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4541. Afking until lavs do no damage to infantry - in The War Room [original thread]
So you think LAVs shouldn't do damage when they hit you? If you run out in the street, do you take no damage when a car hits you?
- by Soraya Xel - at 2013.08.08 14:31:00
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4542. EON 'murica! - in The War Room [original thread]
DJINN Kujo wrote: So, did EoN. place you on the district originally? If so, that's pretty low to put you somewhere and kick you out. If you took it by yourself, then that's a little indifferent in my opinion. I know of multiple districts pur...
- by Soraya Xel - at 2013.08.08 06:26:00
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4543. Dust2Dust. (D2D.) Recruiting - in Corporation Recruitment [original thread]
I highly recommend these guys. Very experienced, very good players.
- by Soraya Xel - at 2013.08.06 17:05:00
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4544. Shattered Ascension is recruiting active mature players - in Corporation Recruitment [original thread]
Villanor Aquarius wrote: We are currently about 8 active players however we are in an alliance of about 1200 so you'll never lack for squad mates. AS a corp our goal is to grow at a slower pace while keeping those we get and really forming a c...
- by Soraya Xel - at 2013.08.06 14:43:00
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4545. A warning to all indie corporations looking for an alliance. - in The War Room [original thread]
If someone doesn't hate you, you aren't doing your job.
- by Soraya Xel - at 2013.08.05 16:40:00
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4546. Oddeluf.. improving Planet Fight Club - in The War Room [original thread]
Our alliance fights as an alliance and practices as an alliance. Is this practice now to be disallowed on Oddelulf?
- by Soraya Xel - at 2013.08.05 16:32:00
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4547. Town Hall Debate: Oddeluf (Planet Fight Club) rules of membership - in The War Room [original thread]
AFAIK, fights on Oddelulf are supposed to be prearranged. For instance, we were arranging a fight with Phoenix Federation when QcGOLD attacked us. That's irksome. Another note, is while I understand the spirit of your proposed rule, telling a cor...
- by Soraya Xel - at 2013.08.04 16:34:00
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4548. How Molden Heath Became a Bucket of Tears... - in The War Room [original thread]
Lance 2ballzStrong wrote: Soraya Xel wrote: It has nothing to do with sympathy or being nice. These issues have cropped up because dominating forces push others out of the game. And we're trying to keep the game alive long enough for CCP to ...
- by Soraya Xel - at 2013.08.03 19:04:00
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4549. How Molden Heath Became a Bucket of Tears... - in The War Room [original thread]
It has nothing to do with sympathy or being nice. These issues have cropped up because dominating forces push others out of the game. And we're trying to keep the game alive long enough for CCP to make it worth playing.
- by Soraya Xel - at 2013.08.03 18:36:00
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4550. Se\7eN has left Top Men alliance - in The War Room [original thread]
From my knowledge of how it was handled, S.e.V.e.N. handled it in an extremely classy fashion. A consensus was reached (I was told it wasn't "unanimous", as posted here, but nothing anywhere is ever unanimous, so that's not a huge deal), and our l...
- by Soraya Xel - at 2013.08.02 21:08:00
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4551. Productive Topic - what Defines 'Indie' - in The War Room [original thread]
There really isn't a purpose to PC yet, because CCP is scared to actually deliver on the game integration they promised.
- by Soraya Xel - at 2013.08.02 15:53:00
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4552. Productive Topic - what Defines 'Indie' - in The War Room [original thread]
CHICAGOCUBS4EVER wrote: Osvetur has turned into a cluster f*ck, but in the same light 14 districts spread to only 4 corps, indie or not is going to bring attention especially when it was marketed as an 'indie' planet Heh, no kidding. I spent...
- by Soraya Xel - at 2013.08.02 15:27:00
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4553. Productive Topic - what Defines 'Indie' - in The War Room [original thread]
Fight Club activity is something we should be ramping up shortly. As some of you might have noticed, we were a bit overwhelmed on the other side of Molden Heath, so practice matches had to take a back seat. :/ We're working on scheduling a fight ...
- by Soraya Xel - at 2013.08.02 14:04:00
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4554. Sticky:We are increasing Clone Pack Amounts - in Feedback/Requests [original thread]
CCP FoxFour wrote: For now I think we will also leave the minimum clones for immediate re-attack at 100, I highly doubt anyone is going to win with only 20 clones and if they do... well good for them. :) So you endorse that a clone pack shou...
- by Soraya Xel - at 2013.08.01 20:41:00
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4555. Se\7eN has left Top Men alliance - in The War Room [original thread]
Ydubbs81 RND wrote: So what's going to happen to all of Seven's districts now? Well, that's up to S.e.V.e.N., isn't it?
- by Soraya Xel - at 2013.08.01 20:15:00
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4556. "Top Men hasn't no showed one game" - in The War Room [original thread]
BobThe 844-1 CakeMan wrote: Lol. so i don't get respect for using ringers yet here they field an entire team of NF. seems legit. And don't give me this overlapping time crap. u could have just no showed it. you know to save isk. XD. We rung ...
- by Soraya Xel - at 2013.08.01 19:55:00
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4557. GG Dark Legion - in The War Room [original thread]
Ares 514 wrote: Soraya Xel wrote: Yeah, the close matches are always really really fun, even though it hurts when you lose by Just That Much. We had an orbital too, but that squad leader couldn't spawn at the end. And one of our guys was bl...
- by Soraya Xel - at 2013.08.01 19:20:00
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4558. Se\7eN has left Top Men alliance - in The War Room [original thread]
We appreciate S.e.V.e.N.'s time with us, and the contributions they made to our alliance. However, I think both S.e.V.e.N. and the alliance realized somewhere around the same time, that there were some strong compatibility differences. They have a...
- by Soraya Xel - at 2013.08.01 19:05:00
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4559. GG Dark Legion - in The War Room [original thread]
Yeah, the close matches are always really really fun, even though it hurts when you lose by Just That Much. We had an orbital too, but that squad leader couldn't spawn at the end. And one of our guys was blackscreened for at least the last three ...
- by Soraya Xel - at 2013.08.01 15:04:00
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4560. "Top Men hasn't no showed one game" - in The War Room [original thread]
We haven't no showed a fight. We did ring one, and it cost us a pretty high price to do so. Splitting up ringers was, I suppose, an option, but we were trying to get four teams to war barge, and final prep came a little more last minute than expe...
- by Soraya Xel - at 2013.08.01 13:56:00
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