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21. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
I'm sure I'm going to get flamed massively for this, but I don't think raw damage is the issue. I think it feels like it is because of a mix of it being a lot harder to aim this build compared to last and everyone running proto/complex builds due ...
- by SolusNothos - at 2013.05.10 11:18:00
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22. Good Games Southern Legion. - in The War Room [original thread]
Geth Massredux wrote: 20:00 GMT I think around that time, You're surprised a mostly AU TZ corp didn't wake up at 6am for a corp battle on a weekday? Set one up for 12:00 utc and you'll get us there :)
- by SolusNothos - at 2013.04.16 05:27:00
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23. ANZAC News [TSOLE] The Southern Legion - Traitor takes 200+ Mil and kicks 200+ m... - in General Discussions [original thread]
first1NFANTRY wrote: Sad to hear BUT still can't shake the feeling that this is a scam. Although i've invested a couple million ISK's into the corp, i think this is where we part ways. How something like this could happen is beyond me. I a...
- by SolusNothos - at 2013.04.12 04:18:00
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24. ANZAC News [TSOLE] The Southern Legion - Traitor takes 200+ Mil and kicks 200+ m... - in General Discussions [original thread]
Oh and for those who are in the AUTZ, check out The Southern Legion The Legion Academy, or at the evry least join Beld's ANZAC - Asia Chat channel. All are welcome in there.
- by SolusNothos - at 2013.04.12 04:11:00
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25. ANZAC News [TSOLE] The Southern Legion - Traitor takes 200+ Mil and kicks 200+ m... - in General Discussions [original thread]
Extra background to this event. TSOLE/TSLAC has a ton on members thus pub matches in the AUTZ tend to have a half dozen of us on each team. Upside means we get to have lulz and shoot each other in the face, downside, Broadyboy chucked a hissy fit...
- by SolusNothos - at 2013.04.12 04:07:00
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26. Feedback on play experience so far. - in Feedback/Requests [original thread]
Adding people to my squad is done via contacts which shows everyone, not just those online. I have no intention of inviting people who are not online... What's the name of the female voice? It's not Aura. Random question for the STB and TEA dude...
- by SolusNothos - at 2012.10.14 12:40:00
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27. Aussie Corps? - in General Discussions [original thread]
Ingame chat channel Anzac-Asia. You'll find plenty of us.
- by SolusNothos - at 2012.10.14 12:37:00
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28. Feedback on play experience so far. - in Feedback/Requests [original thread]
Cool that jumping out of dropships keeps the momentum. Got flung way sideways when I jumped out of one that was spiraling into the ground after being shotdown. I despise the push the direction you want to go LAV controls. Can we please get normal...
- by SolusNothos - at 2012.10.14 12:12:00
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29. Feedback on play experience so far. - in Feedback/Requests [original thread]
So I've been playing a while now, time to write this up. Bold are bugs There are sparklies in the background image on the connection screen where the NDA etc is, looks weird. No it's not my hdmi cable as it's the only spot they exist. Spaceshi...
- by SolusNothos - at 2012.10.14 12:00:00
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30. Gunners on vehicles - in General Discussions [original thread]
Tectonious Falcon wrote: Is it just me or do most gunners suck? Nearly all the gunners I get in my LAV just sit there and face one direction while we are being shot at. I really hope the make vehicles that have automatic turrets Maybe if you...
- by SolusNothos - at 2012.09.09 11:34:00
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31. [Suggestions] Yes, there are a few. - in Feedback/Requests [original thread]
The only issue with reloading is that you can't interrupt it when it's actually loaded. The reload doesn't count until the weapon is back down and aiming forward again, even though the new magazine is in a good half second before that. I'd be hap...
- by SolusNothos - at 2012.09.09 04:52:00
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32. Australian Players? - in General Discussions [original thread]
In game Channel: Anzac-Asia Come join us.
- by SolusNothos - at 2012.09.08 13:09:00
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33. [Request] Spawn in the air - in Feedback/Requests [original thread]
We're meant drop-troops, drop us. Every chance I get to jump out of a dropship or jump off a tall building, I take it. Always brings a smile to my face doing that cool landing. It solves that annoying issue of spawning directly in front of someo...
- by SolusNothos - at 2012.09.05 12:12:00
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34. Why did you Nerf All Anti-Vehicle?!! - in Feedback/Requests [original thread]
The issue with the whole tank issue it seems, to me at least, is that there's two tiers of tank drivers. There's those who have spec'd in it and have geared up their beast to the eyeballs with crazy prototype stuff and then there's the scrubs, who...
- by SolusNothos - at 2012.09.02 16:24:00
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35. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
I'd like to see some utility weapons come in. Target Painter. Pistol. Fires trackers that activate when they hit someone/someone's vehicle. Keeps them permanently on the radar for a set time. Cuts lock time for lock-on weapons targeting tagged p...
- by SolusNothos - at 2012.08.19 05:58:00
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36. [request] fix the randomized initial spawn for ambush - in Feedback/Requests [original thread]
This exactly. Every Ambush match I've played so far has gone followed the exact same script. First minute or two is fine then one team gets dominance and rolls around together ganking each player as they spawn all by themselves in the middle of ...
- by SolusNothos - at 2012.08.18 10:12:00
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