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1. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
Garrett Blacknova wrote: 7-10-15m radius AND Passive Scanners reveal targets to the whole team (like they did pre-Chromosome)... OR the suggested 10-15-20m radius if Passives remain limited to squad only/shared with other non-squadded players ...
- by Spacetits CDXX - at 2013.06.10 18:28:00
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2. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
karonzon wrote: well how about this get into a ring with me in rl and see how that works for you "fight me IRL", still the best comeback when you're losing a forum argument
- by Spacetits CDXX - at 2013.06.05 06:38:00
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3. [Feedback] A closer look at the Gallente Scout, please fix this! - in Feedback/Requests [original thread]
PADDEHATPIGEN wrote: The nova knife is also a Caldari weapon, why do Minmatar have bonus to a Caldari weapon ? I would hope they would broaden the bonus to include all melee weapons after the other melee weapons are added.
- by Spacetits CDXX - at 2013.05.18 18:57:00
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4. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Spacetits CDXX wrote: Garrett Blacknova wrote: There SHOULD be a difference between normal suits and Scouts. Preferably a difference between Small Frames and other suits, with Scouts getting a further buff, and Ga...
- by Spacetits CDXX - at 2013.05.16 13:24:00
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5. [Request] Bring back nanite corpse decomposition - in Feedback/Requests [original thread]
+1
- by Spacetits CDXX - at 2013.05.13 04:06:00
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6. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
Garrett Blacknova wrote: There SHOULD be a difference between normal suits and Scouts. Preferably a difference between Small Frames and other suits, with Scouts getting a further buff, and Gallente Scouts getting even more thanks to the racial ...
- by Spacetits CDXX - at 2013.05.10 17:57:00
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7. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
Ric Barlom wrote: Well, Spacetits, as you know I think the whole scanning thing doesn't work properly at the moment so it's very hard for me to comment if the scan radius needs a buff or not as I haven't been able to test the current scan radiu...
- by Spacetits CDXX - at 2013.05.10 17:54:00
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8. How does passive scanning work, and does it work at all at the moment? - in Feedback/Requests [original thread]
Experimented some more with the active scanners today. My conclusion was that active scanners are also broken. Even though they will light all reds up temporarily, the markers usually go away within a second if no blues are looking directly at the...
- by Spacetits CDXX - at 2013.05.10 17:47:00
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9. How does passive scanning work, and does it work at all at the moment? - in Feedback/Requests [original thread]
Sorry for forum spam but let me plug my other feedback thread here, I'd like to see more input from dedicated scouts, even if you think it's a bad idea/needs tweaked/whatever.
- by Spacetits CDXX - at 2013.05.09 00:58:00
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10. How does passive scanning work, and does it work at all at the moment? - in Feedback/Requests [original thread]
CCP Wolfman talked about scanning mechanics a bit someplace, unfortunately I can't find the link ATM. The gist of it was that movement & shooting did nothing to raise your profile. But that was for last build, and I don't know if that's change...
- by Spacetits CDXX - at 2013.05.08 14:10:00
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11. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
In-game market stats say 10m for all suits, just double-checked with several different types. Where are you getting the 2m / 5m info from?
- by Spacetits CDXX - at 2013.05.08 01:46:00
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12. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
So with Uprising, all suits now have the same scan radius: 10m. In the last build, it was 15m for everyone else and 25m for the Scout suits. I get it: this was nerfed so there'd be a reason to use the Active Scanner. But this was one of the few a...
- by Spacetits CDXX - at 2013.05.08 01:36:00
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13. Quafes are not Pink! - in Feedback/Requests [original thread]
Whaaaat Well, there goes my initiative to spec into Gallente Scout V just to wear a pink suit in the warbarge.
- by Spacetits CDXX - at 2013.05.07 15:24:00
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14. [Request] Remove "Supremacy Goods" from game for Uprising - in Feedback/Requests [original thread]
Necro'ing this thread just in order to bring some closure to it. So, it does look as though all these items have been fixed for Uprising. All the proto-tier AUR items which previously had better PG/CPU reqs have been moved to Advanced-tier skills...
- by Spacetits CDXX - at 2013.05.07 14:59:00
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15. [Request] Could I get some info from [CCP] Nothin regarding supremacy goods - in Feedback/Requests [original thread]
They claimed these items would be removed in the pre-Fanfest livestream, I would like to think that will actually be true. I would still appreciate an actual conversation with CCP about these questions, particularly question 2 or similar (what th...
- by Spacetits CDXX - at 2013.04.29 13:52:00
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16. [Request] Remove "Supremacy Goods" from game for Uprising - in Feedback/Requests [original thread]
Well, it looks like we've hit the point in this thread where it's long enough that some people responding don't actually read the discussion before commenting. In any case, I declare this thread dead until May 6th, since CCP claimed in the pre-Fa...
- by Spacetits CDXX - at 2013.04.28 15:24:00
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17. Aurum and Vanity: Expand - in Feedback/Requests [original thread]
On the Radio feature: you know you can listen to music off the XMB while in-game, right? Granted this does not broadcast to squadmates or have prox audio etc.
- by Spacetits CDXX - at 2013.04.26 14:28:00
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18. [Request] Only Tank Mode - in Feedback/Requests [original thread]
I mean, this is an obvious troll, but it's not a terrible idea. I'm sure some other tankers want to prove that their tank is the best tank of all.
- by Spacetits CDXX - at 2013.04.23 23:32:00
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19. [Request] Remove "Supremacy Goods" from game for Uprising - in Feedback/Requests [original thread]
Altina McAlterson wrote: When all AUR items are available for ISK would you still have a problem with these supremacy goods? No, assuming the market was fully functional (i.e. player-set supply and demand determining prices).
- by Spacetits CDXX - at 2013.04.23 23:22:00
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20. [Request] Remove "Supremacy Goods" from game for Uprising - in Feedback/Requests [original thread]
Just watched the stream on DUST Q&A ( Link , around the 42-43 minute mark). So those items are all "authoring mistakes" that "slipped through the cracks", huh guys? They do claim these items are already removed for Uprising, so we'll see how ...
- by Spacetits CDXX - at 2013.04.23 23:20:00
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