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3121. CCP go home - in General Discussions [original thread]
Tyrin Tonious wrote: Ok...I've got to ask. WTH are people using kitten as a cuss word? lmfao. Is there a reason for using kitten instead of Frakk or Frell or Flub, Flap or whatever else, lmfao. Kitten.... they are so adorable.... when tortured...
- by Sloth9230 - at 2013.03.18 03:28:00
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3122. Do newberies even know how to use skill points? - in General Discussions [original thread]
What are skill points?
- by Sloth9230 - at 2013.03.18 03:05:00
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3123. buff the heavy! - in General Discussions [original thread]
Enderr Wigginn wrote: The buffs I would like to see is the +1 high side slot to the advance and prototype suit, also a tiered armor repping system built into each suit ie. standard 2hp/s advanced 3hp/s and prototype 5hp/s. lol, I just want t...
- by Sloth9230 - at 2013.03.18 02:15:00
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3124. Revenge of the Noob - in General Discussions [original thread]
I am the guy who like strawberry cheesecake.
- by Sloth9230 - at 2013.03.18 00:34:00
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3125. buff the heavy! - in General Discussions [original thread]
Disturbingly Bored wrote: Kira Lannister wrote: DJINN Marauder wrote: Heavy proto needs 7 slots... Vk.0 3 high 4 low. Vk.1: 4 high 3 low And more CPU and pg.. Along with reduced vk.1 pricing. I second this motion! I think that woul...
- by Sloth9230 - at 2013.03.17 23:54:00
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3126. buff the heavy! - in General Discussions [original thread]
DJINN Marauder wrote: Actually he was referring to 1v1ing a heavy which honestly the heavy should win those if its cqc, no matter if he had support or not. Unless it's a shoty, or they catch you off guard, or they're really good at strafing,...
- by Sloth9230 - at 2013.03.17 23:32:00
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3127. The Joke That Heavies Have Become... - in General Discussions [original thread]
For everyone who says heavies don't need a buff, would you be willing to lose 2 slots and have to pay double what you pay now? If the answer is no, then I'm sure you can see where heavies are coming from. The Proto suit is a whole 2 slots better t...
- by Sloth9230 - at 2013.03.17 23:26:00
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3128. buff the heavy! - in General Discussions [original thread]
Alex Bradshaw wrote: Marston VC wrote: I miss the days when i was actually afraid of taking on heavies. Its not good when the game is encouraging me to drop head on into a heavy because im 70% sure my SMG can deal with him. Give them more h...
- by Sloth9230 - at 2013.03.17 23:16:00
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3129. CCP is now censoring other games - in General Discussions [original thread]
I see nothing wrong here, just an average conversation about cats
- by Sloth9230 - at 2013.03.17 21:28:00
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3130. Damage mod stacking. - in General Discussions [original thread]
Cerebral Wolf Jr wrote: How do you know this?... Because that's not the math we have. Do you not think that if it was broken CCP would have fixed it about 4 builds ago when this was first addressed with it being such a huge thing?.. Really, t...
- by Sloth9230 - at 2013.03.17 21:24:00
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3131. Damage mod stacking. - in General Discussions [original thread]
DTOracle wrote: damage mods are still broken. Instead of getting a stacking penalty, there is a stacking bonus. 3 dmg mods should be less than 20%, like 17%. instead you get 33%, how is that not broken? They are broken in that they don't wor...
- by Sloth9230 - at 2013.03.17 21:22:00
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3132. The Joke That Heavies Have Become... - in General Discussions [original thread]
DJINN Marauder wrote: Actually its not the dmg mod proto assault suits that kills us... It's the 500+ shield proto assault players that can own a heavy in cqc. I myself barely escape with 1-200 armor left against one of them... Plasma HMGs, ...
- by Sloth9230 - at 2013.03.17 21:17:00
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3133. How do we delete characters? - in General Discussions [original thread]
Dominus Fatali wrote: This thread was less than a day from automated lock, which occurs after 3 monthes of inactivity. I have saved it. You're welcome. ...
- by Sloth9230 - at 2013.03.17 21:16:00
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3134. Damage mod stacking. - in General Discussions [original thread]
To be fair, while harder to fit, shields are better than damage mods.
- by Sloth9230 - at 2013.03.17 21:11:00
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3135. simple solution - in General Discussions [original thread]
N1ck Comeau wrote: TheBLAZZED wrote: Tanks are OP.... shotties are OP.... lasers OP.... I think the problem is matchmaking. Anyone with a mil sp fighting someone with 5 mil is going to think whatever they are using is OP. Why not simply m...
- by Sloth9230 - at 2013.03.17 21:10:00
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3136. When are we getting a new engine? - in General Discussions [original thread]
Django Quik wrote: Sloth9230 wrote: Pretty sure they plan to switch over to Carbon, not unreal 4, but that will have to wait it seems. I don't really give a kitten about grahics though. They tried it on Carbon before but changed to Unreal...
- by Sloth9230 - at 2013.03.17 20:54:00
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3137. buff the heavy! - in General Discussions [original thread]
Dalton Smithe wrote: There is a reasonwhy heavies are the way they are. Yes, because all suits had their HP flattened, the main point of upgrading to a better tier heavy suit was the increased EHP, but CCP never did anything to compensate for...
- by Sloth9230 - at 2013.03.17 20:41:00
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3138. buff the heavy! - in General Discussions [original thread]
N1ck Comeau wrote: cpu and pg for all suits. Maybe just scouts, Assault and Logi's honestly seem fine with me.
- by Sloth9230 - at 2013.03.17 20:37:00
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3139. When are we getting a new engine? - in General Discussions [original thread]
Pretty sure they plan to switch over to Carbon, not unreal 4, but that will have to wait it seems. I don't really give a kitten about grahics though.
- by Sloth9230 - at 2013.03.17 20:14:00
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3140. The Joke That Heavies Have Become... - in General Discussions [original thread]
Drake435 wrote: Sloth9230 wrote: I'm really curious as to why people say it's range is too much? It's damage at a range is laughable, you can barely even get through shields at about the 40-50 mark. And if you are shooting at long ranges, th...
- by Sloth9230 - at 2013.03.17 20:07:00
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