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41. [Request] Voice chat should be ON (not OFF) by default - in Feedback/Requests [original thread]
+1 and a bump, the first thing I have to explain to any friend I recruit is how to make voice work, and everybody is like "why doesn't it work by default, like voice in any other game?" well, that's a good question...
- by Spacetits CDXX - at 2013.01.28 20:16:00
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42. [Feedback] High Heels - in Feedback/Requests [original thread]
Zat Earthshatter wrote: History lesson over - Although it's easier to program for a single decided stance, it would be better if the women's dropsuits were tooled for function over form - your average boot can work far better than walking on ...
- by Spacetits CDXX - at 2013.01.27 19:30:00
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43. [Feedback] High Heels - in Feedback/Requests [original thread]
Female scouts & assaults definitely have both high heels and the "sexxay" walk. Personally, I find it both out-of-place and hilarious because of how out-of-place it is... every time I'm on the warbarge in my sexxay assault suit a bunch of dude...
- by Spacetits CDXX - at 2013.01.26 17:10:00
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44. timestamps and players in game - in Feedback/Requests [original thread]
+1, bump, timestamps/in-game indication would be great and save so much time when lfs.
- by Spacetits CDXX - at 2013.01.26 17:06:00
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45. Community Misconception + Developmental Oversight = Fatal Flaw - in Feedback/Requests [original thread]
Why are Most Words Capitalized in Your Post? Agreed with the First Part about Playing Telephone but found the Capitalization Distracting.
- by Spacetits CDXX - at 2013.01.26 02:37:00
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46. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
DUST Fiend wrote: There's one main problem with the HMG: - People are amazingly stupid, and engage in the worst possible ways, and wind up getting roflstomped. FTFY
- by Spacetits CDXX - at 2013.01.25 22:00:00
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47. [Request] Different explosion sounds between MD and grenades - in Feedback/Requests [original thread]
Yeah, the launching sound is different, but as you said, you have to be pretty close to hear it. So you currently can't tell if the MD user/grenadier is on top of a roof/high place/etc.
- by Spacetits CDXX - at 2013.01.21 19:26:00
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48. [Request] Different explosion sounds between MD and grenades - in Feedback/Requests [original thread]
Would be helpful to be able to know if you're being targeted by a MD user or just grenade-spammed, right now only way to tell is rate-of-fire. By 'different' I mean slightly different, so you would have to actually pay attention to tell.
- by Spacetits CDXX - at 2013.01.21 17:55:00
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49. Request WP for .... - in Feedback/Requests [original thread]
+1, 5 WP per seems fine, would be a nice mild incentive to destroy enemy equip.
- by Spacetits CDXX - at 2013.01.14 22:23:00
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50. [Proposal] New SENSIBLE SP cap mechanic - in Feedback/Requests [original thread]
+1, reasonable compromise fix to current system.
- by Spacetits CDXX - at 2013.01.11 22:02:00
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