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21. [Feedback] Dropships codex build - in Feedback/Requests [original thread]
Update 5 13.Little more into AV I will continue with saying Forges are to great at anti dropships But Swarms are lacking First off swarms force you keep on the move because the one major problem with them is that they like to flip you our force ...
- by Sin3 DeusNomine - at 2012.10.02 03:43:00
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22. Forge Guns range effecting dropships little to good. - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Big railgun. Nuff SaidGäó I use a proto forge gun. I drop myrons in 3.8 seconds I drop armor tanks even faster. usually 2 shot alot of armor drop ships out there. A good forger is more scary for me then any swarmer. A...
- by Sin3 DeusNomine - at 2012.09.30 19:57:00
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23. Forge Guns range effecting dropships little to good. - in Feedback/Requests [original thread]
The forge guns are actually pretty great this build. Now there are some few problems though Assault forge gun has a very easy time time taking out drop ships. Current problem is the range on the assault and the regular is to great. people have...
- by Sin3 DeusNomine - at 2012.09.30 18:09:00
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24. Dropships, LAVs and Nerfing - in Feedback/Requests [original thread]
I will agree that swarms are op against drop ships and forges have also seemed to become a problem after the range has been raised. sometimes they are more of a pain then swarms for me. Proto swarms can really mess up a drop ship fast. A little to...
- by Sin3 DeusNomine - at 2012.09.28 03:37:00
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25. [Feedback] Fix for boosting and talk about alternatives. Also ways you have noti... - in Feedback/Requests [original thread]
This thread is for all feed back on boosting and fixes for it. What I would like to see if you like a idea quote it and write that you like it under it. If you like parts of a Idea quote those parts and put that you like these parts not the whole...
- by Sin3 DeusNomine - at 2012.09.26 16:36:00
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26. [Feedback] Skill point Diminishing returns - in Feedback/Requests [original thread]
Well I know CCP has talked about revamping it because it rewards the people who play all the time. Now I do agree with this. If I play for 6 hours a day I will do better then the average player that gets 2-3 hours when they sit down to play. 1. ...
- by Sin3 DeusNomine - at 2012.09.21 02:57:00
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27. Rails guns should Realistically have no splash damage. - in Feedback/Requests [original thread]
I do agree they need to reduce the damage on splash. The only time you should kill some one with splash is if your right on his feet. but within 5m it should take 2 shots to take most suits down 3-4 on heavies unless your right on target or within...
- by Sin3 DeusNomine - at 2012.09.14 02:51:00
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28. Reward system for AV needs some work. - in Feedback/Requests [original thread]
I keep getting tanks down to there armor on shield tanks or 15% of there armor on armor tanks and all of a sudden I loose the kill to some noob cake with militant. All I get on the side line for doing the work is the assist. The highest damage con...
- by Sin3 DeusNomine - at 2012.09.11 01:41:00
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29. [Feedbck]Swarm Launchers - in Feedback/Requests [original thread]
I have actually finally figured out 2 tactics to loose swarms. Not going to give that secret out of coarse. But now on teds post. Ya I have had this happen many times for me also so hiding behind building is only used now to break locks and I use...
- by Sin3 DeusNomine - at 2012.09.08 22:47:00
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30. [FIX]Small Turrets - in Feedback/Requests [original thread]
Billi Gene wrote: its annoying but, perversely i kinda like the mechanic. if your pig cannon fires pigs at 300km/h how fast is the pig going to be shot out at if the cannon is on a train traveling at 300km/h? now what if that the cannon is f...
- by Sin3 DeusNomine - at 2012.09.07 18:42:00
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31. [FIX]Small Turrets - in Feedback/Requests [original thread]
I do agree missiles need a to be fixed a little but it is not the end of the world if there is a little misdirection on them currently it is alot when using out of a drop ship or a Lav.
- by Sin3 DeusNomine - at 2012.09.07 16:48:00
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32. [FIX]Small Turrets - in Feedback/Requests [original thread]
Ted one thing you need to understand you drive a tank the front turret on a tank is really not effected that much. And yes you can slow down to make it easier on a tank. But other vehicles you do not get to do that really. You put one of these tu...
- by Sin3 DeusNomine - at 2012.09.07 16:02:00
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33. [FIX]Small Turrets - in Feedback/Requests [original thread]
A major issue with small turrets that make both the rail and blaster turrets almost useless is that when a tank/dropship/LAV has any type of motion going on they turrets completely shoot off target in the same direction that the motion was. This i...
- by Sin3 DeusNomine - at 2012.09.07 06:01:00
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34. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
Mobius Wyvern wrote: RolyatDerTeufel wrote: Sha Kharn Clone wrote: Yep also in the future there are no ladders. Well rumor haz it one can be found in a storm drain on the comunication map. Heheh its not a rumor I go up and down it all t...
- by Sin3 DeusNomine - at 2012.09.06 17:03:00
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35. [feedback] Dropships and the AV vs Tanks debate - in Feedback/Requests [original thread]
Patches The Hyena wrote: To pass along good news I'll post some stuff CCP nothin said in IRC when I asked him about dropships. Note, this is all me paraphrasing him, and at no point did he guarantee anything, was just talk of ideas they had. So...
- by Sin3 DeusNomine - at 2012.09.06 15:38:00
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36. [feedback] Dropships and the AV vs Tanks debate - in Feedback/Requests [original thread]
I am not saying my WP needs to come from my gunners. But there needs to a source of points For drop ships. I run squad command and will put the defend order on my myron. My team runs 2 people on ground and 1 in gunner seat. I will pick up and drop...
- by Sin3 DeusNomine - at 2012.09.06 12:36:00
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37. [feedback] Dropships and the AV vs Tanks debate - in Feedback/Requests [original thread]
Tony Calif wrote: High end Dropships are currently immune to swarmers. I'd be worried. If a dropship wasn't a game of ISK... Everyone says they're expensive, but really they aren't. Rewards are crap, but what do you want, SP just because you b...
- by Sin3 DeusNomine - at 2012.09.06 03:43:00
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38. AV Nerf Support But tank revamping is needed. - in Feedback/Requests [original thread]
DUST Fiend wrote: Sin3 DeusNomine wrote: I love what they did with drop suits Me too. Before, I was having a hard time deciding if I should skill past level 2 in my dropsuits. Now, I don't have to make that choice, and I can just stick...
- by Sin3 DeusNomine - at 2012.09.01 15:00:00
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39. AV Nerf Support But tank revamping is needed. - in Feedback/Requests [original thread]
Going to explain why quickly. I do support this AV Nerf because well it makes both LAV's and Drop ships viable. Now with this said. I love what they did with drop suits making skills and slots seperate them apart. I would love to see something ...
- by Sin3 DeusNomine - at 2012.09.01 14:26:00
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40. AV Nerf Mixed feelings and why. - in Feedback/Requests [original thread]
are you sure you where not getting pegged by flux grenades? seen a few people useing them now today.
- by Sin3 DeusNomine - at 2012.08.31 18:40:00
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