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41. Nanite injector problem. - in Technical Support/Bugs [original thread]
If it helps, it was much, much worse last build. It's still a long way from perfect but at least you're not hunting for invisible death spots on every surface like before.
- by Snaps Tremor - at 2012.12.24 00:12:00
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42. Sticky:Problems, glitches and bugs with Chromosome - in Technical Support/Bugs [original thread]
I assume this is just a WIP thing, but the gun models remain static when using the Move, which leads to the extremely ridiculous situation of being able to fire bullets out the side of your gun in iron sight mode. They have to be floated like MAG ...
- by Snaps Tremor - at 2012.12.23 16:32:00
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43. PS3 Move Drift Problem/Sharpshooter - in Technical Support/Bugs [original thread]
I've played a couple of rounds of Dust with the Move, and had a little bit of drift at the start which went away for good once I figure-eighted the controller in my hand to reset the sensors. I can clear up one of your other issues though. Due to ...
- by Snaps Tremor - at 2012.12.23 16:28:00
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44. 'Blast Pack' issue - in Technical Support/Bugs [original thread]
I just popped my Christmas present early (DON'T JUDGE) and redeemed the voucher inside, to find the 4000 AUR included isn't auto-adjusting up to the earlier AUR x10 update. Due to the obscure nature of the issue, a lot of people will just assume t...
- by Snaps Tremor - at 2012.12.23 03:34:00
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45. PS3 wireless internet----Mic doesn't work. - in Technical Support/Bugs [original thread]
Bulking up the topic with the same issue here. I've tried the Astro Mixamp, the bluetooth Wireless Headset, the Playstation EYE, unplugging the Playstation EYE, standing on my head, spinning on the spot, and coughing while holding my sack, and the...
- by Snaps Tremor - at 2012.11.07 19:09:00
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46. FYI: lag or something is making game become unplayable - in Technical Support/Bugs [original thread]
LAG = Network latency/jitter, which causes direct hits to miss and makes other players/vehicles teleport around. It should not ever cause anything on your end to freeze (controls, framerate) until the game boots you for being disconnected. MICROF...
- by Snaps Tremor - at 2012.11.07 06:32:00
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47. micro freezes - in Technical Support/Bugs [original thread]
Well, the Unreal Engine was of course made for Unreal. The problem is not that the engine is fundamentally broken, but that it's marketed as a super flexible and wide-ranging solution to anyone's game dev problems. It's not. It's very efficient at...
- by Snaps Tremor - at 2012.11.05 18:00:00
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48. micro freezes - in Technical Support/Bugs [original thread]
This is a problem that's not going to go away any time soon, and you can thank the choice of engine for that. The real question here is why, six years into the PS3's lifespan, and innumerable examples of Unreal Engine games with mediocre performan...
- by Snaps Tremor - at 2012.11.05 15:47:00
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