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101. {Inquiry} Beyond DUST balancing. - in Feedback/Requests [original thread]
Dear CCP DustJesus...erm...Ratatti. After all you're hard work so far and the slew of awesome stuff coming down the pipe (ewar homogenization, equipment non-spam, and vehicle rehabilitation) I have a rather annoying but pertinent question, Is T...
- by Soldner VonKuechle - at 2014.11.25 16:30:00
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102. Pirate Faction Suits - in Feedback/Requests [original thread]
Kevall Longstride wrote: This is a recurring request/ school of thought that has popped up before and one that I subscride to. But these are suits that should require a huge SP investment. I talking maxed out upgrades dropsuit upgrades tree an...
- by Soldner VonKuechle - at 2014.10.22 20:10:00
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103. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Cross Atu wrote: Soldner VonKuechle wrote: My only reservation with this as a Pure Caldari player is that giving any kind of armor regen WILL most likely make dual-tanking more attractive on Caldari suits again. Most cals I know, and myself...
- by Soldner VonKuechle - at 2014.10.22 03:11:00
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104. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
My only reservation with this as a Pure Caldari player is that giving any kind of armor regen WILL most likely make dual-tanking more attractive on Caldari suits again. Most cals I know, and myself included will still put a reactive plate in what...
- by Soldner VonKuechle - at 2014.10.22 03:06:00
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105. [Request] Basic frame bonuses that effect specializations - in Feedback/Requests [original thread]
Soldner VonKuechle wrote: Okay, hypo-dust example, ill use the caldari medium since its pretty much the most readily used one. currently it goes basic std-basic adv(can pick discipline here) basic proto into assault std-adv-proto and logi st...
- by Soldner VonKuechle - at 2014.04.30 23:41:00
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106. EVE/DUST: Bridging two games through PvE - in Feedback/Requests [original thread]
We've got some pretty solid PvE/PVP interaction ideas growing between these couple of post, lets keep it rolling into a Threadnought so we get some BLUE POST attention shall we? +1, injects much needed depth and life into the bridging of the games.
- by Soldner VonKuechle - at 2013.08.02 04:40:00
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107. [Request] Squad/Battalion Leadership skills, similar to EVE. - in Feedback/Requests [original thread]
On my phone so I can't quote and edit like I want to, but you said something about generic bonus mitt being bad, but to sweeping in essence; that's kind of how I envisioned the skills, rather general and sweepong so that the whole squad gets to be...
- by Soldner VonKuechle - at 2013.07.08 20:29:00
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108. [Request] Squad/Battalion Leadership skills, similar to EVE. - in Feedback/Requests [original thread]
Malkai Inos wrote: Soldner VonKuechle wrote: Is there something on the roadmap to further increase effectiveness and intice everyone to squad up via the avenues of squad/battalion skills and assigning that on the battlefield? Is there a 'Lea...
- by Soldner VonKuechle - at 2013.07.08 19:36:00
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109. [Request] Squad/Battalion Leadership skills, similar to EVE. - in Feedback/Requests [original thread]
Is there something on the roadmap to further increase effectiveness and intice everyone to squad up via the avenues of squad/battalion skills and assigning that on the battlefield? Is there a 'Leadership' skill tree being worked out? The basic pri...
- by Soldner VonKuechle - at 2013.07.08 19:15:00
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