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541. concerning the BP and head shots - in General Discussions [original thread]
Cesar Geronimo wrote: Koch Rosenzweig wrote: The BP is fine. Give it a slight range nerf, and I can live with it... range nerf? its optimal isn't that great for a pistol it seems fine, but I would not be against it, however I would rat...
- by Sicerly Yaw - at 2015.08.04 14:19:00
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542. concerning the BP and head shots - in General Discussions [original thread]
Aeon Amadi wrote: Apparently, the only way this debate will ever be solved is if CCP releases data on all the weapons, showing their Headshot to Kill ratio. Otherwise it's always going to be just two sides, one saying: "Here's my evidence com...
- by Sicerly Yaw - at 2015.08.04 14:16:00
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543. concerning the BP and head shots - in General Discussions [original thread]
Koch Rosenzweig wrote: Sicerly Yaw wrote: Koch Rosenzweig wrote: The BP is fine. I agree with you, but what we can learn from it is a game changer, if the problem is AA and not a unique trait to the BP then that means there is somethi...
- by Sicerly Yaw - at 2015.08.04 13:53:00
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544. concerning the BP and head shots - in General Discussions [original thread]
Koch Rosenzweig wrote: The BP is fine. I agree with you, but what we can learn from it is a game changer, if the problem is AA and not a unique trait to the BP then that means there is something wrong with all weapons that use AA and it sho...
- by Sicerly Yaw - at 2015.08.04 13:48:00
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545. concerning the BP and head shots - in General Discussions [original thread]
lowdevil wrote: That's a whole lot of text to say bolt pistols do require skill, but every weapon gets a lucky shot do to the aim assist program. Remove aim assist from the game completely and lets see who's boss. Those golden eye macros won't ...
- by Sicerly Yaw - at 2015.08.04 10:30:00
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546. CCP, the only thing the... - in General Discussions [original thread]
Cloak Dog wrote: My pwning fit is comprised of 10+ passive armor rep, ion pistol and assault rifle. the AR is fine if you can use it. I know the reason people want a buff to the AR but it wont fix anything in the armor meta, I agree that it ...
- by Sicerly Yaw - at 2015.08.04 03:10:00
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547. concerning the BP and head shots - in General Discussions [original thread]
one major attribute as to why the BP is believed to be OP is due to its hardy head shot multiplier, this along with the seemingly magnetic bullets that supposedly make it easier to get head shots while not aimed down sights makes it hated among ma...
- by Sicerly Yaw - at 2015.08.04 02:47:00
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548. CCP Rattati, just buff the AR good lord man! - in General Discussions [original thread]
Bradric Banewolf wrote: Sicerly Yaw wrote: Cat Merc wrote: Carmine Lotte wrote: IDK Gallente weapons are the only balanced ones. Balanced relative to what? That's a blank statement that doesn't actually make sense when you think abou...
- by Sicerly Yaw - at 2015.08.04 02:02:00
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549. why does the community dislike yhe cal logi? - in General Discussions [original thread]
Louis Domi wrote: Cal logi used to be the go to for slaying for a long time... I used to go 30-40 kills and loosing 1 of these.. I was the selfish logi... Throwing down Proto Rep hives and stacking Armor and damage mods.. It was death for every...
- by Sicerly Yaw - at 2015.08.03 19:16:00
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550. CCP Rattati, just buff the AR good lord man! - in General Discussions [original thread]
Cat Merc wrote: Carmine Lotte wrote: IDK Gallente weapons are the only balanced ones. Balanced relative to what? That's a blank statement that doesn't actually make sense when you think about it. balanced in relation to shields which f...
- by Sicerly Yaw - at 2015.08.03 19:10:00
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551. PSA: Check your trade targets! - in General Discussions [original thread]
Joel II X wrote: Yeeeaaahhhh, we know already.
- by Sicerly Yaw - at 2015.08.03 00:57:00
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552. Does the amarr logi bonus actually work? - in General Discussions [original thread]
Dreis ShadowWeaver wrote: I've heard that you get different spawn times depending on how long you lay on the ground for after you die. For example, if you wait out the full 20 or so seconds until bleedout, most of the links take only 3 seconds ...
- by Sicerly Yaw - at 2015.08.02 15:46:00
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553. ULTRA OFFICER DROPSUIT. - in General Discussions [original thread]
Dreis ShadowWeaver wrote: How would one skill into it? Would there be a Jovian Skilltree? That would be epic. skill every drop suit to max along with all cores and only then be able to skill into Jovian skilltree each level requires 1.5 mi...
- by Sicerly Yaw - at 2015.08.01 23:24:00
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554. Proto tanks in pubs - in General Discussions [original thread]
Tesfa Alem wrote: Bar Be wrote: But man they can be annoying. Driving around with their hardeners on, running to the red line before they turn off. I seem to be on a roll of matches with at least one proto madruger running around. Not sure ...
- by Sicerly Yaw - at 2015.08.01 23:12:00
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555. Proto tanks in pubs - in General Discussions [original thread]
Bar Be wrote: Seeing a lot of them. Anyone else? if its a problem I may be able to help, when tanks started becoming a problem I didn't know how to pop them but after about a a few days of looking over their weaknesses i figured out a few w...
- by Sicerly Yaw - at 2015.08.01 23:11:00
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556. invisible link glitch? - in General Discussions [original thread]
wormholes are now appearing on the battlefield.
- by Sicerly Yaw - at 2015.08.01 21:40:00
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557. Looking at the leader board - in General Discussions [original thread]
Louis Domi wrote: Sicerly Yaw wrote: KD padding means little to nothing compared to actual skill Never said they had skill.. Just spent alot more time in the game than me... and I was referring to the boosting and farming that has bee...
- by Sicerly Yaw - at 2015.08.01 19:26:00
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558. Looking at the leader board - in General Discussions [original thread]
KD padding means little to nothing compared to actual skill
- by Sicerly Yaw - at 2015.08.01 19:08:00
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559. can we please have rifle RANGE stats? - in General Discussions [original thread]
Racro 01 Arifistan wrote: SR range has been fixed. tac SR now has less range than normal SR which includes the MLT SR. MLT SR range > tac SR range. sniper rifles have a range of 450 while tac has a range of 350 the thales I believe h...
- by Sicerly Yaw - at 2015.08.01 13:29:00
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560. can we please have rifle RANGE stats? - in General Discussions [original thread]
Count- -Crotchula wrote: I had a Kaalakiota Tactical Sniper Rifle I couldn't get a red reticule on the enemy, he was out of range, he then headshotted me with a militia sniper rifle. Can we at least have something as basic as the RANGE in the ...
- by Sicerly Yaw - at 2015.08.01 13:27:00
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