Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
21. remote shiled rep tool concept - in Feedback/Requests [original thread]
Pokey Dravon wrote: Have you considered perhaps something that is a AoE burst that forcefully starts allied shield recharge over a wide area? Allowing allies to spend less time in cover and more time regening their own HP? I like the idea ...
- by Sicerly Yaw - at 2015.10.18 21:49:00
|
22. Amarr Logi Bonus Useless? - in General Discussions [original thread]
you are getting the wrong impression the bonus doesn't benefit you whatsoever at least not directly in fact it only works when you are physically on the field and aren't dead the bonus is strictly for helping field the rest of your team faste...
- by Sicerly Yaw - at 2015.10.18 07:55:00
|
23. Charge sniper - in General Discussions [original thread]
340 shileds stacked pro shiled extenders 330 armor stacked pro ferroscale plates charge sniper base damge 350 -10% to shiled plus 25% to armor at prof 5 commando skill at max 10% extra damge assuming krins mods 10% extra damge assuming light...
- by Sicerly Yaw - at 2015.10.17 06:48:00
|
24. Show of hands - in General Discussions [original thread]
well to be fair it depends on what you value since this game is based around team play and winning as well as making a profit you can contribute rage to any of those factors for me I find that I rage more when either A. I get lag and stupid th...
- by Sicerly Yaw - at 2015.10.17 06:15:00
|
25. remote shiled rep tool concept - in Feedback/Requests [original thread]
Haolo Geardreck wrote: Only a Caldari can get the delay that low, and usually only for depleted delay. This, at proto level, would allow shield to regent as armor does, but at its naturally higher rate. And as it is not physically fixing anyt...
- by Sicerly Yaw - at 2015.10.17 05:47:00
|
26. remote shiled rep tool concept - in Feedback/Requests [original thread]
Shaun Iwairo wrote: Of all the shield rep tool ideas this is probably the most unique. Which is good. Can't be abused by the logi because while the shields ignore the normal recharge delay while repping, damage will activate it. Nice. I did n...
- by Sicerly Yaw - at 2015.10.17 05:41:00
|
27. I can not redeem any of the free items, - in General Discussions [original thread]
any account created after the day a newsletter was released will not be able to claim said newsletter items only accounts created before the newsletter was sent out can claim them only 1 set of items per account can be claimed and they can onl...
- by Sicerly Yaw - at 2015.10.17 04:16:00
|
28. NPE testing shows severe problems - in Feedback/Requests [original thread]
Shaun Iwairo wrote: and slowly work our way to a functioning efficient system This is a good philosophy. Lets start now? What if 'Mentor' was a position that could only be given to a player by a GM, like the Eve players that are allowed to...
- by Sicerly Yaw - at 2015.10.17 04:07:00
|
29. [Idea] Leave Battle Fix + Officer Weapon Fix - in Feedback/Requests [original thread]
fundamentally I have no problem with the idea except how do you expect us to deal with the officer spam if the officer gear is not destroyed in battle but is simply moved form one merc to another I would be substantially richer from all the p...
- by Sicerly Yaw - at 2015.10.17 03:56:00
|
30. NPE testing shows severe problems - in Feedback/Requests [original thread]
Lost Apollo wrote: Your advanced tutorial idea is great, really. So, that being said, what are you thinking? Give me some numbers to start with here. well to be honest I think players should make the videos and submit them to be evaluated a...
- by Sicerly Yaw - at 2015.10.17 03:44:00
|
31. NPE testing shows severe problems - in Feedback/Requests [original thread]
Shaun Iwairo wrote: Sicerly, thanks for taking the time to write such a thorough response. I actually do now feel I can take in what you're saying from the right perspective. I will take you up on your offer to clarify something though: Would ...
- by Sicerly Yaw - at 2015.10.17 03:31:00
|
32. remote shiled rep tool concept - in Feedback/Requests [original thread]
having a rep tool that does this is a bit pointless when you can already achieve under a second of down time delays do not equal to reps, even if they were implemented sentinels still would only rep at 30 per second with stacked shields and woul...
- by Sicerly Yaw - at 2015.10.17 03:12:00
|
33. How to spot the Phoenix - in General Discussions [original thread]
wait isn't the correct way to simply watch season 1 episode 1 of Pokemon?
- by Sicerly Yaw - at 2015.10.17 03:07:00
|
34. NPE testing shows severe problems - in Feedback/Requests [original thread]
Lost Apollo wrote: Maken Tosch wrote: That is what mentors or supervisors are for. They are there to help you finish learning how to be a professional aircraft mechanic by showing you tips and tricks that no school or college ever has time t...
- by Sicerly Yaw - at 2015.10.17 03:01:00
|
35. NPE testing shows severe problems - in Feedback/Requests [original thread]
Shaun Iwairo wrote: OK cool your jets dude, you've got some good ideas and are coming from the right place but goddamn you're quick to jump down everyones throat. I say this because I've tried teaching new players the basics but they take a...
- by Sicerly Yaw - at 2015.10.17 02:59:00
|
36. We get it. You have lots of proto.[request] - in Feedback/Requests [original thread]
I'm not sure who it was a while ago but someone that came to QQ here on the forums about their team sucking I saw in battle running full officer with proto stompers and they ended up losing because they were too busy chasing kills I thought it w...
- by Sicerly Yaw - at 2015.10.17 02:36:00
|
37. NPE testing shows severe problems - in Feedback/Requests [original thread]
Shaun Iwairo wrote: Sicerly, your need to disagree with everyone is clearly clouding you to the fact Apollo is with you on this. He, like you, knows the NPE is a mess and it needs fixing. You are right that the fix needs to include much bett...
- by Sicerly Yaw - at 2015.10.17 02:20:00
|
38. its over 9000! - in General Discussions [original thread]
acquisition clone count at 99999 lol was this intentional, does it fix the problem of it ending due to clone count? can I drop a 3k bomb? how many kills per second are possible? assuming fastest links and 16 instant kills at time of spawn
- by Sicerly Yaw - at 2015.10.16 21:33:00
|
39. WEAPON BALANCE - in General Discussions [original thread]
I hope people aren't actually taking this seriously, too many naive mercs out there
- by Sicerly Yaw - at 2015.10.16 21:27:00
|
40. Looks like DUst is less important than a Smartphone game - in General Discussions [original thread]
you have to save the best for last
- by Sicerly Yaw - at 2015.10.16 21:09:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |