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81. Justice for Millions of SP into vehicles, CCP BLAM WHERE ARE YOU? - in General Discussions [original thread]
ZDub 303 wrote: Had a chance to play with tanks a bit today. If you are up against anyone with any amount of AV its game over. Tanks are an absolute joke. So what are AV for?
- by Sotapopthegrey gay - at 2013.07.18 03:57:00
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82. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
Another Heavy SOB wrote: Sotapopthegrey gay wrote: Another Heavy SOB wrote: I had a similar idea myself a few weeks ago, https://forums.dust514.com/default.aspx?g=posts&m=1033876#post1033876 I think 10 mill might be a bit much and ...
- by Sotapopthegrey gay - at 2013.07.17 23:38:00
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83. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
GTA-V FTW wrote: Yeah but this is MMO. people love that word, put you missing the point with it.
- by Sotapopthegrey gay - at 2013.07.17 23:34:00
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84. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
Promethius Franklin wrote: Sotapopthegrey gay wrote: Another Heavy SOB wrote: I had a similar idea myself a few weeks ago, https://forums.dust514.com/default.aspx?g=posts&m=1033876#post1033876 I think 10 mill might be a bit much an...
- by Sotapopthegrey gay - at 2013.07.17 22:44:00
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85. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
Another Heavy SOB wrote: I had a similar idea myself a few weeks ago, https://forums.dust514.com/default.aspx?g=posts&m=1033876#post1033876 I think 10 mill might be a bit much and potentially detract from booster sales. I know personally...
- by Sotapopthegrey gay - at 2013.07.17 22:39:00
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86. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
13mill, i really like woman. i approve of this post.
- by Sotapopthegrey gay - at 2013.07.17 22:32:00
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87. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
It's bad level design because the maps are 70% free and 30% building.
- by Sotapopthegrey gay - at 2013.07.17 21:52:00
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88. It is kinda sad when... - in General Discussions [original thread]
ReGnYuM wrote: Alliances have to place bans on certain weapons and grenades for you in PC battles in order to have fun. Let get them fixed and LETS GO! ... and for Gods sake get your **** together the gun ok, it's the over weapons that nee...
- by Sotapopthegrey gay - at 2013.07.17 21:49:00
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89. Average Playerbase and Women - in General Discussions [original thread]
Maken Tosch wrote: www.eve-offline.net 1/8 then
- by Sotapopthegrey gay - at 2013.07.17 20:54:00
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90. Average Playerbase and Women - in General Discussions [original thread]
people say the numbers are low but it's 1/6 of eve. see what it's like in dec.
- by Sotapopthegrey gay - at 2013.07.17 18:05:00
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91. the story of the merc... (some swearing) - in DUST 514 Fiction [original thread]
it's art work with a minty smell.
- by Sotapopthegrey gay - at 2013.07.17 15:59:00
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92. When end-game players avoid items... - in General Discussions [original thread]
Maken Tosch wrote: Think about it. The crossbow is easy to train into, didn't take any skill to aim and use, and provide equal if not greater killing power than that of a traditional bow and arrow. have you seen a long bow?
- by Sotapopthegrey gay - at 2013.07.16 17:23:00
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93. the story of the merc... (some swearing) - in DUST 514 Fiction [original thread]
I'm going to set a scene... Are you ready? "Steven! you are 35 years old and still living in your mum house when are you going to get a job?... you hobo!" "mum! I am trying to set the scene for my story and everyone can hear you." "Well you s...
- by Sotapopthegrey gay - at 2013.07.16 15:53:00
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94. I demand that CCP FoxFour would be put at the balancing team! - in General Discussions [original thread]
ReGnUM Public Relations wrote: I DEMAND YOU STFU EoN Fighting for a better Tomorrow vets and are moods
- by Sotapopthegrey gay - at 2013.07.16 11:56:00
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95. How Much Does Your Average Fit Cost? - in General Discussions [original thread]
CCP FoxFour wrote: My average fit is 40k as I am generally running advanced gear. If only we could squad up i could show you how to play the game my fit cost me... i really don't know but for about a month i was care bearing my k/d , i g...
- by Sotapopthegrey gay - at 2013.07.16 11:10:00
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96. two objective skirmish, inside a compound. - in Feedback/Requests [original thread]
TunRa wrote: Maybe if we had more dimensions of play. Say one objective on the First floor or basement and one on the top floor. But I really ant more interior maps! wouldn't you want two towers with 2 objectives in each of them?
- by Sotapopthegrey gay - at 2013.07.16 07:07:00
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97. two objective skirmish, inside a compound. - in Feedback/Requests [original thread]
Would have to design a new city layout.the middle of the city would have to be open.
- by Sotapopthegrey gay - at 2013.07.16 04:27:00
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98. two objective skirmish, inside a compound. - in Feedback/Requests [original thread]
ideas. unless someone already come up with it.
- by Sotapopthegrey gay - at 2013.07.16 02:58:00
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99. all CCP needs to know about level design for tanks - in Feedback/Requests [original thread]
tight spaces for tanks within your level design CCP.
- by Sotapopthegrey gay - at 2013.07.16 02:57:00
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100. all CCP needs to know about level design for tanks - in Feedback/Requests [original thread]
the level design in bfbc2 was some of the best level design ever. C4 needs to be a tank killer but the map design is to open in dust 514, Tanks don't need to take risk in compound areas.
- by Sotapopthegrey gay - at 2013.07.16 02:55:00
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