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301. To the Righteous PC "Saviors/Lockers": Donate your isk to the community. - in General Discussions [original thread]
*Cough Cough* Nyain *Cough Cough*
- by Soldier Sorajord - at 2014.01.31 15:36:00
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302. Request: Logi Changes. - in Feedback/Requests [original thread]
Bump.
- by Soldier Sorajord - at 2014.01.31 15:31:00
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303. Passive armour rep skill - in Feedback/Requests [original thread]
Ripley Riley wrote: Mobius Kaethis wrote: I could get behind this skill but it would have to be +1% per level since the armor repair systems skill already gives +3%/level and higher tier skills need to work as sp sinks. The percent would ...
- by Soldier Sorajord - at 2014.01.31 15:28:00
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304. Request: Logi Changes. - in Feedback/Requests [original thread]
I know everyone will hate this. But I wish that Logi's passive Repairer would be taken. This would prevent the fake "Logi"s who are really slayers and honestly should be running assault. Give All Logi Suits a 1hp armor repair passively. Just like ...
- by Soldier Sorajord - at 2014.01.31 15:20:00
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305. Opinions and how to deal with them - in My DUST 514 [original thread]
Alex Kaidou wrote: So I've noticed that almost everything people ask you guys to do you guys did now from a players perspective you guys nerfed the **** outta av so tanks are free to roam and before tanks were free war points.After each passing...
- by Soldier Sorajord - at 2014.01.30 17:26:00
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306. PC has just been shut down. - in General Discussions [original thread]
ANON Cerberus wrote: DUST 514 - can be fun, but this game is totally broken! CCP you need to get the plasters out! People with so much isk they dont even have to EVER worry. Do you still wonder why noobs keep quitting? The funny thing is ther...
- by Soldier Sorajord - at 2014.01.30 17:19:00
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307. MAG Pronounced Dead on 1/28/2014 @ 3p est - in General Discussions [original thread]
CCP Logibro wrote: Moved to The Locker Room. Did you ever play MAG, Logibro?
- by Soldier Sorajord - at 2014.01.29 20:55:00
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308. MAG Pronounced Dead on 1/28/2014 @ 3p est - in General Discussions [original thread]
BUMP. Dust needs Huge 50 v 50 matches. 32 people just isnt enough. it'd be more fun going head to head with several different people and more ROLES WOULD BE BROUGHT TO THEIR TRUE FRUITION rather than how it is now where 6 people can change an enti...
- by Soldier Sorajord - at 2014.01.29 16:54:00
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309. The Recruit SMG needs a boost - in General Discussions [original thread]
Nirwanda Vaughns wrote: yeah the recruit SMG is a bit of an anomoly as each of the others have a slight advantage over militia and in some circumstances even standard stuff. Recruit Sniper rifle for example requires 5 more cpu but 5 less pg tha...
- by Soldier Sorajord - at 2014.01.29 16:21:00
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310. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Bump Soma up to 100k in price and take away the modules that come with them, but leave the turrets. Problem solved. People aren't gonna blow 100k per tank, lol
- by Soldier Sorajord - at 2014.01.29 16:19:00
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311. Close Quarters Non Vehicle Based Map - in Map Ideas [original thread]
This is a concept for a Multi Tiered Complex Map. The whole map is an elongated rectangle or a rhombus with an obtuse angle. Think of a parking garage but with a different shape. I would want a dual tower type effect, to suit Snipers and forge ...
- by Soldier Sorajord - at 2014.01.29 16:15:00
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312. The Recruit SMG needs a boost - in General Discussions [original thread]
knight guard fury wrote: its a freakin BPO, HTFU and stop complaining Lol I knew somebody would say that. Dude, The Recruit SMG is available to any recruited person. Meaning If any new players use it that they are actually at a DISADVANTAGE c...
- by Soldier Sorajord - at 2014.01.29 15:43:00
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313. The Recruit SMG needs a boost - in General Discussions [original thread]
Aikuchi Tomaru wrote: Soldier Sorajord wrote: Cat Merc wrote: What are the clip size and reload speed? Exact same for a Militia SMG 64, and 3.5 seconds. PG and CPU need. Looked it up yesterday. 20 CPU Usage, 5 PG usage. Exact same ...
- by Soldier Sorajord - at 2014.01.29 15:39:00
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314. The Recruit SMG needs a boost - in General Discussions [original thread]
BUMP for new recruits and for Devs to see this thread.
- by Soldier Sorajord - at 2014.01.29 04:17:00
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315. The Recruit SMG needs a boost - in General Discussions [original thread]
ROCKO THE HELLHOUND wrote: and my 'Dren' Scrambler-Pistol was supposed to be a Standard-Tier weapon like the 'Dren' AR & Shotty - but it still has the CPU & PG stats of the Militia Scrambler-Pistol, it was promised many months ago in th...
- by Soldier Sorajord - at 2014.01.28 18:12:00
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316. Something happening to REs? - in General Discussions [original thread]
Alaika Arbosa wrote: boba's fetta wrote: the only thing they should change about R.E's is they should no longer become possesed and float above objective control panels. That is one of my favorite things about 1.7 REs. That and the dumb r...
- by Soldier Sorajord - at 2014.01.28 15:20:00
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317. The Recruit SMG needs a boost - in General Discussions [original thread]
Bump, Please Move to Feedback Tab
- by Soldier Sorajord - at 2014.01.28 15:18:00
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318. The Recruit SMG needs a boost - in General Discussions [original thread]
Just Really Frustrating To Have a weapon with a false description, and it being even worse than the Militia SMG :(
- by Soldier Sorajord - at 2014.01.28 15:03:00
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319. The Recruit SMG needs a boost - in General Discussions [original thread]
Aikuchi Tomaru wrote: Soldier Sorajord wrote: Cat Merc wrote: What are the clip size and reload speed? Exact same for a Militia SMG 64, and 3.5 seconds. PG and CPU need. Literally the exact same as a Militia SMG Can't check right n...
- by Soldier Sorajord - at 2014.01.28 14:55:00
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320. The Recruit SMG needs a boost - in General Discussions [original thread]
Cat Merc wrote: What are the clip size and reload speed? Exact same for a Militia SMG 64, and 3.5 seconds.
- by Soldier Sorajord - at 2014.01.28 14:52:00
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