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1221. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: No more getting sniped at Alpha on Manus Peak at the beginning of a match! I like the changes to the existing maps, we will see how that plays out. Also, congrats on the Deca+1 posts spade. I don't know what the prefix fo...
- by Spademan - at 2014.10.28 19:11:00
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1222. Scout Registry / Killboard - in General Discussions [original thread]
I figured that the sell back rates would be at least 50% 20% is awfully low.
- by Spademan - at 2014.10.28 12:06:00
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1223. Scout Registry / Killboard - in General Discussions [original thread]
Everything's vertical with these new maps. Why is everything based on who's higher than the other?
- by Spademan - at 2014.10.28 12:05:00
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1224. Scout Registry / Killboard - in General Discussions [original thread]
I'm really looking forward to Highlands actually, always loved underground levels. More games need a map like Metro from BF3
- by Spademan - at 2014.10.28 11:59:00
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1225. Scout Registry / Killboard - in General Discussions [original thread]
Oh hey Quote: Spawns on a Mobile CRU will now grant War Points to the Pilot. This might get me to skill back into LAV's and slap a mCRU on it.
- by Spademan - at 2014.10.28 11:57:00
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1226. Scout Registry / Killboard - in General Discussions [original thread]
Those loyalty ranks, does the increased SP from them count towards the cap? Why am I asking you guys....
- by Spademan - at 2014.10.28 11:55:00
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1227. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: So... In 1.9, while your cloak is active, your scan radius will be reduced. Discuss. I personally approve of this change. That one came from Haerr. I think it could be quite interesting. And might be the thing that ...
- by Spademan - at 2014.10.28 11:53:00
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1228. Scout Registry / Killboard - in General Discussions [original thread]
Hey wait, what happened to the Visual Customisation? It's mentioned in the patch notes but not explained...
- by Spademan - at 2014.10.28 11:52:00
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1229. Scout Registry / Killboard - in General Discussions [original thread]
I' not gonna lie, I'm disappointed that the Gallente and Amarr heavy weapons aren't included. Oh well.
- by Spademan - at 2014.10.28 11:45:00
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1230. Scout Registry / Killboard - in General Discussions [original thread]
Oh my god. **** the rest, this is my favourite thing. Quote: We have increased Infantry awareness of Vehicles by adding a new sensory Vehicle-only radius, much like Passive Scans. Our hope is that this will allow fewer HAVGÇÖs to sneak up on u...
- by Spademan - at 2014.10.28 11:44:00
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1231. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Two people accept pawn store rates; the financially incompetent and those selling stolen goods. So which are the people on Pawn Stars?
- by Spademan - at 2014.10.28 11:36:00
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1232. Scout Registry / Killboard - in General Discussions [original thread]
Oh my giddy aunt.
- by Spademan - at 2014.10.28 01:23:00
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1233. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Loveshovel. I like that. He scoops up the ladies
- by Spademan - at 2014.10.28 01:18:00
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1234. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Something I noticed from the 1.9 blog that I previously overlooked Quote: We also want to add more variety and flavor with new modules and weapon variants. ThatGÇÿs why this is the right moment to bring out more content in...
- by Spademan - at 2014.10.28 00:42:00
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1235. Triple xp events for new players under x SP? - in General Discussions [original thread]
Nirwanda Vaughns wrote: or just all new players get 2x passive and active SP gain for first 30days. no need ot over complicate things A free omega booster of each kind for newbies... I like that.
- by Spademan - at 2014.10.27 20:49:00
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1236. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Finally, a question, opening up the Assault and Breach variants at Standard, plus lowering their prices, is there any reason not to? I would welcome the diversity and maybe prefit the logi (Medic) starter fits with them. ...
- by Spademan - at 2014.10.27 16:17:00
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1237. What if Swarm Launchers were equipment? - in General Discussions [original thread]
Joseph Ridgeson wrote: Spademan wrote: Query: Is the problem specifically with the swarms in an equipment slot or any kind of propelled av in the equipment slot? It is the versatility. Imagine this: You have an Assault guy running about t...
- by Spademan - at 2014.10.27 11:38:00
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1238. What if Swarm Launchers were equipment? - in General Discussions [original thread]
Middas Betancore wrote: Hmmmm I'll take an extra bolt pistol... ... ... In my equipment.... ... Now I have three ..... You wAnt that???!!!!.......I do My answer from above is just as applicable. Quote: I wouldn't really think it to be com...
- by Spademan - at 2014.10.27 01:03:00
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1239. What if Swarm Launchers were equipment? - in General Discussions [original thread]
Query: Is the problem specifically with the swarms in an equipment slot or any kind of propelled av in the equipment slot?
- by Spademan - at 2014.10.27 00:32:00
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1240. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: For boats we need water 2.0 contents confirmed.
- by Spademan - at 2014.10.26 23:06:00
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