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641. 270k bonus sp remaining - in General Discussions [original thread]
Lorhak Gannarsein wrote: Son-Of A-Gun wrote: NK Scout wrote: with a staff recruiter booster, couldn't grind anymore.....did this in 9 hours Augh, I remember grinding a full cap in one day to get the extra 3x SP from Wednesday to Thursd...
- by Son-Of A-Gun - at 2014.01.23 11:34:00
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642. Nothing gives me that fuzzy feeling more than... - in General Discussions [original thread]
NK Scout wrote: gravalicious wrote: Getting run over by a tank. Yay FPS. Less pew pew more QQ amirite. i run over people in mid air in my lav (im a few feet off the ground) so satisfying that way I got 3 head shots in one jump in an...
- by Son-Of A-Gun - at 2014.01.23 11:18:00
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643. 1.8 scout slot layout (slot count increased by 1) [does this include militia sco... - in General Discussions [original thread]
straya fox wrote: Son-Of A-Gun wrote: Currently, there is no stats for the 1.8 militia scout. Will my skinweave scout's slot layout be increased from 1H/1L/1Eq to 1H/2L/2Eq? I would really like to see this happen. My skinweave may actually b...
- by Son-Of A-Gun - at 2014.01.23 10:59:00
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644. 1.8 scout slot layout (slot count increased by 1) [does this include militia sco... - in General Discussions [original thread]
Currently, there is no stats for the 1.8 militia scout. Will my skinweave scout's slot layout be increased from 1H/1L/1Eq to 1H/2L/2Eq? I would really like to see this happen. My skinweave may actually be useful then. What do you guys think?
- by Son-Of A-Gun - at 2014.01.23 10:40:00
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645. 270k bonus sp remaining - in General Discussions [original thread]
NK Scout wrote: with a staff recruiter booster, couldn't grind anymore.....did this in 9 hours Augh, I remember grinding a full cap in one day to get the extra 3x SP from Wednesday to Thursday when the event ended. It think it took me someth...
- by Son-Of A-Gun - at 2014.01.23 09:51:00
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646. A good corp for Scouts? - in General Discussions [original thread]
Any criteria. We've got some pretty good scouts, Grave Oblivion, Jak'san, I'm a pretty decent scout with my main Ignoble Son. Criteria would help.
- by Son-Of A-Gun - at 2014.01.23 09:24:00
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647. Upcoming changes and new players. - in General Discussions [original thread]
Michael Arck wrote: A new player guide has been released by a player and promoted by CCP. Link? Also, while some people my be interested in dust to go scouring the net/forums for a users guid, the vast majority will not. If it does not exi...
- by Son-Of A-Gun - at 2014.01.23 08:17:00
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648. Upcoming changes and new players. - in General Discussions [original thread]
Zahle Undt wrote: I remember the new player experience in closed Beta was tough for me and people barely had a head start on me. The NPE I know is awful for new players. My 14 year old's friend started playing Dust a week ago, kid's FPS experie...
- by Son-Of A-Gun - at 2014.01.23 08:04:00
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649. AUR weapons have more aim assist! - in General Discussions [original thread]
DeadlyAztec11 wrote: Guys I'm serious. I think the original Aim Assist, which was dubbed "Auto-aim", still lives on in select militia weapons. I first thought that it was left in because CCP wanted to make it easier for newer players to compete...
- by Son-Of A-Gun - at 2014.01.23 06:34:00
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650. How many of you - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: This might be a dumb question. You have your starter fits, right? How many just tweak the suit with, OK. You have your Frontline right, so instead of using your militia AR pistols and nades all that stuff, so you just ...
- by Son-Of A-Gun - at 2014.01.23 06:14:00
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651. AUR weapons have more aim assist! - in General Discussions [original thread]
CCP Saberwing wrote: THE GREY CARDINAL wrote: Guys it's common knowledge that DUST 514 was designed from the ground up to be P2W. Here are the FACTS! 1) AUR weapons have 50% more aim assist 2) AUR weapons have 25% higher damage than is list...
- by Son-Of A-Gun - at 2014.01.23 06:05:00
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652. AUR weapons have more aim assist! - in General Discussions [original thread]
CCP Saberwing wrote: DeadlyAztec11 wrote: I thought I was just imagining it, but I was right. They have stronger aim assist. Just spoke to CCP Wolfman - you are just imagining it. ;) They're exactly the same. Lolnope! Denied! Tinfoil...
- by Son-Of A-Gun - at 2014.01.23 05:28:00
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653. The death of the logi - in General Discussions [original thread]
I am very much looking forward to trying out a "predator logi". I haven't run the numbers on a fit yet but on my proto G-logi I'll have... 691 CPU 102 PG ...to play with. After the logi Eq bonus (25%) the proto clock field will cost: 247 CPU 5...
- by Son-Of A-Gun - at 2014.01.23 05:02:00
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654. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Asha Starwind wrote: Nyra Volki wrote: I'm a scout an more for removing the profile reduction completely. Stop lying, you are an assault. Speed-tanked I'll give you to that but it's still a med frame. Hahah, lolbusted.
- by Son-Of A-Gun - at 2014.01.23 04:48:00
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655. Cloaking vs Everything else - FOTM 1.8 - in General Discussions [original thread]
LEHON Xeon wrote: I think came across a dev post that said that the logi equipment reduction skill wouldn't apply to cloaks. I'd put it in here but unfortunately I don't remember where it was. Read it around 2:00 this morning I want confirma...
- by Son-Of A-Gun - at 2014.01.23 04:46:00
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656. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Samuel Zelik wrote: [quote=Sinboto Simmons]thing is at this point the scouts that haven't skilled into galente won't be able to dodge alot o the scans coming out due to loosing our PD bonus. Being lit up no matter how many PDs I put in my lows...
- by Son-Of A-Gun - at 2014.01.23 04:13:00
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657. Theroy Crafting- Spec Ops Scout - in General Discussions [original thread]
ladwar wrote: Son-Of A-Gun wrote: ladwar wrote: CRYPT3C W0LF wrote: Came up with my new Gallente Scout fitting as soon as cloak comes out GK.0 Scout Prototype Cloak Basic Remote explosives 2 Complex Cardiac Regulators 1 Complex dampe...
- by Son-Of A-Gun - at 2014.01.23 03:52:00
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658. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Samuel Zelik wrote: Son-Of A-Gun wrote: Dampening is only active while player is cloaked (has the cloak field "on"). So, their is no continues benifit here: 30s active 20s inactive at std. I'm ok with the with .25 across the board the rewa...
- by Son-Of A-Gun - at 2014.01.23 03:43:00
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659. Theroy Crafting- Spec Ops Scout - in General Discussions [original thread]
ladwar wrote: CRYPT3C W0LF wrote: Came up with my new Gallente Scout fitting as soon as cloak comes out GK.0 Scout Prototype Cloak Basic Remote explosives 2 Complex Cardiac Regulators 1 Complex dampener 1 Enhanced Ferroscale Plate Republic...
- by Son-Of A-Gun - at 2014.01.23 03:36:00
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660. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Double post.
- by Son-Of A-Gun - at 2014.01.23 03:26:00
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