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721. [MFH] Murderz For Hire - in Corporation Recruitment [original thread]
I like the name :) So, what does your plans for Dust? If you haven't noticed, this game is different than other shooters and will continue to become more so. Metagame matters here, and there are a lot of different ways to run a corporation. Do ...
- by Sontie - at 2013.04.15 12:00:00
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722. Bad Hit Detection=Lag? - in General Discussions [original thread]
You've been having this only recently? Notice how some games you wreck face and some games nothing you do seems to work? We are more consistent that these stats seems to suggest. It really hurts when your a scout suit with a shotgun. If you have l...
- by Sontie - at 2013.04.13 05:11:00
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723. Dust Lingo - in General Discussions [original thread]
*Bonk!* The universal sound of running someone over with a tank.
- by Sontie - at 2013.04.12 06:21:00
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724. Outreach: A Mercenary Planet - in General Discussions [original thread]
I somehow think your services would be useful
- by Sontie - at 2013.04.11 06:48:00
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725. Mercenary Review and Bonding Commision (seeking founding member corps) - in The War Room [original thread]
I had a friend post in the eve forums here
- by Sontie - at 2013.04.11 06:47:00
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726. Outreach: A Mercenary Planet - in General Discussions [original thread]
Bojo The Mighty wrote: However, and mind you I didn't want to read every post, wouldn't Alliance BS prevent such a planet? The top tens are all in alliances, and the EVE side of things may get aggravations rising, either from "lack of loyalty" ...
- by Sontie - at 2013.04.11 06:13:00
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727. Mercenary Review and Bonding Commision (seeking founding member corps) - in The War Room [original thread]
Perhaps you've seen my post in the general forums the one about a mercenary planet . If so you already have some idea of what I am about to propose. If not, bear with me. In the universe of Battletech, where war has waged across the stars for a...
- by Sontie - at 2013.04.11 03:25:00
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728. Outreach: A Mercenary Planet - in General Discussions [original thread]
"Outreach" is just the seed of the idea. What it will become is something unique to Dust.
- by Sontie - at 2013.04.11 02:41:00
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729. Mass Driver Art Effects? - in General Discussions [original thread]
I've wondered bout this myself... Testing is in order!
- by Sontie - at 2013.04.11 02:12:00
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730. Should I buy another passive booster (30-day)? - in General Discussions [original thread]
You get ~ 10% less Sp from a passive booster than an active booster... but without the pressure of having to hit your cap every week. a 30 day booster is about 400k sp approx. 21k aurum is about 10 bucks... Take these these things into account ...
- by Sontie - at 2013.04.10 02:14:00
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731. fastest LAV ever!.!.!.!.!.!.!.!.!.! - in General Discussions [original thread]
I wish I had the SP to get the logi LAV's before Uprising. I would love to see just how awesome I could get those babies. Methana's are nice because you can double stack Jovians and put a nanofiber thingy on, plus a nos, and still put some tank s...
- by Sontie - at 2013.04.09 05:58:00
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732. Dust 514: Diary of Your Favorite Nova Knifer - in General Discussions [original thread]
my alt WhyCantIDie would love to squad up with you and see who can knife the most people. I average at least 8 a skirmish (killed 5 in a row when I ran out of ammo with my AR 2 days ago).
- by Sontie - at 2013.04.09 05:44:00
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733. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
I don't think you're playing your scout suit right. I have an alt I created to draw passive SP that I run scout type experiments with. I put a mil points into scanning, have tried (and enjoyed) nova knifing, and now split my time between shotgunni...
- by Sontie - at 2013.04.09 05:27:00
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734. 2,220,400 unallocated skill points need advice for a sniper build - in General Discussions [original thread]
get your type A assault suit, complex shields, weaponry V, and sniper operation 3 and you'll be a good sniper. Double stack the damage mods and put a shield extender and you won't fall to other snipers easily. Profile dampening and dropsuit comma...
- by Sontie - at 2013.04.07 17:34:00
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735. Question for both Vehiclists and Infantry-How/ Do Active scanners work? - in General Discussions [original thread]
I've put one on and asked if people in my squad could see people and they could... I wonder if you scanning skills effect it, because it's not very precise :(
- by Sontie - at 2013.04.07 03:47:00
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736. Manus Peak Ambush - in General Discussions [original thread]
would be a great 4v4 or at most 8v8 map. thank kittens that it's getting bigger. still needs to not bo so heavy on the rotation
- by Sontie - at 2013.04.01 10:45:00
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737. Long Range Scanning and Profile Analysis, are they a benefit outside of the Drop... - in Rookie Training Grounds [original thread]
nope according to wolfman
- by Sontie - at 2013.03.31 21:10:00
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738. Outreach: A Mercenary Planet - in General Discussions [original thread]
That's cool bro
- by Sontie - at 2013.03.31 01:45:00
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739. Outreach: A Mercenary Planet - in General Discussions [original thread]
guilds back in the day worked pretty much exactly like this; a loose affiliation of craftsmen of various skills who agreed to cooperate in the creation of a system of standards to monopolize the market. There is still plenty of competition within ...
- by Sontie - at 2013.03.31 00:24:00
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740. Best Nova Knife game!? - in General Discussions [original thread]
With a dragonfly with 1 mil SP in scanning and all modules scanning modules, I have gone 13/6 in a skirmish. The ability to know the locations of most enemies around you for 40 meters and their facing is VERY useful. Once killed 3 people in rapid...
- by Sontie - at 2013.03.30 23:41:00
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