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41. New matchmaking. Look ccp! - in Feedback/Requests [original thread]
Zuiller wrote: I was thinking why not base it off of your kill / death ratio. If you are in a squad the average of your full squad would be used. Maybe include a few other filters, like MercilessFisting stated, would work too. This would ...
- by Sigbjorn Foerik - at 2013.06.22 22:56:00
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42. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: The Minmatar are the ones that use explosives as their primary weapons... The Caldari AR should be a full auto BB gun - Very accurate, very high fire rate, low damage, large clip. Both use explosives in their warheads b...
- by Sigbjorn Foerik - at 2013.06.22 22:19:00
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43. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
Meeko Fent wrote: Sigbjorn Foerik wrote: Alaika Arbosa wrote: You do realize that the Rail Rifle is already in internal testing right? IIRC, we're supposed to be getting that and the Minmatar Combat Rifle sometime during Uprising. The ...
- by Sigbjorn Foerik - at 2013.06.22 21:05:00
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44. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
Alaika Arbosa wrote: You do realize that the Rail Rifle is already in internal testing right? IIRC, we're supposed to be getting that and the Minmatar Combat Rifle sometime during Uprising. The Rail Rifle should be still in the game but not ...
- by Sigbjorn Foerik - at 2013.06.22 20:58:00
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45. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
Meeko Fent wrote: Im gonna try not to get Carried away here, so... I Really Just wanna see a Caldari Gun that isn't... A Niche Weapon. The Sniper, the Swarm, the Forge, are All Niche Weapons. And All Caldari. It will be resolved when the Raci...
- by Sigbjorn Foerik - at 2013.06.22 20:53:00
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46. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
Meeko Fent wrote: Meh. I really Don't want the Caldari to use Rockets in their guns. It Just Seems Weird. And it will Probably Be OP like the Core Flay. I Heard that thing is just Madness. I Could See this as a Caldari MD. I dont think so....
- by Sigbjorn Foerik - at 2013.06.22 20:12:00
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47. [CCP] it's time. CUT the Gordian Knot - in General Discussions [original thread]
+1 100th post!!!
- by Sigbjorn Foerik - at 2013.06.22 19:51:00
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48. flaylock ideas - in Feedback/Requests [original thread]
The MD is a Projectile weapon so its bullet is accelerated in the weapon while the Flaylocks rocket accelerates itself. Thus the flight path of the Flaylock is flat and the MD's not so much. But I like the idea with the large splash radius and sho...
- by Sigbjorn Foerik - at 2013.06.22 13:38:00
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49. Bullet Drop - in Feedback/Requests [original thread]
I-¦m not sure but I think bullet drop is already in the game. Also: These weapons accelerate the bullet to over 2500km/h so you would just barely notice bullet drop on our small maps.
- by Sigbjorn Foerik - at 2013.06.22 11:54:00
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50. Make an Caldari Jet Rifle instead of an Caldari Rail Rifle - in Feedback/Requests [original thread]
CCP Remnant stated that the Caldari Rail Rifle will have the Breach Variant as it-¦s standard mode so I thought how that could work. A Railgun has high range but the Breach Variant is Low Range? Then I found an interesting weapon on wikipedia call...
- by Sigbjorn Foerik - at 2013.06.22 10:55:00
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51. Progressive Reloading - in Feedback/Requests [original thread]
The bullets left in the removed magazine should also be gone. This would make players watch their mag more and the game would be more realistic.
- by Sigbjorn Foerik - at 2013.06.22 08:35:00
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52. [Forum Request] Notifaction when your post is quoted. - in Feedback/Requests [original thread]
Just a notification: Player Y has quoted your post in Thread X
- by Sigbjorn Foerik - at 2013.06.22 07:27:00
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53. Improving New Player Survivability - in Feedback/Requests [original thread]
Meeko Fent wrote: We all have heard of the Dreadful Pubstomping, and Many of us have Been on the Receiving Heel of the Boot. Possibly the Most effected of us are the New Players as Protobears crush them with Proto ARs and Boundlesses. What I am...
- by Sigbjorn Foerik - at 2013.06.22 07:11:00
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54. CCP change the SP gain to full passive - in General Discussions [original thread]
The Robot Devil wrote: The dark cloud wrote: Well i think most of the people here agree that the weekly grind has become something like a full on job. The problems is that you can surely grind every week for your cap but that seems like a jo...
- by Sigbjorn Foerik - at 2013.06.22 07:00:00
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55. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
True Adamance wrote: I do like that opening points system. I feel like that sums up how I understand the races approaches to war. Amarr - Heavily Armoured, unrelenting in advance Caldari- Top tier shields with long range missiles Minmatar- Ada...
- by Sigbjorn Foerik - at 2013.06.22 06:41:00
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56. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Samuel Zelik wrote: Sigbjorn Foerik wrote: A damage reduction would be kinda unlogical. The damage is part of the weapon not the suit. So to decrease the damage it would require some kind of module. This means you would have to add something...
- by Sigbjorn Foerik - at 2013.06.22 05:59:00
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57. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Samuel Zelik wrote: Sigbjorn Foerik wrote: I think reducing damage is probably not the right way to do this. If they would have just an sidearm it makes a lot more sense. Same for your Gunner Hevy Frame. I think the Sidearm is a given, but...
- by Sigbjorn Foerik - at 2013.06.21 21:21:00
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58. Amarr Assault Dropsuit not carrying it's end of the "Deal " - in Feedback/Requests [original thread]
It would apply if they would get Heat-Up
- by Sigbjorn Foerik - at 2013.06.21 21:12:00
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59. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Samuel Zelik wrote: Sigbjorn Foerik wrote: They would not be such fast that they bunnyhop around you, it be just a small boost. Maybe it would also be enough if they make Assaults slower but that has to be tested. If this is the case I would...
- by Sigbjorn Foerik - at 2013.06.21 16:53:00
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60. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
BL4CKST4R wrote: Sinboto Simmons wrote: Really upset and my spelling/grammar is bad anyway so just heads up Edit:not saying to kill assault just to improve the other classes Ok want to start off by saying I love dust it's concept and what ...
- by Sigbjorn Foerik - at 2013.06.21 16:41:00
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