! - in General Discussions [original thread]
Anmol Singh wrote: Can there please be a difference between militia, STD, Advanced , and Prototype vehicles modules except for the cool down. Anyway, i just wanted to say that militia tanks are OP, militia rail guns are OP... skip to 2:22 h...
- by Spkr4theDead - at 2013.12.24 19:36:00
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3247. Vet's word on HAVs - in General Discussions [original thread]
Jason Pearson wrote: DeathwindRising wrote: blasters are shield biased, but railgun are also shield biased.... False, Railguns deal 110% to armor, 90% to shields. I could much more easily survive a blaster in my Gunnlogi than a railgun...
- by Spkr4theDead - at 2013.12.24 19:31:00
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3248. Vet's word on HAVs - in General Discussions [original thread]
Kane Fyea wrote: Valeryy Igunen wrote: Kane Fyea wrote: Flix Keptick wrote: I must admit, destroying 2-4 tanks per game is satisfying. PS: lack of content make tanks "broken" as you would put it (webifiers, shield AV and stuff like t...
- by Spkr4theDead - at 2013.12.24 19:30:00
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3249. Vet's word on HAVs - in General Discussions [original thread]
Valeryy Igunen wrote: Kane Fyea wrote: Flix Keptick wrote: I must admit, destroying 2-4 tanks per game is satisfying. PS: lack of content make tanks "broken" as you would put it (webifiers, shield AV and stuff like that) If the plasma...
- by Spkr4theDead - at 2013.12.24 19:29:00
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3250. Vet's word on HAVs - in General Discussions [original thread]
Kane Fyea wrote: Flix Keptick wrote: I must admit, destroying 2-4 tanks per game is satisfying. PS: lack of content make tanks "broken" as you would put it (webifiers, shield AV and stuff like that) If the plasma cannon was good then the...
- by Spkr4theDead - at 2013.12.24 19:27:00
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3251. Vet's word on HAVs - in General Discussions [original thread]
Scheneighnay McBob wrote: I've played since there was skirmish 1.0, meaning I've seen the previous "tank 514"; so I just want to say this: Just have fun with it. Last time, I was one of those "not going to stoop to their level" guys. I just s...
- by Spkr4theDead - at 2013.12.24 19:23:00
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3252. Four logistic suits, one view. - in General Discussions [original thread]
Kasote Denzara wrote: You know, I've been looking at the four logistic suits lately. Their bonuses are below. Amarr Logistic gets a 5% efficacy to repair modules (per level). Caldari Logistic gets a 5% efficacy of shield regulators (per level)...
- by Spkr4theDead - at 2013.12.23 10:51:00
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3253. In-game Dev channel: DevHangout - in General Discussions [original thread]
CCP Saberwing wrote: Mac Dac wrote: To tell you the truth, I think this is a bad idea because of how hostile the comunity gets towards devs. However if you guys and girls used an alt account where we don't know you name that would be a good ...
- by Spkr4theDead - at 2013.12.23 09:44:00
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3254. Large rail guns - in General Discussions [original thread]
Protocake JR wrote: If large rail gun projectiles had enough of an arc trajectory so that it makes redline rail sniping more of a challenge, which would hopefully draw out some of the rail noobs out of the redline. Long range rail tanking would...
- by Spkr4theDead - at 2013.12.23 09:20:00
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3255. Large rail guns - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Spkr4theDead wrote: Protocake JR wrote: If large rail gun projectiles had enough of an arc trajectory so that it makes redline rail sniping more of a challenge, which would hopefully draw out some of the rail noob...
- by Spkr4theDead - at 2013.12.23 09:17:00
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3256. In-game Dev channel: DevHangout - in General Discussions [original thread]
CCP Saberwing wrote: Hey there. After some ad hoc squading fun and Dev Invasions with a bunch of you, we've created a designated channel in-game to hang / squad / nerd out in DUST! Join 'DevHangout'. I can't promise that we'll be constantly -...
- by Spkr4theDead - at 2013.12.23 09:00:00
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3257. Large rail guns - in General Discussions [original thread]
Vitharr Foebane wrote: Zekain K wrote: So instead of aiming right at a target, I would need to aim a little above it? How much more skill do you think it takes to do that? Also it would probably break the lore as these guns are super powerf...
- by Spkr4theDead - at 2013.12.23 08:23:00
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3258. Scrub tactic - in General Discussions [original thread]
HYENAKILLER X wrote: Get smoked then call in 3 tanks. So many tankers are bad players. What are you talking about? I'm sure there's plenty that skilled into tanks, and only tanks. I'm skilled into tanks and infantry because I have enough SP ...
- by Spkr4theDead - at 2013.12.23 08:20:00
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3259. Large rail guns - in General Discussions [original thread]
Zekain K wrote: So instead of aiming right at a target, I would need to aim a little above it? How much more skill do you think it takes to do that? Also it would probably break the lore as these guns are super powerful, and are actually capab...
- by Spkr4theDead - at 2013.12.23 08:13:00
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3260. Large rail guns - in General Discussions [original thread]
Protocake JR wrote: If large rail gun projectiles had enough of an arc trajectory so that it makes redline rail sniping more of a challenge, which would hopefully draw out some of the rail noobs out of the redline. Long range rail tanking would...
- by Spkr4theDead - at 2013.12.23 08:09:00
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