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3421. Balancing issues - in General Discussions [original thread]
Nova Knives are OP.
- by Sloth9230 - at 2013.03.04 03:14:00
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3422. Imperfects are now proto stomping in pub matches - in General Discussions [original thread]
No for restrictions, all we need is a mode that offers greater rewards for doing well and gives less rewards if you don't. That way all the Pro players will want to hang out there instead of with all the newberries, except for maybe a couple grief...
- by Sloth9230 - at 2013.03.03 19:17:00
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3423. Will CCP reset all of our stats and SP when the full game releases? - in General Discussions [original thread]
Bogon Vdemotch wrote: No skill reset an the fact that the game has been released to 100% of potential customers. Clearly this game is sill in beta. /s Clearly your brain's in beta.
- by Sloth9230 - at 2013.03.03 08:12:00
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3424. Requested Refund today from Sony - in General Discussions [original thread]
lol That's like spending 60$ on a game at a store and then trying to get that 60 back a month later. Good luck.
- by Sloth9230 - at 2013.03.03 05:01:00
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3425. nice job, ccp. - in General Discussions [original thread]
Iron Wolf Saber wrote: Patiently waits for next build.... Maxes out core skills while waiting. Good guy Greg? lol
- by Sloth9230 - at 2013.03.03 04:10:00
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3426. Requested Refund today from Sony - in General Discussions [original thread]
Gaff Origami wrote: How did this clueless guy get 96 likes? Same way I did Jk, idk...
- by Sloth9230 - at 2013.03.03 03:34:00
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3427. Will CCP let us reset SP for a fee? - in General Discussions [original thread]
Why when they can just sell you boosters and have you grind? :3
- by Sloth9230 - at 2013.03.03 03:04:00
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3428. nice job, ccp. - in General Discussions [original thread]
Tectonious Falcon wrote: So you need external influences to make yourself feel positive, and to help assure that this game is enjoyable? I need them to restore my faith in humanity.
- by Sloth9230 - at 2013.03.03 02:23:00
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3429. nice job, ccp. - in General Discussions [original thread]
Tectonious Falcon wrote: But we get these posts nearly everyday. We get like 5 "I'm deleting this piece a sh*t game" threads a day. So even if it does happen daily, it's still refreshing.
- by Sloth9230 - at 2013.03.03 02:05:00
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3430. A slightly bothersome occurence - in General Discussions [original thread]
lol, me and two squadmates did it two some guy after he kept following a chick in our squad.
- by Sloth9230 - at 2013.03.03 02:00:00
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3431. New Spawn. Worst Spawn? - in General Discussions [original thread]
ImperfectFan514 wrote: HowDidThatTaste wrote: This new mechanic would work well for sky spawning, with a controlable descent the spawn problems could be fixed. However the new system works great some of the time. The other times its worse t...
- by Sloth9230 - at 2013.03.02 23:31:00
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3432. Power disparity and new players - in General Discussions [original thread]
A'Real Fury wrote: I think it would be a good idea to limit new players from the higher SP players. I have been playing for about a month and I only started to have a chance of a decent game over the last couple/three weeks. Certainly in that f...
- by Sloth9230 - at 2013.03.02 23:29:00
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3433. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Icy Tiger wrote: I think a 5 kill streak should have you permanently shown on map, and have a +300 WP +30 K ISK reward. This would also cut down on camping snipers with great efficiency. Once you do have the bounty on your head however, you g...
- by Sloth9230 - at 2013.03.02 23:26:00
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3434. Power disparity and new players - in General Discussions [original thread]
Reav Hannari wrote: Nguruthos IX wrote: Coleman Gray wrote: My first kill in this game was when I shot a proto guy with my forge gun XD Hate to derail but how can you identify people with proto gear? When you aim at someone it'll sho...
- by Sloth9230 - at 2013.03.02 23:20:00
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3435. Dear Devs - in General Discussions [original thread]
Logi Bro wrote: That's a good question. I've heard 12, but I wouldn't stake my life on that claim. That's what I've heard. General John Ripper wrote: 15 And you got this where?
- by Sloth9230 - at 2013.03.02 22:00:00
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3436. why do you bother taking Nanite Injectors? - in General Discussions [original thread]
Coleman Gray wrote: you never bloody use them, replace them with nanohives, their more useful than an un used item I concur, especially those D-bags that just run right past you even though there's no reds around.
- by Sloth9230 - at 2013.03.02 21:36:00
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3437. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Hagintora wrote: Gunner Nightingale wrote: Edit 3- Increasing bounty: base value=isk cost of fitting(x%base value for tanks) +1-10% for each x unit of time still remaining on battlefield after bounty placement. I could be reading this inc...
- by Sloth9230 - at 2013.03.02 21:34:00
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3438. a possible solution to the medic problem - in General Discussions [original thread]
It was already discussed, there's a thread out there somewhere.. Anyway, you got outgunned, it should show up on your stats. Keeping your fit should be the incentive to not tap out. God help you have D-bag Logis though..
- by Sloth9230 - at 2013.03.02 21:24:00
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3439. Dear Devs - in General Discussions [original thread]
How many pellets are in a shotgun exactly? I'm sure everyone's dying to know
- by Sloth9230 - at 2013.03.02 21:12:00
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3440. Shotguns are OP? - in General Discussions [original thread]
RECON BY FIRE wrote: Ok, good to know. As if I didnt already. The point Im making is that it should have less pellets because it does too much damage. Heres my final opinion on the shotgun cause Im done feeding your ignorant trolling self: ...
- by Sloth9230 - at 2013.03.02 20:57:00
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