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1. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
So they seemed to have improved the nanite injector since Uprising, but now it feels like were back to the chromosome build. What I mean is I will go up to a fallen comrade and I need to run all around to find the right spot to trigger the animati...
- by Silver-Ace - at 2013.05.12 03:47:00
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2. when does the scrambler rifle come out? - in General Discussions [original thread]
5/14/13 Along with all new weapons and Planetary Conquest.
- by Silver-Ace - at 2013.05.10 03:06:00
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3. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
I don't know if this is possible but if it is maybe CCP could respec SP that are in the specific skills/items they are changing. Such as the changes to the vehicle skills all SP put into vehicles will be given back to you. Another example is when ...
- by Silver-Ace - at 2013.05.10 03:01:00
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4. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
I don't know if this counts as a weapon but when I am on the turrets of a dropship the large turrets and infantry won't render in for awhile. For some reason its not a problem when it comes to vehicles thou I can see them right away.
- by Silver-Ace - at 2013.05.10 02:18:00
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5. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
Thank you for posting this because I am a logibro who can't do his job because of this bug. I have revived 6 people successfully out of the hundreds of times I have tried ever since 5/6/13. However there are other things that contribute to the pro...
- by Silver-Ace - at 2013.05.09 17:17:00
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6. Aerial Vehicle Ideas - in Feedback/Requests [original thread]
It can have a smaller passenger load or none at all with only enough seat to hold the crew as long as it can preform its main function it can go without room for passengers.
- by Silver-Ace - at 2013.04.08 22:32:00
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7. Aerial Vehicle Ideas - in Feedback/Requests [original thread]
When I was reading the comment from Mobius Wyvern I considered maybe the fighter bomber could be to multi-role so I thought of away so they would be more focused on air to ground combat but still have some defensive capabilities to help them survi...
- by Silver-Ace - at 2013.04.08 22:03:00
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8. Aerial Vehicle Ideas - in Feedback/Requests [original thread]
Thats why we suggested Air to Ground Missiles to lock on and hit enemy targets but these are venerable to enemy counter measures that the ground pounders should have. For that reason even the USAF still uses dumb bombs, you are however right we do...
- by Silver-Ace - at 2013.04.08 14:40:00
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9. In-game Gridded Maps - in Ashland [original thread]
M3DIC 2U wrote: you talking the mini-map or the overhead? I think integrating it on the overhead would be feasible but putting it on the mini-map might make it too jumbled. Agree that it would aid in coordination though. Although SL command ma...
- by Silver-Ace - at 2013.02.23 15:37:00
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10. In-game Gridded Maps - in Skim Junction [original thread]
In all maps that have and will be released I would like to see a grid on the in-game map to help with the calling out the positions of both friends and foes. I also think it will help with team coordinations in corporate matches in the planning an...
- by Silver-Ace - at 2013.02.16 02:47:00
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11. In-game Gridded Maps - in Manus Peak [original thread]
In all maps that have and will be released I would like to see a grid on the in-game map to help with the calling out the positions of both friends and foes. I also think it will help with team coordinations in corporate matches in the planning an...
- by Silver-Ace - at 2013.02.16 02:46:00
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12. In-game Gridded Maps - in Line Harvest [original thread]
In all maps that have and will be released I would like to see a grid on the in-game map to help with the calling out the positions of both friends and foes. I also think it will help with team coordinations in corporate matches in the planning an...
- by Silver-Ace - at 2013.02.16 02:45:00
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13. In-game Gridded Maps - in Ashland [original thread]
In all maps that have and will be released I would like to see a grid on the in-game map to help with the calling out the positions of both friends and foes. I also think it will help with team coordinations in corporate matches in the planning an...
- by Silver-Ace - at 2013.02.16 02:44:00
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