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2801. Placeholder for my CPM Candidacy Announcment - in The Council's Chamber [original thread]
Kevall Longstride wrote: The update process for PS4 is no easier than PS3 from what I understand. Indeed. And CCP isn't going to abandon it's PS3 customers instantly either, so it also means coding and testing for both platforms simultaneou...
- by Soraya Xel - at 2014.04.25 15:15:00
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2802. swarm and forge needs to be buff. - in Feedback/Requests [original thread]
Forges don't need much of a buff. A slight one might be warranted, but nothing huge. Swarms need a big buff, both to range and damage. Currently swarms are nearly pointless. Even if they were as good damage-wise as forge guns (they're not), swarms...
- by Soraya Xel - at 2014.04.25 15:06:00
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2803. Why was squad size capped at 6? - in Feedback/Requests [original thread]
You can still do four squads of four, two squads of five with a squad of six, or two squads of six and a squad of four. Sure, you don't get that shiny three squads of six option, but it still works out fine.
- by Soraya Xel - at 2014.04.25 15:04:00
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2804. Fix For Dropsuit Role Overlap - in Feedback/Requests [original thread]
Dropsuit overlap isn't a bad thing, but you have to figure out how to ensure every suit has a chance at being useful and good. I think assaults need more in terms of damage capability, so that people can't get the equivalent DPS potential out of l...
- by Soraya Xel - at 2014.04.25 14:58:00
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2805. Suggestion - Vertical map idea - in Feedback/Requests [original thread]
I definitely would like to see more vertical gameplay. I'm pretty upset they've been removing ladders from maps, because while they're not always a favorite method of getting around, they provide much needed vertical variety to gameplay.
- by Soraya Xel - at 2014.04.24 21:03:00
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2806. Placeholder for my CPM Candidacy Announcment - in The Council's Chamber [original thread]
Sony would still be the holdup on a PC version. You can't exactly patch some players and not the other players. And a test server on PC wouldn't help with preventing PlayStation bugs. It just classes off some players as better treated than others....
- by Soraya Xel - at 2014.04.24 19:03:00
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2807. [BUG] Chat message arrives to team chat regardless of target channel - in Technical Support/Bugs [original thread]
It's particularly bad when things typed for say... alliance leadership... ends up in a pub team chat.
- by Soraya Xel - at 2014.04.24 16:34:00
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2808. Extand passive so that tanks,lav and dropships can be seen - in Technical Support/Bugs [original thread]
Indeed. It doesn't make sense for vehicles to be able to sneak up on people. This is more of a Feature Request than a Bug though, belongs in the other board.
- by Soraya Xel - at 2014.04.24 16:33:00
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2809. Calling out the war room - in The War Room [original thread]
The idea that 100% MH is needed to run such a league was, is, and always will be a ridiculous notion. CPL Bloodstone wrote: {i think personally that a lot of it is non pc ready corps qq that their money maker is gone} I'm sure the money does...
- by Soraya Xel - at 2014.04.24 14:49:00
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2810. Nerf Scouts and Remove Cloak - in Feedback/Requests [original thread]
Django Quik wrote: (confirmed as a bug by CCP Rattati yesterday) Rattati isn't a programmer. Rattati can't really confirm bugs.
- by Soraya Xel - at 2014.04.24 13:52:00
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2811. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Finn Colman wrote: My favorite thing to do when there is a tank is go somewhere the tank isn't. Sure. But the tank runs faster than you do, and sometimes there's nowhere to hide. It's crazy that I can spawn somewhere, and instadie to somethi...
- by Soraya Xel - at 2014.04.24 13:46:00
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2812. Announcement:CPM White Paper - in The Council's Chamber [original thread]
Beren: Time commitment for CPM is huge. Both day-to-day and for such events. While I wouldn't assume attendance is necessarily mandatory (not all CSM get to go to all summits and events, for example), CPM hopefuls should expect to be able to set a...
- by Soraya Xel - at 2014.04.24 13:09:00
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2813. Placeholder for my CPM Candidacy Announcment - in The Council's Chamber [original thread]
I am a PC gamer. I have two high-end gaming machines here. I have indeed used the hashtag #PCMasterRace while not joking. And I think releasing a DUST client for PC this year would be a mistake. I can separate my love of PC gaming from the real p...
- by Soraya Xel - at 2014.04.24 13:06:00
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2814. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Temias, I'm quite good with a forge gun, but given how fast dropships can exit my max range, they only die when they're stupid and don't fly off fast enough.
- by Soraya Xel - at 2014.04.24 04:45:00
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2815. AFK players - in Feedback/Requests [original thread]
Yeah, not exactly a good route to go. Punishes people who are playing the game as well.
- by Soraya Xel - at 2014.04.24 02:30:00
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2816. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
The reality is that the game won't be balanced as long as it takes a tank less time to kill me than for me to kill it, even if I spec specifically into the role of killing tanks. There shouldn't be anywhere vehicles "easily murder" other players...
- by Soraya Xel - at 2014.04.24 02:05:00
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2817. War Room > all - in The War Room [original thread]
He's too new here to realize that you should not invoke the name of Goons.
- by Soraya Xel - at 2014.04.24 01:58:00
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2818. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Varjac, the point of requiring team play isn't to make them less powerful, the point of teamplay is for that power to come from coordination, rather than a vehicle simply being overpowered. If you have tank gunners and drivers coordinating, it mak...
- by Soraya Xel - at 2014.04.23 23:13:00
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2819. Request: Completely Inside map - in Feedback/Requests [original thread]
Eventually, infantry only maps will almost certainly be a thing, as fighting on space platforms won't be conducive to vehicle play. Vehicle drivers will likely have to adapt and be multi-role. The side advantage here is the ability to see how bad ...
- by Soraya Xel - at 2014.04.23 21:52:00
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2820. Things i would love in 1.9 - in Feedback/Requests [original thread]
I'm just saying people should stop talking about "1.9". Yes, I'm suggesting Uprising is likely over, and the new expansion will have a new name, and start back at 1.0.
- by Soraya Xel - at 2014.04.23 20:56:00
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