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41. BUG falling through the map - in Technical Support/Bugs [original thread]
My tank fell through the terrain on the map with three objectives, more precisely on the little overlook near the mountain path that connects caldari base to Bravo. I feel for a good 10 minutes along with my gunner and my tank then exploded result...
- by Soleire - at 2012.09.07 18:34:00
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42. How about an app for androids/ios - in Feedback/Requests [original thread]
At the very least just having a web version would be pretty sweet.
- by Soleire - at 2012.09.07 02:21:00
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43. AV guy's experience with HAV - in Feedback/Requests [original thread]
Kyy Seiska wrote: OP if you have like playing AV you should know that AV with a tank is more powerful than AV without one. You could just soften them up from afar by using a militia rail-gun tank and possibly lure them somewhere on the open w...
- by Soleire - at 2012.09.07 02:18:00
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44. Rethinking the starter fits - in Feedback/Requests [original thread]
How about having the Starting fits start out "empty"? Heavy with Militia HMG Assault with Militia Assault and Pistol Scout with Sniper and SMG Logi with Militia and if absolutely necessary Assault with Millitia Swarm and SMG I would make t...
- by Soleire - at 2012.09.06 23:21:00
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45. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Close Quarter Combat I don't mind if its aboard a Titan, a space station, a factory or an interspacial fast food chain. I want a map where there is no outdoors, no vehicules to be called in. Just pure merc on merc action. I want to see a map wher...
- by Soleire - at 2012.09.06 21:31:00
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46. What happens to Beta Testers when the game releases? - in General Discussions [original thread]
How about we all start with a handicap to give the new players a chance. I'd be willing to say have no Starter Fittings in exchange for some more beta rewards!
- by Soleire - at 2012.09.06 19:07:00
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47. AV guy's experience with HAV - in Feedback/Requests [original thread]
Tony Calif wrote: It sounds like you need practise using militia tanks. You learn to get out quick when 3-4 militia swarmers / AV nades will kill you. I haven't used higher tier tanks this build, but over confidence is the biggest killer of HAV...
- by Soleire - at 2012.09.06 19:03:00
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48. AV guy's experience with HAV - in Feedback/Requests [original thread]
What would you change? I was about 300k sp away from removing a powergrid and putting in the other module that boosts PG Shield and Shield Regen.
- by Soleire - at 2012.09.06 19:01:00
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49. [Suggestion] Dropsuit Fitting Overhaul - in Feedback/Requests [original thread]
According to my kid bro cuztomizable weapons are already part of a lot of shooters out there. Try adding all armor to your slots then try adding all damage, see a difference? likely not. The only one that seems worth getting is the militia repair ...
- by Soleire - at 2012.09.06 18:53:00
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50. [Suggestion] Dropsuit Fitting Overhaul - in Feedback/Requests [original thread]
Giant "what if" the Dropsuit fitting got rid of High and Low slots! Okay firstly they are confusing to new players and while the concept is awesome for spaceships and vehicules it is weird for suits. Grenades, Sidearms, Light and Heavy weapon sl...
- by Soleire - at 2012.09.06 18:38:00
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51. AV guy's experience with HAV - in Feedback/Requests [original thread]
As i mentioned in an earlier post I played almost extansively with AV this build. After reading a lot of feedback I decided to try out tanks solely to see the other side. I had some experior with tanks before but only in the last build. I ran wit...
- by Soleire - at 2012.09.06 18:27:00
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52. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
CCP Nothin wrote: The economist in me gets queasy with too many free, permanent items in what is eventually supposed to be a player-driven economy :) I just realized why BPOs were a bad idea as they were. Hopefully when you guys add industry...
- by Soleire - at 2012.09.06 11:33:00
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53. [Discuss] War Barge VIP Lounge - in General Discussions [original thread]
I think its a great idea but instead of having KDR requirements make it available to those who spent a certain amount for Dust, like accessible to those who've spent 30$ and over. It will make people curious and incite them to spend money on the g...
- by Soleire - at 2012.09.05 21:51:00
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54. Tanks - too easy to skill into - in Feedback/Requests [original thread]
I play AV almost exclusively and I don't think they're overpowered but I think they're underpriced. The militia tanks are weak and don't have the slots to be made much use. My problem is with the 200k standard tanks, they should be much more expan...
- by Soleire - at 2012.09.04 01:12:00
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55. Tank Busting, the subtle art of making things go BOOM! - in General Discussions [original thread]
I've yet to try them AV nades but I must say you tempt me AIShadow. Kyy Seska, snipers are easy to deal with, just deny LoS and signal them, you can take a shot from most snipers so if you do get hit jiggle away from the sides and hide behind cov...
- by Soleire - at 2012.09.03 19:02:00
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56. Tank Busting, the subtle art of making things go BOOM! - in General Discussions [original thread]
Hey guys I'm Soleire, after the last reset I decided to try out various heavy and anti-tank builds I've had a whole lot more success at exploding tanks than the forums seem to suggest I should. I played Logistics and some tanks and dropship prior ...
- by Soleire - at 2012.09.03 18:07:00
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57. Progression, a thought on dropsuits - in Feedback/Requests [original thread]
It feels like Dust tries to be a lot like Eve, just a look at the Dropsuit fitting screen makes that quite apparent and its not a bad thing. Eve is awesome and one of a kind. One of the greatest memories of Eve I have is of the first time I ditche...
- by Soleire - at 2012.09.02 14:02:00
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58. Vehicle Ammuntion - in General Discussions [original thread]
I also support this. In addition I would very much like to see various ammo type for infantry weapons, especially the swarm launchers. I would love to be able to set it up so the first of every three volleys I fire is actually 6 EMP missiles. Bam!...
- by Soleire - at 2012.09.02 12:34:00
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59. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
GM Nythanos wrote: Icy Tiger wrote: Seitouda Task Force vs Crux Special Battle never happened. Stuck in Battle Initializing screen, our whole team could hear each other, but battle just didn't finish. Going to restart that battle in 5 ...
- by Soleire - at 2012.09.02 01:43:00
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60. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
Crux vs seituoda Crux had all 3 points but Seituoda had fielded 3 tanks and a drop ship, I fielded a heavy wielding the breach variant forge gun intent on spilling some metal gun. I found my target a tank isolated by cliffsides and separated from ...
- by Soleire - at 2012.09.02 01:40:00
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