Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2541. Is it just me or has cavity thunker grenades become the new RE - in General Discussions [original thread]
at least REs you had a second to get away before they were detonated
- by Sleepy Zan - at 2012.09.11 16:46:00
|
2542. Beta Tester Officer Weapons!!! - in General Discussions [original thread]
MofaceKilla wrote: But in all seriousness even if this doesn't happen I'd be very interested to see who actually did get the most kills with each weapon. Release the info CCP!! Ya the should release that info from each build
- by Sleepy Zan - at 2012.09.11 15:51:00
|
2543. laggy ppl and laggswichers!!! - in General Discussions [original thread]
no its just lag and some hit detection problems
- by Sleepy Zan - at 2012.09.11 15:49:00
|
2544. Zoom in Crosshair - in General Discussions [original thread]
I believe I heard a dev in irc talking about changing the zoom of the assault rifle either next build or later on. Don't quote me on that tho I'm not 100% curtain.
- by Sleepy Zan - at 2012.09.11 15:36:00
|
2545. Why Dust should be like MAG(Discuss) - in General Discussions [original thread]
Oh there they are
- by Sleepy Zan - at 2012.09.11 15:20:00
|
2546. Why Dust should be like MAG(Discuss) - in General Discussions [original thread]
where's the raging, angry flame posts at?
- by Sleepy Zan - at 2012.09.11 15:14:00
|
2547. Beta Tester Officer Weapons!!! - in General Discussions [original thread]
As a reward to the closed beta testers I thought it would be an awesome idea if CCP looks up who got the most kills with a particular weapon and slapped there name on a new rare salvage weapon at launch. This doesn't have to be limited to wea...
- by Sleepy Zan - at 2012.09.11 14:48:00
|
2548. Rare Salvage List - in General Discussions [original thread]
ReGnUm GETsWASTED onCCP wrote: ReGnUM ZNX-19 Assault Rifle Damage: 45 HP Rate of Fire: 950.0 RPM Accuracy Rating: 69.7 Clip Size: 120 Max. Ammo: 720 Reload Time: 1.0 sec Meta Level: 15 CPU: 90 PG: 13 Assault Rifle Proficiency: Level V Assau...
- by Sleepy Zan - at 2012.09.11 14:35:00
|
2549. really good players - in General Discussions [original thread]
Find a weapon you enjoy using (sniper, assault, mass driver, shotgun, etc.) and attempt to stick with it and get good with it. Honestly tho the build is almost over, skill up and spread your sp thin if you would like to really dig into different p...
- by Sleepy Zan - at 2012.09.11 14:28:00
|
2550. Balac's assault rifle - in General Discussions [original thread]
The Thale's sniper is the ****, R1 becomes instakill and it takes very little effort to snipe people across the skirmish. Its the most beautiful piece of homicidal artwork I have ever experienced
- by Sleepy Zan - at 2012.09.11 14:08:00
|
2551. HELP? - in General Discussions [original thread]
you can add him in dust by going to contacts, then search, type in the name you see there, then find him and click add contact
- by Sleepy Zan - at 2012.09.11 11:53:00
|
2552. Do you use a Dualshock,keyboard & mouse,or a Move? - in General Discussions [original thread]
Nothin but DS3
- by Sleepy Zan - at 2012.09.11 11:47:00
|
2553. In Defense of Sniping - in General Discussions [original thread]
Otosan Ookami wrote: We really need to have a cross-corp sniper "convention" next build... I can hear the screaming already. It will be a thing of Beauty. People will always hate us, Hide and Seek is a frustrating game at times. Terribly rude...
- by Sleepy Zan - at 2012.09.11 03:04:00
|
2554. Sticky:DUST 514 Fan Art - in General Discussions [original thread]
Terram Nenokal wrote: The surface of Ratillose III (terragen + maya + photoshop) i dare someone to drive their tank on that ice
- by Sleepy Zan - at 2012.09.11 00:08:00
|
2555. In Defense of Sniping - in General Discussions [original thread]
mikegunnz wrote: Havent read posts except for OP. Reason why most hate snipers is that they GENERALLY are less useful than players "in the middle of the action". Reason being: Good snipers can be VERY helpful, problem is that bad snipers are pr...
- by Sleepy Zan - at 2012.09.10 21:56:00
|
2556. In Defense of Sniping - in General Discussions [original thread]
have to say increasing the sway is the best solution as well as moving the charge to at least an advanced sniper taking up 93 cpu. Sniping was more difficult last build, i miss it.
- by Sleepy Zan - at 2012.09.10 21:54:00
|
2557. Scouts Lookout (Command class the answer?) - in General Discussions [original thread]
Commanders watch out (you are now primary target for sniper)
- by Sleepy Zan - at 2012.09.10 12:19:00
|
2558. Tactics, Teamwork, and Things Very Strong - in General Discussions [original thread]
Daedra Lord9 wrote: I dunno, I've always kinda felt that heavies should be able to either take a bit more armor damage, or have a slight passive armor regen. They don't seem like the tanks they should feel like (and no, I don't expect to litera...
- by Sleepy Zan - at 2012.09.10 06:39:00
|
2559. The art of humiliating higher tier tanks - in General Discussions [original thread]
Noc Tempre wrote: Sleepy Zan wrote: Noc Tempre wrote: So you stuck a big gun on a hull on par with the gunnlogi in many ways and decided you are embarrassing the higher tier tanks? I mean the difference between a standard tank and a marau...
- by Sleepy Zan - at 2012.09.10 06:34:00
|
2560. The art of humiliating higher tier tanks - in General Discussions [original thread]
Noc Tempre wrote: So you stuck a big gun on a hull on par with the gunnlogi in many ways and decided you are embarrassing the higher tier tanks? I mean the difference between a standard tank and a marauder, as well as a militia tank and a stand...
- by Sleepy Zan - at 2012.09.10 06:27:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |