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1. Things I consider unfinished in Dust 514 - in Feedback/Requests [original thread]
About your first point, this may be true of a Gallente trained mercenary, but that does not mean he is Gallente. For instance, Kameiras are of the Minmatar race but trained since they are young by the Amarrian Empire.
- by Soto Gallente - at 2016.02.14 02:31:00
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2. Nanohives dispense nanites instead of ammo - in Feedback/Requests [original thread]
Justice Darling wrote: Soto Gallente wrote: Justice Darling wrote: [quote=Canaan Knute] I'm not sure if you have every played any other FPS but none of them make you do something like they all adhere to The KISS principle the complex s...
- by Soto Gallente - at 2016.02.01 20:46:00
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3. Nanohives dispense nanites instead of ammo - in Feedback/Requests [original thread]
Justice Darling wrote: Canaan Knute wrote: jordy mack wrote: don't nanites already provide our ammo? sounds like u just want to add a menu to reload. why? i dont really understand the point. We have the weapon wheel, so CCP wouldn't nee...
- by Soto Gallente - at 2016.02.01 20:20:00
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4. Nanohives dispense nanites instead of ammo - in Feedback/Requests [original thread]
jordy mack wrote: i still dont understand the ammo idea sounds like u want to have a reserve pool to top up your reserve pool, kinda like the way a nanohive works now but more complicated, unnessesary and selfish(unless i can share my nanites?)...
- by Soto Gallente - at 2016.02.01 06:28:00
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5. Salvage game mode - in Feedback/Requests [original thread]
This would be cool. I like being a pirate.
- by Soto Gallente - at 2016.01.29 04:28:00
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6. Nanohives dispense nanites instead of ammo - in Feedback/Requests [original thread]
Canaan Knute wrote: Can you elaborate on that? I'm not familiar with the Caldari logistics role. How do you think it would be affected? I think what he is saying is that the Caldari Logistics gets a bonus to nanohives and it is already a very...
- by Soto Gallente - at 2016.01.28 00:47:00
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7. Players in queue - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Please add this into the battle search screen, I feel this would make it easier to start FW battles. You could even do this for 1.3 This would be a good tool to have.
- by Soto Gallente - at 2016.01.28 00:01:00
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8. [Controls] Compare & Contrast - in Feedback/Requests [original thread]
Well, after a while the weapon wheel thing just becomes muscle memory and you don't even have to think about doing it after a certain time.
- by Soto Gallente - at 2016.01.27 06:18:00
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9. Specialty Tool (Logis Only)-Medics Deployable Shield - in Feedback/Requests [original thread]
Shady Assassin wrote: Not to mention "To balance it, it should require the sacrifice of ALL your personal shields HP when deployed." Seriously... you are aware there are ARMOR Logistics right? you think I'll care if I lose 112 Shield on a Ak.0...
- by Soto Gallente - at 2016.01.23 23:06:00
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10. Specialty Tool (Logis Only)-Medics Deployable Shield - in Feedback/Requests [original thread]
Shady Assassin wrote: I can see this as a huge exploit... honestly... you're thinking about deployable WALLS? ffs, you know what will happen? scrubs will run these damn things all over PC maps and create a wall that'll be unbreakable... I say n...
- by Soto Gallente - at 2016.01.23 21:19:00
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11. warbarge notification - in Feedback/Requests [original thread]
Remember, in Dust 2/3 types of contracts have friendly fire, meaning that you will die no matter who's orbital it is. So even if it is a pub, it's still good practice to run away. However, I would like an orbital strike notification if someone d...
- by Soto Gallente - at 2016.01.23 05:19:00
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12. New Game Mode - Breach - in Feedback/Requests [original thread]
Megaman Trigger wrote: Sounds like a perfect mode for Sentinels. +1 And heavies.
- by Soto Gallente - at 2016.01.22 23:33:00
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13. This game will NEVER be balanced. CCP's MARKETING STRATEGY is fl... - in Feedback/Requests [original thread]
Pokey Dravon wrote: *yawn* One of the oldest tinfoils in the book. Have some creativity sheesh. But listen I feel for you, if you ever want to double your ISK just send it to me and I'll do it for you. Wait, you would really do that?
- by Soto Gallente - at 2016.01.22 20:54:00
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14. This game will NEVER be balanced. CCP's MARKETING STRATEGY is fl... - in Feedback/Requests [original thread]
Abraxis Mangelor wrote: Have you noticed how frequently the dailies have a six-pack of keys? The only reason to give keys away that often is to incentivize daily logins. The only reason to care about daily logins is to keep the numbers up fo...
- by Soto Gallente - at 2016.01.22 17:49:00
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15. Specialty Tool (Logis Only)-Medics Deployable Shield - in Feedback/Requests [original thread]
This would be awesome. +1 for Cal logi buff
- by Soto Gallente - at 2016.01.22 06:11:00
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16. Let us sell all this crap AUR gear for AUR - in Feedback/Requests [original thread]
tritan abbattere wrote: How would dust 514 make their money then? SKINS, boosters, respecs. I don't know, all I know is this would shut up some of the "P2W" complainers.
- by Soto Gallente - at 2016.01.22 05:44:00
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17. Let us sell all this crap AUR gear for AUR - in Feedback/Requests [original thread]
Yes please.
- by Soto Gallente - at 2016.01.22 05:43:00
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18. This game will NEVER be balanced. CCP's MARKETING STRATEGY is fl... - in Feedback/Requests [original thread]
Never say never. Giving up is the first sign of failure.
- by Soto Gallente - at 2016.01.22 05:00:00
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19. New Game Mode - Breach - in Feedback/Requests [original thread]
Yes
- by Soto Gallente - at 2016.01.20 20:53:00
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20. love mails from SouthSidePhx - in Feedback/Requests [original thread]
We don't need metalevel lockout. This is an mmo before it is an fps. What we need is balance, better NPE, better incentive to win pubs, getting rid of matchmaking entirely, and better accessibility to new gear by newberries.
- by Soto Gallente - at 2016.01.20 18:09:00
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