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21. [Suggestion] - If scanners will be earning WP soon.. - in Feedback/Requests [original thread]
broonfondle majikthies wrote: Absolute Idiom II wrote: Do you get WP if someone shoots at you and misses? No. It's obvious why: you already benefit. Same goes for not being scanned. Being able to see where the enemy is, where they're face...
- by Slen Kaleth - at 2013.09.16 18:40:00
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22. Matchmaking criteria - in Feedback/Requests [original thread]
Pandora Mars wrote: I don't really like the idea of KDR as a matchmaking variable in general, but especially for this game... There are several reasons, but most of them can be summarized as "KDR is not a concrete skill meter". Just think of ...
- by Slen Kaleth - at 2013.09.09 20:16:00
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23. Matchmaking criteria - in Feedback/Requests [original thread]
I was wondering what Scotty uses to match players? A thought I had was to add a rolling KDR. Reason being is that once you have played for a long time it becomes increasingly hard to effectively raise your KDR as you make it into the thousands and...
- by Slen Kaleth - at 2013.09.09 18:21:00
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24. Matchmaking - in Feedback/Requests [original thread]
For some reason after about 5 secs finding a match it cancels the search. It has been doing it repeatedly after this morning downtime. Has this happened to anyone else? I can not get into any games :(
- by Slen Kaleth - at 2013.09.07 13:32:00
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25. Event Augmentations - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Event starts when Aug is used and doesn't end for 7 days or until event sp cap is reached? If this is what you're saying then I can get behind this. Make it so that you actually have to log on during the actually event to...
- by Slen Kaleth - at 2013.08.30 23:41:00
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26. Event Augmentations - in Feedback/Requests [original thread]
So the idea came up after reading the post about the upcoming SP weekend. The thought is to change the events from a pre determined time frame and turn them into Augmentations that can be used when the merc wants to. The aug would double (or whate...
- by Slen Kaleth - at 2013.08.30 23:17:00
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27. [Request] AFKers - in Feedback/Requests [original thread]
HARDFACTS DUSTTRUTH wrote: 1.Move the redlines further back 2. Kill Anyone that sits in the MCC longer than 45 seconds. 3. Give no SP or ISK to anyone that goes 0/0 0 WP. - Trolls will show up QQing that players will leave and quit playing i...
- by Slen Kaleth - at 2013.08.15 02:37:00
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28. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: It's not an anti vehicle. The weapon description says it's a anti matter weapon meaning its for anything from infantry to installations and vehicle's. Anti-material are designed to take out equipment. That's the modern...
- by Slen Kaleth - at 2013.08.09 03:26:00
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29. Don't mind KD, but we need more stats. - in Feedback/Requests [original thread]
I think WP/D ratio is rally needed, especially for true logis.
- by Slen Kaleth - at 2013.08.08 21:16:00
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30. [Feedback] Remove the SP cap. - in Feedback/Requests [original thread]
N1ck Comeau wrote: BL4CKST4R wrote: N1ck Comeau wrote: so currently the Skill cap is set to 190,400 skill points per week. 5 SP are earned for every second in the game, along with 1 sp per wp earned. so without any boosters and hitting ...
- by Slen Kaleth - at 2013.08.07 22:29:00
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31. [Feedback] RE det after death - in Feedback/Requests [original thread]
castba wrote: This happened to me last night. Killed a scout during an isolated battle and then was RE'd 3-4 seconds later by said scout. Quite an unpleasant surprise lol Might have been me. Been playing with the REs as a scout and hit a he...
- by Slen Kaleth - at 2013.08.06 01:53:00
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32. [Feedback] RE det after death - in Feedback/Requests [original thread]
I have been playing around with REs recently and I must say i am loving them. It is a thrill to sneak up on someone in a fire fight and plant one that they walk over or trap an objective. Takes me back to my TF2 times as a spy (raked over 200 hrs ...
- by Slen Kaleth - at 2013.08.05 22:35:00
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33. [Request] Shield repair gun - in Feedback/Requests [original thread]
Disagree, shield not being able to be repaired is why it has a naturally high repair rate vs armor.
- by Slen Kaleth - at 2013.07.27 04:54:00
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34. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
Haven't played PC yet, but something I would like to see once everythong is up and running the way CCP intended, is the ability to interfere with other companies' PC. Somethi+¦g like you have 2 rival companies battling out for some planets and kno...
- by Slen Kaleth - at 2013.07.21 15:44:00
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35. [Feedback/request] Logistics dropsuit comparison and analysis - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Using the fitting tool , I did an experiment to test out how meaningful these differences are. The constant will be the items and modules, the variables are the logistics dropsuits. This is to test the potential of...
- by Slen Kaleth - at 2013.07.12 03:44:00
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36. CCP wants you to stay in the MCC - in Feedback/Requests [original thread]
Here is my solution, if a player spends more than x amount of time in the MCC the do not get any SP or ISK for that match. X can be a set amount of time or a percent of the total match time. That will at least get people out of the MCC and AFK on ...
- by Slen Kaleth - at 2013.07.10 23:26:00
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37. Head shot sound - in Feedback/Requests [original thread]
I would like to have the person who is killed by a head shot to hear it too, or have some other way of knowing that it was a head shot that killed ya.
- by Slen Kaleth - at 2013.07.10 02:21:00
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38. Request : Militia or BPO game mode - in Feedback/Requests [original thread]
I was actually thinking something along the lines of limit what level of gear you can have in a match, like you can only use up to Advanced level gear, or just Standard. The higher the match gear limit you play in the bigger the reward, but of cou...
- by Slen Kaleth - at 2013.07.10 01:12:00
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