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201. Anyone ever get this? - in General Discussions [original thread]
Happens to me all the time. I just run away and be thankful I'm still alive.
- by Soldier of Mawat - at 2013.03.31 18:00:00
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202. Are you for or against AFK SP farming while we wait on the next build? - in General Discussions [original thread]
I keep seeing the "this game has gotten boring" argument being tossed around. I played Rainbow six vegas two for 5 years and I would happily play it for another 5 years if my friends continued to play it and the player base also continued to play....
- by Soldier of Mawat - at 2013.03.29 02:35:00
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203. Tank killing stories! - in The Locker Room [original thread]
Bojo The Mighty wrote: Sucker brought out a Sagaris but I brought out a Type II scout with Swarms and RE's to take out turrets. I laid down six mines and watched the sucker run right over them. Wave of my hand and Poof! Sagaris gone. That's...
- by Soldier of Mawat - at 2013.03.28 15:54:00
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204. Idea for new small turret - in General Discussions [original thread]
Guess I should pay better attention to the dev blogs.
- by Soldier of Mawat - at 2013.03.28 15:51:00
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205. Idea for new small turret - in General Discussions [original thread]
My was thought was this... there are two types of single shot, high damage turrets, which are missiles and rails. However there are only one type of full auto, low damage turret. So my idea would be to add autocannons to the list. They would be s...
- by Soldier of Mawat - at 2013.03.28 15:41:00
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206. Tank killing stories! - in The Locker Room [original thread]
Share your stories about the funny or ridiculous ways you've destroyed tanks! In an ambush once I jumped on top of an enemy tank, and I guess the guy panic or something because he drove himself into the redline. I jumped off before I died from the...
- by Soldier of Mawat - at 2013.03.28 03:12:00
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207. Forge guns need a buff. - in General Discussions [original thread]
Moon Cricket Bob wrote: Stinker Butt wrote: I don't think you can take the OP seriously. But while you're at it, why don't we make all weapons one hit kill? then everyone will enjoy the game as much as the OP with his forge gun. Dude I...
- by Soldier of Mawat - at 2013.03.28 02:37:00
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208. Forge guns need a buff. - in General Discussions [original thread]
Moon Cricket Bob wrote: Soldier of Mawat wrote: Militia FG should kill everything in one hit! They should also have unlimited range, lock onto targets, and fire fully automatic with a 1000 round magazine. Oh and you should be given isk whene...
- by Soldier of Mawat - at 2013.03.28 00:29:00
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209. Forge guns need a buff. - in General Discussions [original thread]
Militia FG should kill everything in one hit! They should also have unlimited range, lock onto targets, and fire fully automatic with a 1000 round magazine. Oh and you should be given isk whenever you buy them, instead of having to spend isk to ge...
- by Soldier of Mawat - at 2013.03.27 23:54:00
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210. your highest kills in a skirmish/ambush game - in General Discussions [original thread]
I went 41/8 on Manus peak running solo in mostly militia gear, don't know if that makes it a small bit more badass or not.
- by Soldier of Mawat - at 2013.03.27 11:13:00
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211. [Request] - in Feedback/Requests [original thread]
CPL Bloodstone wrote: How about stats at end of match that tells us how much Damage in ISK we did to the opposing team! Adds the hate mail i get for blowing up there 2 mill pew pew tank. Agreed, really would like to see what effect I had on...
- by Soldier of Mawat - at 2013.03.25 19:42:00
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212. theres hope for the blueberrys yet...or not? - in General Discussions [original thread]
I have noticed this as well, hope this trend continues.
- by Soldier of Mawat - at 2013.03.25 19:40:00
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213. [Request] - in Feedback/Requests [original thread]
Well you can figure out how much you've lost when you go to restock your dropsuits or vehicles.
- by Soldier of Mawat - at 2013.03.25 14:00:00
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214. [Request] - in Feedback/Requests [original thread]
Could we please get an indicator of how close we are to hitting the SP cap. Possibly have it set up like this... XXXXX / 190,000.
- by Soldier of Mawat - at 2013.03.25 13:57:00
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215. what is salvage determined by? - in General Discussions [original thread]
Salvage is random. Performance in the match does not determine if you get salvage. Many times i've gone #1 on the team and haven't gotten anything.
- by Soldier of Mawat - at 2013.03.23 21:43:00
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216. Scrambler pistol variants - in General Discussions [original thread]
Thanks for the info! I think I might just give them all a try and see which one I like.
- by Soldier of Mawat - at 2013.03.23 21:39:00
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217. Scrambler pistol variants - in General Discussions [original thread]
I'm planning on picking up scrambler pistol operation level 2 soon and I was wondering if the breach or assault variants were worth it. Or are they like the AR variants?
- by Soldier of Mawat - at 2013.03.23 21:29:00
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218. Proximity chat - in Rookie Training Grounds [original thread]
It's just when you can talk to people who are close to you in the game, whether they be on your team or not. it's almost as if your character is talking to somebody close by.
- by Soldier of Mawat - at 2013.03.19 23:19:00
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219. You know what would be cool.. - in General Discussions [original thread]
A heavy with one of those small missile launcher turrets would be pretty fun to play with.
- by Soldier of Mawat - at 2013.03.19 20:45:00
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220. Underground/ tunnel map - in Feedback/Requests [original thread]
Maybe have it be a huge underground industrial city that is also a mine. Could have both industrial buildings and around the outer edges of the map there could be mining equipment and smaller tunnels.
- by Soldier of Mawat - at 2013.03.19 20:28:00
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