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1. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I am a paying customer. And if you are asking, then yes obviously I want a ******* respec. I paid, purchased, received, and now you yank it back and change it? For **** sakes.... Courtesy and manners alone dictate a full respec. Business practic...
- by Soozu - at 2014.03.16 08:10:00
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2. Game Mode: Murder Taxi Races (Suggestion) - in Feedback/Requests [original thread]
Glad some people like it, I'll expand a bit here. I hate being run over, I think it is a ridiculous feature to have in a FPS, that said, you guys have done some great work in the developing of LAVs and other vehicles and I recognize that. I can't...
- by Soozu - at 2013.08.03 23:23:00
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3. New PC squad based game mode. (Suggestion) - in Feedback/Requests [original thread]
Bump
- by Soozu - at 2013.08.03 18:08:00
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4. Game Mode: Murder Taxi Races (Suggestion) - in Feedback/Requests [original thread]
I don't think there is much need to go into great detail about how this would work. But many FOTM types specced into their beloved yellows. Nerfing is in order and I think it is coming in one way or another. To avoid the uprising, lets have a game...
- by Soozu - at 2013.08.03 18:06:00
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5. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
I posted a similar thread before realizing your was out there. Smaller PC is a must. +1
- by Soozu - at 2013.08.02 20:42:00
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6. New PC squad based game mode. (Suggestion) - in Feedback/Requests [original thread]
The basics 30 players.... 5, 6 man squads (each with their own colour) Free for all for 24 hour rights to a district. Winner takes all ISK payouts as reward. (or something worthwhile) Friendly fire most certainly on. Why Casual players are...
- by Soozu - at 2013.08.02 19:47:00
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7. Changes to salvage - in Feedback/Requests [original thread]
Glad to see the Creo shotgun but I think I deserve an officer shotgun. More damage.. less CPu PG.. please and thank you.
- by Soozu - at 2013.05.15 12:04:00
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8. CCP, please consider removing KDR as a statistic. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: between snipers and tankers,etc... maybe they should add the weapon/vehicle they get 50% + of their kills... This plus a WP per minute/game would determine the overall effectiveness of a player. this way you know a man w...
- by Soozu - at 2013.05.14 11:45:00
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9. Retroactively reward players who created secondaries on the same account... pass... - in Feedback/Requests [original thread]
Piercing Serenity wrote: What do you mean? I don't know what you're talking about, but I'm curious. Really? Well, if you create a second account for your secondary you get passive on both, or several toons. If you play as intented, only one...
- by Soozu - at 2013.05.14 11:30:00
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10. Retroactively reward players who created secondaries on the same account... pass... - in Feedback/Requests [original thread]
I've thought about it, and for the life of me I can't even begin to imagine the thought process that rewards players for creating a second account rather than playing as intended on one account... Ok that's a lie. But there is only one explanation...
- by Soozu - at 2013.05.14 11:21:00
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11. Soozu's end game stats suggestions - in Feedback/Requests [original thread]
One and only bump.
- by Soozu - at 2013.05.14 08:28:00
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12. [FIXED] battle overview - in Feedback/Requests [original thread]
I'm going to go ahead and confirm this... looks much better.
- by Soozu - at 2013.05.14 08:27:00
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13. Soozu's end game stats suggestions - in Feedback/Requests [original thread]
Buster Friently wrote: These are all good suggestions, but still too focused on kills/deaths which, to be honest, isn't that big of a deal in Dust. We should have ISK destroyed vs ISK lost front and center. Also, I know the Devs have commen...
- by Soozu - at 2013.05.13 17:17:00
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14. Soozu's end game stats suggestions - in Feedback/Requests [original thread]
I recall reading a dev post not long ago regarding the end game stats, that more were being applied (now done with uprising) and that you would like feedback on them as to what we would like to see. So, I'm taking you up on it during the downtime....
- by Soozu - at 2013.05.13 16:28:00
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15. [FIXED] battle overview - in Feedback/Requests [original thread]
Emerald Bellerophon wrote: I'm saying the one that appears before you spawn/after you die isn't mashed together in one little blob, yes. Touche... and glad to hear it, That was of the things that made a very poor first impression of the bu...
- by Soozu - at 2013.05.12 11:04:00
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16. [FIXED] battle overview - in Feedback/Requests [original thread]
Are you saying you can zoom in and all the relevant data isn't mashed together into one big blob? If so I might actually log in to have a look.
- by Soozu - at 2013.05.12 10:10:00
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17. shotgun is useless how to lose a lot of sp - in Feedback/Requests [original thread]
bacon blaster wrote: Soozu wrote: The damage done at max range was minimal due to dispersion.. but they still did some damage, and should. Shooting at someone that isn't that far away, and doing nothing at all... is wrong. I agree with yo...
- by Soozu - at 2013.05.11 18:12:00
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18. shotgun is useless how to lose a lot of sp - in Feedback/Requests [original thread]
bacon blaster wrote: Yeah, I call bullshit. Playing some of these matches, all I get killed by are shotguns, the ass holes with the ars are just a distraction. The range is still several meters, and the damage output is still huge. There is no ...
- by Soozu - at 2013.05.11 17:56:00
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19. shotgun is useless how to lose a lot of sp - in Feedback/Requests [original thread]
My initial response to this thread was that range was the big issue. But I agree hit detection and the aiming issues have compounded the problem to the extreme. If i hear they fixed the controller and range and added some distance I'll give it ano...
- by Soozu - at 2013.05.11 15:30:00
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20. [Request CCP] bring back the shotgun scout - in Feedback/Requests [original thread]
Chilled Pill wrote: Still doing well with Scout Shottie, so does my corp mate Morathi. I have Shotgun Op I. KBM or controller?
- by Soozu - at 2013.05.11 15:20:00
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