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661. Planetary Conquest is Magic! - in General Discussions [original thread]
I didn't dismiss, I symbolized waiting until the 6th happens before we start theory crafting ways to add to it. CCP themselves mentioned somewhere that the PC model they outlined could change before the 6th, so the figurative sheet rock hasn't eve...
- by Sigberct Amni - at 2013.04.03 14:17:00
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662. So... how many SP points have we so far? - in General Discussions [original thread]
Orenji Jiji wrote: How would you call somebody, who obviously made over 1.5M points in portions of 0-1500SP per match? How much time between DUST514 and sleep they've got left for their *gasp* social life? It was a valid comment. :) Having sa...
- by Sigberct Amni - at 2013.04.03 13:12:00
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663. Planetary Conquest is Magic! - in General Discussions [original thread]
Iron Wolf, in the realm of game development there is no lack of ideas, plans or thoughts. You can find a never ending stream of consciousness from enthusiastic gamers about how to make better games. What IS limited, however, is the manpower to pe...
- by Sigberct Amni - at 2013.04.03 12:59:00
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664. Question about refund - in General Discussions [original thread]
Chojine Dentetsu wrote: What SP refund??? Listen to the official dust 514 podcast put out by ccp. It's on soundcloud, search that site for CCPgames, i think. It's mentioned at ~4:00 in. To the OP, whatever class/race you picked on char creat...
- by Sigberct Amni - at 2013.04.03 12:40:00
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665. UPRISING: sharpshooter must not make first shots a game of luck. - in General Discussions [original thread]
trollsroyce wrote: That derail is a prelude to how skill will be derailed from dust if guns won't hit where you point them. See, from the name and previous posts made by trolls, I assumed this thread was to be a troll. Color me surprised, nos...
- by Sigberct Amni - at 2013.04.03 12:27:00
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666. So... how many SP points have we so far? - in General Discussions [original thread]
Calgoth Reborn wrote: Protoman Is God wrote: 8 million+ Sign of a true no lifer right there I have 7mil and that's with passive and active boosters running since the CB reset and capping active each week Translation: "This guy is doi...
- by Sigberct Amni - at 2013.04.03 12:14:00
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667. Global SP cap. - in General Discussions [original thread]
Devil, the secret is to observe the cancer from behind the glass window of the containment unit. Not from inside the room. Just read and giggle. Now if you'll excuse me, I'm off to the lab for a cancer screen.
- by Sigberct Amni - at 2013.04.03 12:11:00
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668. How long before an inactive character is deleted? - in General Discussions [original thread]
MrShooter01 wrote: Daedric Lothar wrote: Not sure about Dust, but my EvE character was saved for like 2 years during a hiatus. CCP never deletes eve characters that have been subscribed for any length of time. Hypothetically someone ...
- by Sigberct Amni - at 2013.04.02 18:09:00
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669. New Merc Cast - respec confirmed - in General Discussions [original thread]
A good idea for everyone might be to wait a week with their skill point pool before choosing a specialization. I'm likely just going to lvl 4 all my core skills and wait to see how the various suits/weapons pan out.
- by Sigberct Amni - at 2013.04.02 18:04:00
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670. Rent-a-renter - in The War Room [original thread]
That's right. Hire me for half a million isk and you'll also get whatever I decide to rent that match! It's completely RANDOM and totally legit. I could be renting a potato, a proto tank or maybe just a vacuum cleaner from the grocery store! Who...
- by Sigberct Amni - at 2013.03.28 07:00:00
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671. Friendly fire should have a different indicator - in General Discussions [original thread]
Cat Merc wrote: The HTFU mentality isn't applied to DUST. Dust is F2P console shooter, it needs a bigger market to make a profit so they have to cater to everyone. They might say the HTFU mentality is applied to DUST, but evidence shows otherwi...
- by Sigberct Amni - at 2013.03.28 06:40:00
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672. Friendly fire should have a different indicator - in General Discussions [original thread]
Cat Merc wrote: Garrett Blacknova wrote: Nemo Bluntz wrote: Sigberct Amni wrote: So you want CCP to hold your hand because you can't be assed to locate the source of damage or indicators? "HTFU"ing needs to stop being an excuse for...
- by Sigberct Amni - at 2013.03.28 05:44:00
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673. Friendly fire should have a different indicator - in General Discussions [original thread]
Cat Merc wrote: So asking for damage indicators to color themselves depending on if its a friendly or an enemy shooting = RDV's are non-collideable or 5 secs of invuln when using a nanite injector? No, just over exaggerating a touch about the...
- by Sigberct Amni - at 2013.03.28 03:15:00
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674. 24 hours of tanking - in General Discussions [original thread]
Casius Hakoke wrote: You post makes me wonder if CCP changed the swarm missiles just to encourage people to use the Logi LAV's in combination with tanks. I have to wonder as well. Maybe they want more of us to use the remote rep/shield mods a...
- by Sigberct Amni - at 2013.03.28 03:13:00
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675. Friendly fire should have a different indicator - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: The hand-holding argument is BS. It can be applied to any feature the way you put it. For example, if we had no damage indicators at all, some idiot could say adding damage indicators would be hand-holding. Same for...
- by Sigberct Amni - at 2013.03.28 03:05:00
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676. Friendly fire should have a different indicator - in General Discussions [original thread]
Cat Merc wrote: No, I expect a futuristic suit to tell me that my team mate is an idiot. There is something called needless complexity, and this is one of them. I hate pyramid quotes, but anyways... Normally, I would agree with you in most F...
- by Sigberct Amni - at 2013.03.28 02:57:00
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677. Friendly fire should have a different indicator - in General Discussions [original thread]
Cat Merc wrote: Sigberct Amni wrote: I disagree because FF will be enabled for corp matches. I don't need a different color indicator, I just need to know I'm being hit. How I react to that is up to me. If you're losing firefights because n...
- by Sigberct Amni - at 2013.03.28 02:50:00
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678. Friendly fire should have a different indicator - in General Discussions [original thread]
I disagree because FF will be enabled for corp matches. I don't need a different color indicator, I just need to know I'm being hit. How I react to that is up to me. If you're losing firefights because newberries are distracting you in pub matche...
- by Sigberct Amni - at 2013.03.28 02:34:00
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679. Armor tanks, nerfed. Again?? - in General Discussions [original thread]
What a bummer, just got my armor tank where I wanted as far as EHP and this happens? Dang. Oh well, I put the majority of my points into the assault suit so I'll just not bother with tank skills for now. And yeah where my militia swarm used to do...
- by Sigberct Amni - at 2013.03.27 02:39:00
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680. Matchmaking in upcoming build - in General Discussions [original thread]
Another problem lies in the fact that you can't effectively match make against skill. You can setup a system based on K/D, WP/D, gear meta, whether or not mics are being used, squads or not, etc etc... In the end, how hard would it be to simply r...
- by Sigberct Amni - at 2013.03.26 01:43:00
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