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3721. Why chromosome was the golden age... - in General Discussions [original thread]
KING CHECKMATE wrote: Sir Dukey wrote: I spit in voids face, he stood their like a brick taking dmg form my milita heavy and my proto Fg and got killed... Anyways, i cannot kill them because they are armor tanker, it is piratically impossi...
- by Spkr4theDead - at 2013.10.17 01:06:00
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3722. Why chromosome was the golden age... - in General Discussions [original thread]
KING CHECKMATE wrote: Sir Dukey wrote: KING CHECKMATE wrote: Im NOT saying the AV vs Tanks balance is not broken. It is, a nd it needs to be fixed. But in Chromo, tanks were unkillable and no fun for anybody except the tankers. So no. ...
- by Spkr4theDead - at 2013.10.17 01:05:00
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3723. Why chromosome was the golden age... - in General Discussions [original thread]
KING CHECKMATE wrote: Im NOT saying the AV vs Tanks balance is not broken. It is, a nd it needs to be fixed. But in Chromo, tanks were unkillable and no fun for anybody except the tankers. So no. not gonna happen, go eat dukey... They wer...
- by Spkr4theDead - at 2013.10.17 01:04:00
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3724. Why chromosome was the golden age... - in General Discussions [original thread]
KING CHECKMATE wrote: Sir Dukey wrote: How many times do i have to tell you that you are not a tanker... You know fu*king absolutely nothing about tanks. Also, i have a proto ishukone Assault FG and i run it with my militia heavy suit with...
- by Spkr4theDead - at 2013.10.17 01:03:00
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3725. Why chromosome was the golden age... - in General Discussions [original thread]
KING CHECKMATE wrote: Sir Dukey wrote: Rogatien Merc wrote: you realize this was back in February right? Back when there was fuckall in the global SP pool right? you can do similar wizardry in the new player matches today if you really wa...
- by Spkr4theDead - at 2013.10.17 01:01:00
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3726. Why chromosome was the golden age... - in General Discussions [original thread]
KING CHECKMATE wrote: Sir Dukey wrote: KING CHECKMATE wrote: Sir Dukey wrote: For the love of god, give this to us!!! LOL NO . GT*O If you want to blow up 3 million isk worth of tank with your 47k isk swarm launchers and rou...
- by Spkr4theDead - at 2013.10.17 00:59:00
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3727. Why chromosome was the golden age... - in General Discussions [original thread]
DeadlyAztec11 wrote: Meh. Tankers complained hard back then too. Because then, infantry were crying for nerfs even though few of them bothered with AV. Now everybody has ADV AV and they're all still complaining because they still can't solo t...
- by Spkr4theDead - at 2013.10.17 00:59:00
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3728. Why chromosome was the golden age... - in General Discussions [original thread]
Rogatien Merc wrote: you realize this was back in February right? Back when there was fuckall in the global SP pool right? you can do similar wizardry in the new player matches today if you really wanted to. let a new account get up to 1.5mil S...
- by Spkr4theDead - at 2013.10.17 00:56:00
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3729. Why chromosome was the golden age... - in General Discussions [original thread]
KING CHECKMATE wrote: Sir Dukey wrote: For the love of god, give this to us!!! LOL NO . GT*O Why, because it would require teamwork to take down? I love the double standards. Tankers have to use teamwork to survive, but infantry sh...
- by Spkr4theDead - at 2013.10.17 00:54:00
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3730. How does the isk work? - in General Discussions [original thread]
Sir Dukey wrote: IM MAKING NO ******* MONEY AT ALL!!!!!!!!!!!!!!!!!!!!!!!!!! just went 26 n 0 in my tank and i made 160k isk... WTFF!!!!!!!!!!!!!!!!!!!!!!!! the title is my question, ^ is my story. they were not milita you dumbfucks! I find...
- by Spkr4theDead - at 2013.10.17 00:50:00
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3731. Ammo for vehicles idea -- let's put it to a vote. - in General Discussions [original thread]
low genius wrote: Sir Dukey wrote: Ripley Riley wrote: I don't think it is a stupid idea, personally. Infantry have to worry about ammo consumption so why shouldn't vehicles? because our fking turrets are 1 mil isk and tanks are ginorm...
- by Spkr4theDead - at 2013.10.16 19:59:00
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3732. Ammo for vehicles idea -- let's put it to a vote. - in General Discussions [original thread]
Obodiah Garro wrote: I think its stupid they havent introduced vehicle ammo yet at all. I think it's lame infantry still gets +5% to CPU and PG per core level.
- by Spkr4theDead - at 2013.10.16 19:59:00
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3733. Ammo for vehicles idea -- let's put it to a vote. - in General Discussions [original thread]
low genius wrote: Arkena Wyrnspire wrote: Himiko Kuronaga wrote: Ripley Riley wrote: I don't think it is a stupid idea, personally. Infantry have to worry about ammo consumption so why shouldn't vehicles? Because infantry don't hav...
- by Spkr4theDead - at 2013.10.16 19:58:00
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3734. Ammo for vehicles idea -- let's put it to a vote. - in General Discussions [original thread]
Cody Sietz wrote: Spkr4theDead wrote: Arkena Wyrnspire wrote: Himiko Kuronaga wrote: Ripley Riley wrote: I don't think it is a stupid idea, personally. Infantry have to worry about ammo consumption so why shouldn't vehicles? Bec...
- by Spkr4theDead - at 2013.10.16 19:57:00
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3735. Silly question, but a sincere one: Why does the charge sniper cost so much? - in General Discussions [original thread]
Humble Seeker wrote: I mean really. I've only messed around with sniping a bit, but is seems that the charge sniper got over-nerfed, no? It's probably still powerful, but doesn't making it proto only and expensive as a decent LAV only encou...
- by Spkr4theDead - at 2013.10.16 18:32:00
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3736. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
Iron Wolf Saber wrote: Back then I saw a tank regens shields faster than 3 foge gunners could try to take it down, of course that was if we were lucky to land second and third hits. Probably had 2 boosters.
- by Spkr4theDead - at 2013.10.16 15:40:00
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3737. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
Jack McReady wrote: Spkr4theDead wrote: Tech Ohm Eaven wrote: E3 build 2012. When Sagaris was doing 70 and 0 driven by good pilots. And someone said but there was no AV back then? ERROR! try again! Back then we made four hundred THOUS...
- by Spkr4theDead - at 2013.10.16 15:23:00
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3738. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
Tech Ohm Eaven wrote: E3 build 2012. When Sagaris was doing 70 and 0 driven by good pilots. And someone said but there was no AV back then? ERROR! try again! Back then we made four hundred THOUSAND S K I L L P O I N T S per match. Everyone...
- by Spkr4theDead - at 2013.10.16 15:00:00
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3739. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
Harpyja wrote: Bendtner92 wrote: Fun facts (some of them already stated by Harpyja in above post): 1.8 seconds to fire all 12 missiles. 10 second reload time, 7.5 with max skills. 12 missiles will do around 6.4k damage with no damage mods e...
- by Spkr4theDead - at 2013.10.16 14:58:00
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3740. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
Tech Ohm Eaven wrote: Takahiro Kashuken wrote: Tech Ohm Eaven wrote: I read this and went are you KIDDING ME??? 12 rounds in a second?? Tankers are going my tank is underpowered?? If 1.7 is true then just how is AV going to stand any ch...
- by Spkr4theDead - at 2013.10.16 14:56:00
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