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4541. I hadn't realized this before. - in General Discussions [original thread]
Eldest Dragon wrote: I must have longer knives, specifically there called katana'a, make my minja happy ccp. We need minjatos
- by Sinboto Simmons - at 2013.10.29 21:13:00
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4542. Minmatar Scout Racial - in General Discussions [original thread]
NO YOU BASTARDS THE NKs ARE FINALLY GETTING FIXED, DON'T YOU TOUCH THEM YOU BASTARD CHILDREN !!!! Also: lore wise the minmatar scout is trained to be supreme in hand to hand combat and blade work so removal would be very very bad.
- by Sinboto Simmons - at 2013.10.29 20:47:00
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4543. I hadn't realized this before. - in General Discussions [original thread]
Lv2spd2 wrote: Sinboto Simmons wrote: flaylock with seeker missiles. I'd like to have one of these, but I am very glad my opponents DON'T have these. I say we leave them out for now please. No , we must have these to better combat ...
- by Sinboto Simmons - at 2013.10.29 20:40:00
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4544. Hey I know you! - in General Discussions [original thread]
Lol ok guys not everyone's supposed to do me.
- by Sinboto Simmons - at 2013.10.29 17:28:00
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4545. Hey I know you! - in General Discussions [original thread]
Simple someone post here and when you recognize them say how so. Go!
- by Sinboto Simmons - at 2013.10.29 17:24:00
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4546. I hadn't realized this before. - in General Discussions [original thread]
Yeah, would like nk that are longer but have a longer charge time, or a flaylock with seeker missiles.
- by Sinboto Simmons - at 2013.10.29 17:18:00
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4547. FG splash doesn't need a nerf - in General Discussions [original thread]
CharCharOdell wrote: Sinboto Simmons wrote: The problem with rooftop FG is not that they have good range, damage, or splash, it's that we can't GET THEM DOWN with anything but an ob ( and before some dumb **** says it: killing the FGer and g...
- by Sinboto Simmons - at 2013.10.29 17:04:00
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4548. FG splash doesn't need a nerf - in General Discussions [original thread]
The problem with rooftop FG is not that they have good range, damage, or splash, it's that we can't GET THEM DOWN with anything but an ob ( and before some dumb **** says it: killing the FGer and getting them down are two completely different thin...
- by Sinboto Simmons - at 2013.10.29 16:49:00
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4549. The Real Problem with Forgeguns and Why This Nerf Fixes Nothing - in General Discussions [original thread]
mordiby wrote: I don't know why people complain about everything that makes you win. Tactics are tactics, and that's it. The problem with this tactic is there be no effective counter.
- by Sinboto Simmons - at 2013.10.29 16:42:00
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4550. some things that stood out in patch notes for me - in General Discussions [original thread]
Viktor Hadah Jr wrote: I would not call the hit detection things a buff, it's just a fix. That would be like saying, we are going to nerf AR's by making every 5th bullet not register as a hit. that would be just breaking something I'm happy ...
- by Sinboto Simmons - at 2013.10.29 16:35:00
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4551. Scout Registry / Killboard - in General Discussions [original thread]
This is a result of something I practice, what a fellow scout described as 'Mass Driver Diplomacy', just like the MD: keep pounding on the issue until it no longer exist.
- by Sinboto Simmons - at 2013.10.29 16:33:00
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4552. The "Supposed" Scout Buff - in General Discussions [original thread]
MassiveNine wrote: Chunky Munkey wrote: This is an amazing buff. It greatly increases our ability to find & destroy uplinks and nanohives! Maybe that's what the scout was designed for in the first place. Recon, not action. Proble...
- by Sinboto Simmons - at 2013.10.29 15:08:00
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4553. The "Supposed" Scout Buff - in General Discussions [original thread]
For me it's less the buffs themselves then the fact it got buffed in the first plase, the journey of a begins with a single step and all that.
- by Sinboto Simmons - at 2013.10.29 15:00:00
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4554. Recognize, Biatch! - in General Discussions [original thread]
Patrick57 wrote: I've come across quite a few..... (pardon my spelling) General John Ripper Sinboto (PCs count right?) Derrith Erador Void Echo Big Burns Ancient Exiles (some of the worst matches of my LIFE) Back in the old days-Annie Oakley I...
- by Sinboto Simmons - at 2013.10.29 14:51:00
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4555. Proper use of scanners - in General Discussions [original thread]
Knight Soiaire wrote: 1) Take out Scanner 2) Press R1 3) Spin around xx360ScAnNiNg1337xx I'm guilty of doing this, need points as a scout somehow lol.
- by Sinboto Simmons - at 2013.10.29 14:43:00
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4556. how long until... - in General Discussions [original thread]
Any smart tanker just won't fire if there's a chance of a teammate getting killed.
- by Sinboto Simmons - at 2013.10.29 14:41:00
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4557. So, the Scout buff - in General Discussions [original thread]
Smooth Assassin wrote: Do i need my scanner anymore since range has been increased Thing is will it be relayed to my squadron? If yes then I have a spot for my REs, if no then I'll have to alternate depending on what I'm doing. *shrug*
- by Sinboto Simmons - at 2013.10.29 14:39:00
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4558. place your bets! (1.7's content) - in General Discussions [original thread]
New rifles. Tank/av balance. Is all I know curious to what new equipment is coming.
- by Sinboto Simmons - at 2013.10.29 14:36:00
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4559. some things that stood out in patch notes for me - in General Discussions [original thread]
Honestly I wasn't expecting much from 1.6 but I was plesently surprised by the abundence of useful bug fixes and buffs to not mid frames. Things that stood out to me: Fixed a bug that caused equipment to slide on the base of the null cannon.:Re ...
- by Sinboto Simmons - at 2013.10.29 14:31:00
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4560. So, the Scout buff - in General Discussions [original thread]
ChromeBreaker wrote: Scouts get 3 nice quick and simple buffs and it makes them moan more... Fly a dropship or something I'm a happy little bastard, it shows there's work actually being done and its not all talk.
- by Sinboto Simmons - at 2013.10.29 14:13:00
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