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2221. (DEV/CPM) Damage mods. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Okay, sure. Now don't ***** when I dual tank because I have literally nothing else to put there. That's another problem altogether.
- by Sinboto Simmons - at 2014.01.31 18:47:00
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2222. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Star Galek wrote: AE. is just a corp full of scrubs that armor tank scouts. get gud scrubs. I got a 0.9 kdr with my tac-AR EWAR scout. what can you guys do? Nothing, all you do is whine about who you can competently play ...
- by Sinboto Simmons - at 2014.01.31 18:40:00
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2223. Holy $#!+ - in General Discussions [original thread]
I find this amusing.
- by Sinboto Simmons - at 2014.01.31 18:30:00
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2224. Early pictures of Minmatar Light Aircraft - in General Discussions [original thread]
*opens thread* *looks at coments* *closes thread*
- by Sinboto Simmons - at 2014.01.31 18:18:00
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2225. Im going commando! - in General Discussions [original thread]
Aero Yassavi wrote: Sinboto Simmons wrote: Now everone flocks to it because it's becoming powerfull, the people on these forums man, no drive to play how they want only to play what's 'best'. Oi my head hurts, there's gonna be plenty o new ...
- by Sinboto Simmons - at 2014.01.31 18:16:00
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2226. (DEV/CPM) Damage mods. - in General Discussions [original thread]
Korvin Lomont wrote: Sinboto Simmons wrote: Korvin Lomont wrote: We already have way more low slots and just very few high slots. So unless CCP starts reworking modules as a whole I don't see ths happen. BTW reworking the current module s...
- by Sinboto Simmons - at 2014.01.31 18:11:00
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2227. Im going commando! - in General Discussions [original thread]
Now everone flocks to it because it's becoming powerfull, the people on these forums man, no drive to play how they want only to play what's 'best'. Oi my head hurts, there's gonna be plenty o new scouts as well.
- by Sinboto Simmons - at 2014.01.31 18:05:00
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2228. Scout Registry / Killboard - in General Discussions [original thread]
Patrick57 wrote: Marad''er wrote: Honestly running the scout with all ewar mods is dumb IMO. Just run it as a slayer but use maybe 1 ewar mod to enhance suit's inherent ewar stats. It sounds pretty cool to me. But then again, I'm a sc...
- by Sinboto Simmons - at 2014.01.31 18:01:00
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2229. Isn't it funny - in General Discussions [original thread]
Personally I think it's incredibly funny. Indeed the new rifles are too powerfull I'll not argue with you there, but still it's extremely funny.
- by Sinboto Simmons - at 2014.01.31 17:58:00
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2230. Tell me why a combat rifle does more damage than an HMG? - in General Discussions [original thread]
knight guard fury wrote: Arkena Wyrnspire wrote: Uh, the HMG shreds things now. exactly why the hmg doesn't need a dmg boost or else the hmg would be more powerful than the cr Shouldn't it be
- by Sinboto Simmons - at 2014.01.31 17:54:00
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2231. How can MAVs and MTACs be useful in DUST - in General Discussions [original thread]
Reminds me of scouts and commandos: fun to play, stupid to run.
- by Sinboto Simmons - at 2014.01.31 17:52:00
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2232. (DEV/CPM) Damage mods. - in General Discussions [original thread]
Korvin Lomont wrote: We already have way more low slots and just very few high slots. So unless CCP starts reworking modules as a whole I don't see ths happen. BTW reworking the current module system would cause a lot of balance issues.... In...
- by Sinboto Simmons - at 2014.01.31 17:50:00
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2233. Scout Registry / Killboard - in General Discussions [original thread]
Radar R4D-47 wrote: Marc Rime wrote: Radar R4D-47 wrote: As a scout I am excited for 1.8 but sad. The love we are getting is too much. We got a stat buff in every category outside base health. In my opinion That was enough without giving ...
- by Sinboto Simmons - at 2014.01.31 17:48:00
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2234. Caldari Sentinel - in General Discussions [original thread]
ResistanceGTA wrote: Chunky Munkey wrote: TranquilBiscuit ofVaLoR wrote: i don't think that 15% is going to be much of a difference to a gun that does 110+ damage per shot mounted on a vehicle with 5000+ ehp and can move faster that any i...
- by Sinboto Simmons - at 2014.01.31 17:43:00
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2235. (DEV/CPM) Damage mods. - in General Discussions [original thread]
ANON Cerberus wrote: Beren Hurin wrote: The self sufficient regen of shield tanks means that you stay in battle for a shorter period, but you can get back in more quickly than a lot of armor tankers. You have to be used to this and then use ...
- by Sinboto Simmons - at 2014.01.31 17:39:00
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2236. (DEV/CPM) Damage mods. - in General Discussions [original thread]
Edmund Dantez wrote: Its impossible to make everyone happy.... CCP this is a subject of low concern. I think that heavy's wielding Light weapons under a H slot and logis who wield primary's are a bigger deal. you worry's about this????? Im a ta...
- by Sinboto Simmons - at 2014.01.31 16:55:00
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2237. (DEV/CPM) Damage mods. - in General Discussions [original thread]
quick question: why are they in high slot and are they ever going to be moved to low? Damage tanking is a staple of shield tankers (especially Matari) in EvE as they take up a low slot, this allows them to contend with the superior EHP of armor ...
- by Sinboto Simmons - at 2014.01.31 10:44:00
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2238. I hear the LR is getting a buff. - in General Discussions [original thread]
bump
- by Sinboto Simmons - at 2014.01.31 10:32:00
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2239. The future of Dust 1.8 and cloaking - in General Discussions [original thread]
But yall took our ability to shoot.......
- by Sinboto Simmons - at 2014.01.30 22:08:00
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2240. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Is suicidal a style? It often feels like that is my style... How do I give you 100 likes?
- by Sinboto Simmons - at 2014.01.30 21:16:00
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