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5381. gallente assaults cpu is to low. - in General Discussions [original thread]
DRDEEZENUTSZ TWOpointo wrote: Lack of cpu I always thought the power grid is what Gallente lacked. You might be thinking of the HAV. Well, we lack PG now, anyway. It was just fine during Chromosome.
- by Spkr4theDead - at 2013.06.29 19:03:00
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5382. gallente assaults cpu is to low. - in General Discussions [original thread]
Rifter7 wrote: Spkr4theDead wrote: Rifter7 wrote: Alldin Kan wrote: Rifter7 wrote: here's an example duvolle core flaylock locus grenade 3 complex damage mods -> [ 2 is enough... ] 3 complex armor plates 1 basic armor re...
- by Spkr4theDead - at 2013.06.29 19:02:00
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5383. gallente assaults cpu is to low. - in General Discussions [original thread]
Rifter7 wrote: Alldin Kan wrote: Rifter7 wrote: here's an example duvolle core flaylock locus grenade 3 complex damage mods -> [ 2 is enough... ] 3 complex armor plates 1 basic armor repairer 1 compact nanohive. need every c...
- by Spkr4theDead - at 2013.06.29 18:44:00
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5384. gallente assaults cpu is to low. - in General Discussions [original thread]
Sleepy Zan wrote: King Kobrah wrote: Spkr4theDead wrote: King Kobrah wrote: I feel like CPU across the board needs to be buffed, i'm forced to run complex CPU mods in every caldari assault suit i have Why is it people want to be able...
- by Spkr4theDead - at 2013.06.29 18:43:00
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5385. gallente assaults cpu is to low. - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: maybe just maybe you should train your core skills oh oh and then look at the racial bonus for gallente assault oh does that put a reduction on things? yes it does bro. almost forgot assault rifle op...
- by Spkr4theDead - at 2013.06.29 18:18:00
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5386. gallente assaults cpu is to low. - in General Discussions [original thread]
King Kobrah wrote: should be able to fit proto everything in a protosuit IMO People like this complain that the playerbase is too low, and also complain about something like this. I used to be able to fit everything I wanted on a Madrugar, ...
- by Spkr4theDead - at 2013.06.29 18:17:00
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5387. gallente assaults cpu is to low. - in General Discussions [original thread]
Rifter7 wrote: it really limits the suits already weak tank if you intend to have a sidearm or grenade. anyone else notice this? You really don't want this game to have any risk involved at all, do you. Play to the suit's strengths, instead...
- by Spkr4theDead - at 2013.06.29 17:59:00
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5388. gallente assaults cpu is to low. - in General Discussions [original thread]
King Kobrah wrote: I feel like CPU across the board needs to be buffed, i'm forced to run complex CPU mods in every caldari assault suit i have Why is it people want to be able to fit everything while compromising nothing? Risk vs reward
- by Spkr4theDead - at 2013.06.29 17:59:00
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5389. New Heavy weapons on the "roadmap"? - in General Discussions [original thread]
Go look in the mirror, and laugh hard enough to cry.
- by Spkr4theDead - at 2013.06.29 17:36:00
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5390. I wonder why CCP didnt Reset all of the current that play open and closed beta b... - in General Discussions [original thread]
We've all been reset a couple of times before. Just so happens that from Chromosome to Uprising, they only reset the accounts of those that asked for it, otherwise they just put all of our SP into the unallocated pool. If they hadn't reset us, I'...
- by Spkr4theDead - at 2013.06.29 17:35:00
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5391. To those complaining about the Commando suit - in General Discussions [original thread]
Mainly those interested in spec'ing into it. Remember: it's risk vs. reward. You have to give up something for those two light weapon slots and an equipment slot. So CCP decided to give you few module slots. Now it really will depend on how well y...
- by Spkr4theDead - at 2013.06.29 17:26:00
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5392. Just caused a ton of tanks to be called in - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I thought the vehicle limit was 5 or 6 per team... 7 total. They weren't using LAVs or dropships.
- by Spkr4theDead - at 2013.06.28 20:08:00
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5393. Just caused a ton of tanks to be called in - in General Discussions [original thread]
Tony Calif wrote: Pub games are like that... 7 to 1 odds? Sounds kinda skewed.
- by Spkr4theDead - at 2013.06.28 19:56:00
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5394. Just caused a ton of tanks to be called in - in General Discussions [original thread]
The Black Art wrote: You should start your own blog. Truly riveting story you got there. The enemy team also had four more tanks rolling on the field. They had a total of 7. I did the only logical thing and recalled mine and waited for the ...
- by Spkr4theDead - at 2013.06.28 19:55:00
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5395. Just caused a ton of tanks to be called in - in General Discussions [original thread]
Grunt Shade wrote: What are you rolling in? Madrugar. Anything beyond that, I'm not telling. But we all know how to counter armor tanks, anyway.
- by Spkr4theDead - at 2013.06.28 19:54:00
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5396. top 20 of each class - in General Discussions [original thread]
Void Echo wrote: who do you think are the top 20 players of every class. from the smallest class: scouts to the largest class: HAVs and everything between. I don't know who the top 20 for every class is but I know who the top 20 on the leaderb...
- by Spkr4theDead - at 2013.06.27 20:02:00
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5397. Amarr commando suit bonus, lol - in General Discussions [original thread]
FATPrincess - XOXO wrote: Spkr4theDead wrote: FATPrincess - XOXO wrote: Amarr Commando Bonus: +2% to efficacy of shield and armor modules per level. When the std suit has no module slots. Another useless bonus for the Amarr. Source: ht...
- by Spkr4theDead - at 2013.06.27 19:28:00
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5398. Just caused a ton of tanks to be called in - in General Discussions [original thread]
All because I was the only one driving a tank. Took out 3, recalled my one. I'm in the green.
- by Spkr4theDead - at 2013.06.27 19:04:00
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5399. Amarr commando suit bonus, lol - in General Discussions [original thread]
FATPrincess - XOXO wrote: Amarr Commando Bonus: +2% to efficacy of shield and armor modules per level. When the std suit has no module slots. Another useless bonus for the Amarr. Source: http://dust514.com/news/blog/2013/06/the-commando-upri...
- by Spkr4theDead - at 2013.06.27 18:14:00
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5400. Any word on the pilot suits? - in General Discussions [original thread]
Godin Thekiller wrote: calisk galern wrote: Godin Thekiller wrote: Weird how it was shown as a new skill in the trailer, but no word on it.... If it's not in 1.3 I'm seriously going to just give up on Dust. Like seriously, nerf vehicle ha...
- by Spkr4theDead - at 2013.06.27 17:39:00
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