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101. concerned by the overpowerness of forge guns - in Feedback/Requests [original thread]
Mo Gallas Gentralde wrote: Zero Harpuia wrote: That one shot had to be lead at that distance... in fact, you probably weren't even within render distance, so it was a pure crackshot. Draw distance of tanks and infantry was tripled... I'...
- by Song Soulfire - at 2012.08.17 06:14:00
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102. Radical new idea: Planetary gravitation - in General Discussions [original thread]
can't see it happening :).. sounds like kooky fun :)
- by Song Soulfire - at 2012.08.17 06:00:00
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103. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Massive construction project, that fills a gorge between to mountains. Girders and walk ways threading along the walls and into half finished buildings housed inside the mountains and stuck to the walls of the canyon. Roads linked together by mas...
- by Song Soulfire - at 2012.08.16 08:58:00
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104. [Feedback] Dust 514 - The biggest sink ever introduced to the eve econ - in Feedback/Requests [original thread]
lets not forget that Dust currently has no real market... being able to sell salvage from a run is nice :)... also once the EVE market goes online for DUST, mercs will be able to play 'buy low sell high' with the rest of 'em. on a side-ish no...
- by Song Soulfire - at 2012.08.16 08:45:00
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105. Why is Ambush even a game mode? - in General Discussions [original thread]
i was being glib
- by Song Soulfire - at 2012.08.16 08:09:00
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106. Why is Ambush even a game mode? - in General Discussions [original thread]
Surtur Reaperson wrote: TLDR: EVE: Serious business, anyone who says otherwise its ignorant. Sorry for not revolving my life around a videogame. Oh and nice self entitlement "we eve people are more important than you". which if it was tr...
- by Song Soulfire - at 2012.08.16 07:03:00
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107. Why is Ambush even a game mode? - in General Discussions [original thread]
oh god you linkd mittani?.. my eyes they bleed...:P
- by Song Soulfire - at 2012.08.16 06:45:00
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108. For those who QQ..... - in General Discussions [original thread]
meh i've been losing games all day... if it ever gets to me i'll just load skyrim or mass effect and happily pwn my machismo back into shape ;) the overall game seems fine(ish). just seems like little nigglely problems and a few system design fub...
- by Song Soulfire - at 2012.08.16 06:16:00
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109. It's either this or that - in General Discussions [original thread]
I've had to start leading on my shots with my Ishukone sniper rifle..... last logged on sunday, and fairly much just had to make sure i was deadon to hit. Doesnt seem to happen with the Tactical Assault Rifle, breach or burst, just the ishukone sn...
- by Song Soulfire - at 2012.08.16 06:11:00
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110. nobody likes ambush - in General Discussions [original thread]
I'm all for providing data samples, but match after match of AUR clad friends/squads late logging into an ambush so they can totally dominate with numbers, to get killson the board and tip the entire match in their favour.... gets old really quik....
- by Song Soulfire - at 2012.08.16 06:05:00
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111. friend groups? - in General Discussions [original thread]
so over the last hour and a half or so... the same three guys have fairly much been on the same team: game starts 1v1 (asia time) and then fairly soon after match start the other team has 3-4 people on their team, whilst I might be lucky to get o...
- by Song Soulfire - at 2012.08.16 05:53:00
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112. Even out dropsuit turn speeds. - in Feedback/Requests [original thread]
turn in the opposite direction, or walk backwards and turn as needed-adds extra distance the scout needs to cover
- by Song Soulfire - at 2012.08.16 02:34:00
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113. Ambush 1v1/2v2/2v1 ... - in Feedback/Requests [original thread]
Ambush, are we testing these maps now are we? All i've drawn for the last two hours is ambush after ambush, with no more then 4 players total... usually 2v1 because the attackers side always gets first recruit. Don't get me wrong, I would love to...
- by Song Soulfire - at 2012.08.16 02:28:00
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114. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
HMG: less spread more range less dps.. more precise suppressive fire, to lock down or slow em down.
- by Song Soulfire - at 2012.08.12 14:08:00
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115. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
if training would make my scout a bit less hit or miss with the sniper rifle... then I'm all for it, off topic but related... so sick of lining up peeps with my NT rifle and having to hit them 3-6 times for a kill, and they at range with an AR tak...
- by Song Soulfire - at 2012.08.12 06:19:00
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116. [Suggestion] Melee TK'ing? - in Feedback/Requests [original thread]
Saint Panda wrote: No, team killing is stupid. If you don't like your team, join another one. Simple as that. funny moment in a skirmish when a teamy camped our spawn point with a rocket launcher :P.. lucky i was on my heavy and just charged...
- by Song Soulfire - at 2012.08.12 04:03:00
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117. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Hip fire and ADS shouldn't be opposing camps... there should be benefits and downsides to each method of acquiring a target. Hip Fire should maintain appreciable levels of accuracy and movement advantage, but should also have a random chance to ...
- by Song Soulfire - at 2012.08.12 03:56:00
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118. I can't wait for actual corps and alliances - in General Discussions [original thread]
/confused what does Engineering have to do with being "top player"... i thought one only needed to pilot a tank to be top player...
- by Song Soulfire - at 2012.08.12 01:04:00
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