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4301. This is Battlefield 4 Multiplayer - in General Discussions [original thread]
CuuCH Crusher wrote: Hopefully DICE doesn't kill BF4 by adding that stupid rent a server crap. Getting kicked by badmins ruined the game for me. It ruined it for everybody.
- by Spkr4theDead - at 2013.09.17 10:58:00
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4302. This is Battlefield 4 Multiplayer - in General Discussions [original thread]
KING CHECKMATE wrote: Aero Yassavi wrote: Vehicles are fun in Battlefield because they got it easy with vehicles magically materializing out of thin air every few seconds. Lost your tank? Don't worry, it's not really your tank and you'll get...
- by Spkr4theDead - at 2013.09.17 10:57:00
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4303. This is Battlefield 4 Multiplayer - in General Discussions [original thread]
Aero Yassavi wrote: Vehicles are fun in Battlefield because they got it easy with vehicles magically materializing out of thin air every few seconds. Lost your tank? Don't worry, it's not really your tank and you'll get another one for free in ...
- by Spkr4theDead - at 2013.09.17 10:54:00
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4304. This is Battlefield 4 Multiplayer - in General Discussions [original thread]
Battlefield is Call of Duty: Vehicle Edition. No thanks
- by Spkr4theDead - at 2013.09.17 02:42:00
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4305. Sadness till 1.5 - in General Discussions [original thread]
Void Echo wrote: Meeko Fent wrote: The Ammo System to vehicles will just be a nice bonus. bonus to who? the tankers or you infantry? To infantry, of course.
- by Spkr4theDead - at 2013.09.17 02:41:00
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4306. Solution to the tank versus infantry dilemma. - in General Discussions [original thread]
Bartimaeus of Achura wrote: R'adeh Hunt wrote: Bartimaeus of Achura wrote: I am going to keep this as short as possible upgrade the swam launchers to a heavy weapon it would reduce the amount of people running around the battle with a lo...
- by Spkr4theDead - at 2013.09.17 00:32:00
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4307. Solution to the tank versus infantry dilemma. - in General Discussions [original thread]
R'adeh Hunt wrote: Bartimaeus of Achura wrote: I am going to keep this as short as possible upgrade the swam launchers to a heavy weapon it would reduce the amount of people running around the battle with a lock on weapon, and most would ha...
- by Spkr4theDead - at 2013.09.17 00:31:00
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4308. Solution to the tank versus infantry dilemma. - in General Discussions [original thread]
Godin Thekiller wrote: 1: I much as I would enjoy that, I would say no, because the medium & light frames need some kind of AV weapon. Lol packed Lai Dai + nanohive = dead tank
- by Spkr4theDead - at 2013.09.17 00:30:00
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4309. Solution to the tank versus infantry dilemma. - in General Discussions [original thread]
I support it.
- by Spkr4theDead - at 2013.09.17 00:29:00
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4310. Day of 1.5, tanker meeting in 'Honey Badger' - in General Discussions [original thread]
CharCharOdell wrote: KenKaniff69 wrote: CharCharOdell wrote: Assuming Wolfman saves HAVs like he did armored dropsuits, I say the best of us get together and run 6-man tank squads with our most expensive gear for a day so we can get the g...
- by Spkr4theDead - at 2013.09.16 19:25:00
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4311. Im afraid to spec into anything - in General Discussions [original thread]
Just 3 mil into tanks? You could put that and more into vehicle command alone. 3 mil is nowhere near enough.
- by Spkr4theDead - at 2013.09.16 19:23:00
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4312. new interior image of production factory SI - in General Discussions [original thread]
CCP Logibro wrote: Spkr4theDead wrote: CCP Logibro wrote: Just so you don't have to click the link: [img]https://pbs.twimg.com/media/BUPoT3jCEAAQAK0.jpg[/img] And yes, it is looking pretty good. I imagine it's not going to be yellow ...
- by Spkr4theDead - at 2013.09.16 18:55:00
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4313. Day of 1.5, tanker meeting in 'Honey Badger' - in General Discussions [original thread]
KenKaniff69 wrote: Could the channel be "honey badger"? We need to set password though in order to keep the djinn leuko cry babies out. But it'll be fun to be able to troll them with voice, and have every tanker laugh at them.
- by Spkr4theDead - at 2013.09.16 18:49:00
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4314. Day of 1.5, tanker meeting in 'Honey Badger' - in General Discussions [original thread]
KenKaniff69 wrote: CharCharOdell wrote: Assuming Wolfman saves HAVs like he did armored dropsuits, I say the best of us get together and run 6-man tank squads with our most expensive gear for a day so we can get the good QQ going. And not j...
- by Spkr4theDead - at 2013.09.16 18:40:00
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4315. Day of 1.5, tanker meeting in 'Honey Badger' - in General Discussions [original thread]
Aeon Amadi wrote: CharCharOdell wrote: Assuming Wolfman saves HAVs like he did armored dropsuits, I say the best of us get together and run 6-man tank squads with our most expensive gear for a day so we can get the good QQ going. And not ju...
- by Spkr4theDead - at 2013.09.16 18:38:00
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4316. Tankers, here's an interesting scenario to consider. - in General Discussions [original thread]
Csikszent Mihalyi wrote: Spkr4theDead wrote: Csikszent Mihalyi wrote: In camp A we have the tankers, who believe that all gear should be able to pay for itself and make a profit on public servers. In camp B we have the infantry, who beli...
- by Spkr4theDead - at 2013.09.16 18:37:00
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4317. Yellow structures - in General Discussions [original thread]
Chris F2112 wrote: They should reduce the warpoints for destroying turrets. Maybe make it 100 for an enemy turret, and 50 for a neutral turret. That will turn into basically another nerf towards tanks. You can keep that idea to yourself.
- by Spkr4theDead - at 2013.09.16 18:34:00
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4318. Yellow structures - in General Discussions [original thread]
Vin Mora wrote: Aero Yassavi wrote: I like to destroy turrets in friendly territory because if I don't it only takes a redberry about 5 seconds to turn it against us which is far more troublesome than a friendly turret is helpful. But you ...
- by Spkr4theDead - at 2013.09.16 18:32:00
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4319. Yellow structures - in General Discussions [original thread]
Aero Yassavi wrote: 8213 wrote: Its so sad to see that DUST really only has one "killstreak" and people will do whatever it takes to obtain it. How many kills can an orbital get? Is it really that useful? ...or, is it just a killstreak, tha...
- by Spkr4theDead - at 2013.09.16 18:30:00
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4320. Tankers, here's an interesting scenario to consider. - in General Discussions [original thread]
Csikszent Mihalyi wrote: In camp A we have the tankers, who believe that all gear should be able to pay for itself and make a profit on public servers. In camp B we have the infantry, who believe that powerful gear should have a price and requ...
- by Spkr4theDead - at 2013.09.16 18:12:00
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