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1941. Let's talk dust: Next FOTM? - in General Discussions [original thread]
Joel II X wrote: Anything but an assault class looks alright. The logistics, too, to a lesser extent. i don't know, If I wasn't so against it I'd be a Matari assault for that sick bonus.
- by Sinboto Simmons - at 2014.03.07 18:59:00
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1942. MINMATAR HEAVY and FLAYLOCK anyone? - in General Discussions [original thread]
Mad Syringe wrote: Miniguns are good already, single shot massdrivers... not in game yet, but the multishot MD's will be buffed, so Yes. It's less of a buff and more of a counter to the loss of proficiency, so it's more or less the same in da...
- by Sinboto Simmons - at 2014.03.07 18:58:00
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1943. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Sinboto Simmons wrote: I'll be playing more come 1.8, though I've had some pretty good NK streaks lately, nothing like getting multiple NK kills in a row. 1.8 Minja explosives squad? Cloaky REs?
- by Sinboto Simmons - at 2014.03.07 18:53:00
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1944. Let's talk dust: Next FOTM? - in General Discussions [original thread]
Crimson ShieId wrote: I dunno... them scout suits are lookin' mighty fine this time of the month. We might just see an influx of Nova Knives and cloaking devices come 1.8~ Shhhhhhhhhhhhhhhhhhhhhhhh Don't entice them damn it!
- by Sinboto Simmons - at 2014.03.07 18:52:00
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1945. Let's talk dust: Next FOTM? - in General Discussions [original thread]
I say either commando or sentinels. Sticking with my Minja though, along with Matari sent.
- by Sinboto Simmons - at 2014.03.07 18:46:00
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1946. Scout Registry / Killboard - in General Discussions [original thread]
I'll be playing more come 1.8, though I've had some pretty good NK streaks lately, nothing like getting multiple NK kills in a row.
- by Sinboto Simmons - at 2014.03.07 18:43:00
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1947. Question from a fatty wielding a minigun: - in General Discussions [original thread]
Generaly my reaction to being too close to anything and or outnumbered. *pulls out blades/REs* **** the KDR I'm going in!
- by Sinboto Simmons - at 2014.03.07 18:41:00
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1948. OB really needs to do more damage - in General Discussions [original thread]
Cat Merc wrote: Why can a vehicle on the ground even SLIGHTLY tank an orbital strike from space? Those guns are bigger than the tanks themselves. the OB or the warbarge strike, because I assure you I've not seen a tank withstand a tactical la...
- by Sinboto Simmons - at 2014.03.07 12:12:00
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1949. Need more ob ammo - in General Discussions [original thread]
surprised this is still open
- by Sinboto Simmons - at 2014.03.07 12:05:00
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1950. Stop the 1.8 QQ - in General Discussions [original thread]
Adapt or die is the way of new Eden yes? Been doing a bit too much adapting as a scout, happy for these changes either way.
- by Sinboto Simmons - at 2014.03.07 11:40:00
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1951. Can We Get some DEV clarification on some things? - in General Discussions [original thread]
I'm afraid to ask, but what's the Matar sentinel delay?
- by Sinboto Simmons - at 2014.03.07 07:06:00
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1952. Collision damage (Vehicluar collision damage to be precise) - in General Discussions [original thread]
True Adamance wrote: HAV don't have it....and they need it, even on friendly vehicles. I cannot stand when some scrub tanker rushes over the top or underneath you with less than 1000 armour because he lost the fight straight up and needs the s...
- by Sinboto Simmons - at 2014.03.07 06:36:00
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1953. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
Rusty Shallows wrote: Hecarim Van Hohen wrote: Sinboto Simmons wrote: -Insert poor logic and or false info here- One of the better arguments on these forums To the point, on target, and looks good on a tee-shirt. I didn't even...
- by Sinboto Simmons - at 2014.03.07 04:52:00
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1954. Something about NKs that's bugged me for a while. - in General Discussions [original thread]
Aero Yassavi wrote: Saying you see them on Gallente and Minmatar suits but never Caldari suits is just a misleading way to say you see them on lights but not mediums. Do you really see Gallente or Minmatar medium suits using nova knives? If Cal...
- by Sinboto Simmons - at 2014.03.06 16:52:00
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1955. Something about NKs that's bugged me for a while. - in General Discussions [original thread]
ChromeBreaker wrote: Low slots for Damps and/or speed mods I know how to fit my suit. :P
- by Sinboto Simmons - at 2014.03.06 16:02:00
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1956. let's talk dust: Flaylocks' radius - in General Discussions [original thread]
TheD1CK wrote: Indeed, it's a sad sight seeing mercs skip through my flaylock rounds Considering that a Scrambler Pistol can fry my brain in one shot, the flaylock does need some love from CCP yes sir.
- by Sinboto Simmons - at 2014.03.06 16:00:00
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1957. Let's talk dust: Minja, the return of non tanking mods? - in General Discussions [original thread]
Reav Hannari wrote: Wait, what? I'm supposed to be tanking my scout? I've got no room for that crap. I'm all biotics and profile and stuff that goes boom and stabby stabby. All good scouts dual tank.
- by Sinboto Simmons - at 2014.03.06 15:59:00
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1958. Scrambler still OP hit it with the nerf bat harder! - in General Discussions [original thread]
Hecarim Van Hohen wrote: Sinboto Simmons wrote: -Insert poor logic and or false info here- One of the better arguments on these forums Funnier because of the amount of mercs that didn't read it.
- by Sinboto Simmons - at 2014.03.06 15:57:00
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1959. The indirect scout nerf? - in General Discussions [original thread]
Reav Hannari wrote: Sinboto Simmons wrote: And since when was the combat rifle a scout weapon? First I see that I'm supposed to be tanking and now I'm carrying the wrong weapon too? I know right?
- by Sinboto Simmons - at 2014.03.06 13:26:00
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1960. Are you people insane? - in General Discussions [original thread]
Yes I'm answering before reading. Yeah pretty much, we still need more highslot mods and damage mods to be swapped to lows.
- by Sinboto Simmons - at 2014.03.06 11:55:00
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