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621. Outreach: A Mercenary Planet - in General Discussions [original thread]
"Outreach" is just the seed of the idea. What it will become is something unique to Dust.
- by Sontie - at 2013.04.11 02:41:00
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622. Mass Driver Art Effects? - in General Discussions [original thread]
I've wondered bout this myself... Testing is in order!
- by Sontie - at 2013.04.11 02:12:00
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623. Should I buy another passive booster (30-day)? - in General Discussions [original thread]
You get ~ 10% less Sp from a passive booster than an active booster... but without the pressure of having to hit your cap every week. a 30 day booster is about 400k sp approx. 21k aurum is about 10 bucks... Take these these things into account ...
- by Sontie - at 2013.04.10 02:14:00
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624. fastest LAV ever!.!.!.!.!.!.!.!.!.! - in General Discussions [original thread]
I wish I had the SP to get the logi LAV's before Uprising. I would love to see just how awesome I could get those babies. Methana's are nice because you can double stack Jovians and put a nanofiber thingy on, plus a nos, and still put some tank s...
- by Sontie - at 2013.04.09 05:58:00
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625. Dust 514: Diary of Your Favorite Nova Knifer - in General Discussions [original thread]
my alt WhyCantIDie would love to squad up with you and see who can knife the most people. I average at least 8 a skirmish (killed 5 in a row when I ran out of ammo with my AR 2 days ago).
- by Sontie - at 2013.04.09 05:44:00
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626. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
I don't think you're playing your scout suit right. I have an alt I created to draw passive SP that I run scout type experiments with. I put a mil points into scanning, have tried (and enjoyed) nova knifing, and now split my time between shotgunni...
- by Sontie - at 2013.04.09 05:27:00
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627. 2,220,400 unallocated skill points need advice for a sniper build - in General Discussions [original thread]
get your type A assault suit, complex shields, weaponry V, and sniper operation 3 and you'll be a good sniper. Double stack the damage mods and put a shield extender and you won't fall to other snipers easily. Profile dampening and dropsuit comma...
- by Sontie - at 2013.04.07 17:34:00
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628. Question for both Vehiclists and Infantry-How/ Do Active scanners work? - in General Discussions [original thread]
I've put one on and asked if people in my squad could see people and they could... I wonder if you scanning skills effect it, because it's not very precise :(
- by Sontie - at 2013.04.07 03:47:00
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629. Manus Peak Ambush - in General Discussions [original thread]
would be a great 4v4 or at most 8v8 map. thank kittens that it's getting bigger. still needs to not bo so heavy on the rotation
- by Sontie - at 2013.04.01 10:45:00
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630. Outreach: A Mercenary Planet - in General Discussions [original thread]
That's cool bro
- by Sontie - at 2013.03.31 01:45:00
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631. Outreach: A Mercenary Planet - in General Discussions [original thread]
guilds back in the day worked pretty much exactly like this; a loose affiliation of craftsmen of various skills who agreed to cooperate in the creation of a system of standards to monopolize the market. There is still plenty of competition within ...
- by Sontie - at 2013.03.31 00:24:00
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632. Best Nova Knife game!? - in General Discussions [original thread]
With a dragonfly with 1 mil SP in scanning and all modules scanning modules, I have gone 13/6 in a skirmish. The ability to know the locations of most enemies around you for 40 meters and their facing is VERY useful. Once killed 3 people in rapid...
- by Sontie - at 2013.03.30 23:41:00
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633. protip - in General Discussions [original thread]
If you go down and want to be revived, spam the "call for help" button. Many vet logi's will make a point to try to get you if it's possible. Take a second and try to see how the fight you just died in is going. If there is a chance your team wil...
- by Sontie - at 2013.03.30 23:35:00
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634. protip - in General Discussions [original thread]
undeadsoldier90 wrote: Another pro tip to add to that, dont spawn on camped CRU's...... look at your map before you spawn, PRESS SQUARE! I dont understand how the entire team (while being camped) continues to spawn on said CRU. It boggles one...
- by Sontie - at 2013.03.30 23:30:00
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635. protip - in General Discussions [original thread]
Complex shields takes shield enhancement IV. GET IT! Grenades have a 5 second fuse. Cook your grenade for at least 3 seconds if you're planning on throwing it close by. You want it to explode right when it get's to your enemy. If they see it hit ...
- by Sontie - at 2013.03.30 23:28:00
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636. Light weapon capacity - in General Discussions [original thread]
total ammo, not clip
- by Sontie - at 2013.03.30 17:07:00
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637. Outreach: A Mercenary Planet - in General Discussions [original thread]
This is just to "rank" the corps. And a better system is definitely needed. I just made that up on the spot while drinking coffee. We will need a system to either rank individual mercs, or else have a price per merc system that relates to rank. ...
- by Sontie - at 2013.03.30 16:52:00
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638. I might quit dust :/ - in General Discussions [original thread]
This just makes him more attractive
- by Sontie - at 2013.03.30 11:45:00
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639. Outreach: A Mercenary Planet - in General Discussions [original thread]
I want to start at ideal and work backwards to practical and functional. So, in an ideal world, outreach would have a merc corp rating system. graded from AAA to D, with a suggested contract cost per level. Do ya'll like this idea and how would...
- by Sontie - at 2013.03.30 11:38:00
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640. Fused locus grenades = LOL ! - in General Discussions [original thread]
I <3 those 15 aurum suits. They don't really help my KDR since they are militia gear, but with two fused grenades and a bpo nano hive, you have have a LOT of fun with them.
- by Sontie - at 2013.03.30 08:26:00
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