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3381. Closed Beta Open? - in General Discussions [original thread]
Spaceman-Rob wrote: Dead space 3 Co op Demo is supposed to go live today also, looking forward to having a shot at that. :D :D :D Also the DT update said it was just updates in preparation for open beta - so we're not open yet.
- by SoTa PoP - at 2013.01.22 12:56:00
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3382. Most underrated players from the closed beta - in General Discussions [original thread]
Forlorn Destrier wrote: KripnawtiQ Prime wrote: Loss Tovas...beastly heavy from a couple builds ago. Idk if he changed his name or just quit playing but he was pretty good. Loss is now a member of ZionTCD. He pokes his head from time to...
- by SoTa PoP - at 2013.01.22 12:35:00
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3383. I'll miss this little community..... - in General Discussions [original thread]
Guinevere Bravo wrote: It's been fun, and now im stuck as a women for ever. *Grumbles about being immortal* >_> So if you get preggies and have a baby then die and switch to a clone - are you still the mother? lol
- by SoTa PoP - at 2013.01.22 12:34:00
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3384. DISCUSS: Best sp cap implementation - in General Discussions [original thread]
xAckie wrote: Laurent Cazaderon wrote: You're absolutely incapable of being objective at all.... You sound like a guy who just cant wait to grind like hell. And regarding the "after a certain point it wont matter" it's wrong. Future extens...
- by SoTa PoP - at 2013.01.22 12:23:00
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3385. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Sha Kharn Clone wrote: I know itGÇÖs not the attitude but I kinda give up on this. CCP will do as they see fit and I will just have to adapt to whatever comes out the evil lab in Iceland. This cracked me up and reminded me why I love alcoh...
- by SoTa PoP - at 2013.01.22 12:14:00
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3386. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Someone needs to make a thread or CCP. In the thread there's two posts, one is in favor of one cap - another in favor of another. Maybe put a third post for a third option. then make every click like on the option they like best. tally the scores...
- by SoTa PoP - at 2013.01.22 12:06:00
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3387. DISCUSS: Best sp cap implementation - in General Discussions [original thread]
There's another side to this: Faith. People are going to come into this game - notice it's lack of EVEYRTHING, then notice how unhappy we are over the SP, then in turn become unhappy themselves right from the get go. It might seem shallow but CCP...
- by SoTa PoP - at 2013.01.22 11:33:00
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3388. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
xp3ll3d dust wrote: So far the Dev post stating "we are removing the SP cap" has only 6 likes. Compared to the 40+ posts from players afterwards saying WTF are you thinking. Good way to sum up our reaction to it.
- by SoTa PoP - at 2013.01.22 11:15:00
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3389. DISCUSS: Best sp cap implementation - in General Discussions [original thread]
Every Single SP Cap Thread Has Said The Same Thing. Roll-over cap appeases both sides and works well for all. Just do it CCP so we can move on to new toys. :D
- by SoTa PoP - at 2013.01.22 11:12:00
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3390. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Y0UR NAME HERE wrote: KripnawtiQ Prime wrote: I think the cap we have now would be fine with a roll over system for those that can't cap every day to catch up on days off. Increase the consolation to 1000 sp (enough to make a difference over...
- by SoTa PoP - at 2013.01.22 11:04:00
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3391. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
DUST Fiend wrote: ExRDV Pilot wrote: best idea ever actually. you get sp how much you play. problem solved. I think you mean problem created. Looks like we'll be seeing proto gear all over the place by the end of the month. What a sha...
- by SoTa PoP - at 2013.01.22 09:13:00
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3392. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
DUST Fiend wrote: Terrible way to start things off. This....wow. Wow. No way, it has to be a prank >_< And what's worse, is they basically have to keep it that way. Letting all these people in, good luck trying to force them back in...
- by SoTa PoP - at 2013.01.22 09:08:00
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3393. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Armageddon was just predicted this day. Hopefully it won't stay more then a week.
- by SoTa PoP - at 2013.01.22 09:03:00
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3394. What would be your corp anthem? - in General Discussions [original thread]
http://www.youtube.com/watch?v=6Bwfm7-uNS4
- by SoTa PoP - at 2013.01.22 09:02:00
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3395. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Gemini Reynolds wrote: True story as per CCP Nothing. They are 'Trying it out'. You think maybe they just want an estimate of how many people are no lifers? Think they'd of figured stuff out like that 2 builds ago when SP was a plenty.
- by SoTa PoP - at 2013.01.22 08:58:00
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3396. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Laurent Cazaderon wrote: So, i heard from a dev confirmation that today they want to REMOVE the sp cap entirely. Reducing the AFK SP earned and keeping the 1 WP = 1 SP deal. Just thought you guys would like to know about what i consider to be ...
- by SoTa PoP - at 2013.01.22 08:52:00
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3397. I'll miss this little community..... - in General Discussions [original thread]
wouldn't it be the greatest joke of all time after all this anticipation and partying the day of the launch... Almost no one joins? xD
- by SoTa PoP - at 2013.01.22 08:49:00
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3398. For ALL Mercs and Devs: Open Beta Party - A PSHome Flash Mob - in General Discussions [original thread]
Enkidu Camuel wrote: The meeting is already over (for a while now lol) it was a lot of fun and pretty great, we should try to do it again like... a monthly or weekly event, also I hope CCP makes some kind of update/upgrade to the Lounge, we rea...
- by SoTa PoP - at 2013.01.22 08:26:00
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3399. A better beginning to a farewell. - in General Discussions [original thread]
Didn't realize this thread would turn kinky. My best thread yet!
- by SoTa PoP - at 2013.01.22 08:23:00
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3400. PI Base Layouts - in General Discussions [original thread]
Landari Zeta wrote: Does the physical layout of a Capsuleers colony on a planet directly affect the actual layout of the map? Or is there just a preset number of base layouts that are used for all worlds regardless of their structural positioni...
- by SoTa PoP - at 2013.01.22 08:12:00
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